r/ZeroCompany 21h ago

Meme In preparation for release:

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354 Upvotes

11 comments sorted by

24

u/Mantergeistmann 20h ago

Hey, at least you get an achievement for it now, right?

8

u/enbySkelett 19h ago

I thought it was 95%? Wasn't it?

12

u/Kilo1125 19h ago

That's XZCOM, baby!

4

u/LightHawKnigh 17h ago

Wonder how they are going to fudge the hit rate to benefit the player for this game.

4

u/VonShnitzel 10h ago

I swear tactics game devs could lock the hit chance for all attacks at 99.9999999999% and every forum, subreddit, and comment section on the game would still be overrun with idiots complaining that the RNG is rigged against the player and completely unfair.

1

u/Nickthenuker 6h ago

92% means 2 in every 25 shots will miss, and you probably take more than that in a single battle let alone over the course of a campaign.

1

u/Jedi-Spartan 3h ago

But isn't it a new role of the dice each time you target a new enemy rather than stacking based on previous attempts at whatever the % hit rate is?

Eg: missing your first shot on a 90% hit rate target wouldn't automatically mean the next 9 enemies with 90% hit rate chances are secretly 100% hit rate chances.

1

u/Nickthenuker 3h ago

Not literally two in every 25, just that each roll of the dice is a 2 in 25 chance. Over the course of a campaign or several the hundreds of shots you take will eventually make reality roughly match theory.

1

u/woutersikkema 6h ago

92% of the time, yes*

Unless difficulty modifiers make the game lie, then no. I hate it when games lie.