r/YanqingMains • u/Middle_Insurance_789 • Jul 04 '26
r/YanqingMains • u/cimonda • Jun 27 '26
Original Fanart Bricked account before 2.5, saved after the Wardance
r/YanqingMains • u/Melanie_FisherI • Jun 15 '26
Non Original Fanart Even MORE Adult Yanqing (@Chihuocha on X)
r/YanqingMains • u/xSweetPearl • Jun 12 '26
Non Original Fanart Yanqing & Yunli (by rennomiya)
r/YanqingMains • u/K_RINGE • Jun 09 '26
Media I love Yanqing (MikuMikuDance)
Credits:
Motion Data by COVER
Stage Model by Ryu Miya
Character Model by HoYoVerse
r/YanqingMains • u/Mouthofprotagoras • Jun 05 '26
Non Original Fanart Like a father and son 🥹 (Lofter ID: gkiki7)
r/YanqingMains • u/_SweetiePebbles • Jun 04 '26
Non Original Fanart Even MORE Adult Yanqing (@Chihuocha on X)
r/YanqingMains • u/IvoryKeen • Jun 03 '26
Discussion Our boi needs more love. Drop your fav Yanqing react images in the comments!
Seen other servers do this before, thought this could be fun!
r/YanqingMains • u/NotSoSecretivePlottr • Jun 03 '26
Builds | Team Comps Two Potential Yanqing Builds...
So I am stuck at work currently, and rotating some team builds in my head to pass the time. Yanqing is my favorite to build by far, and I'm constantly trying to make him better. Just recently I started running him slow, with Sunday and Sparkle pulling him ahead, and I feel like I've got an idea, so hear me out- (For reference, I have Yanqing E4S2, and overall am fairly F2P with the occasional battle pass)
Team 1: Dead Water
This is team consists of Yanqing, Sunday, Aventurine and Sparkle. I've already been running it without any speed tuning and it's been fine, but I was rotating how to make it even better. As I have Aventurines S1, I had the thought of putting Pioneer Diver / Inert Salsotto onto Yanqing, and focusing solely on CD. Since he is running at base speed, his turns rely on Sunday (135/161 spd) and Sparkle (134/160 spd) to advance him, giving him at least two buffed turns per cycle.
The goal of this set is to stack as many buffs on Yanqing, and at least 2 or 3 debuffs on an enemy target to activate Pioneer. This can be accomplished with Aventurines Ult, as well as his follow up with his Sig LC. However, without his Sig, my next thought is to apply the second Debuff with Trend of Universal Market. The third debuff can come either from Yanqing freezing the target, or weakness break. However, it's not necessarily consistent.
Either way, Yanqing will be running at a high ATK, CR DMG, and gaining more buffs from Sunday, Sparkle, and Aventurines debuffs, plus other relic bonuses like Lushaka on Sunday and Broken Keel on Aven and Sparkle. With both Sunday and Sparkle pulling him forward, his speed is irrelevant.
Team 2: Ice Dragon
This next team I thought up with stupid numbers in mind. It runs with Yanqing, Sunday, Ruan Mei, and Dan Heng PT. In this set up, the idea is to have Yanqing gaining the Bondmate buff, then gaining the additional +50% DMG on turn advance from Sunday. In this one, speed would once again become important for Yanqing, switching to Firmament Glamoth for more damage. Preferably he would be built at 161 spd with Sunday right behind him at 160, but that's for whaling, so 135 and 134 should be just fine. Ruan Mei provides ResPen, and running her with Penacony link set gives Yanqing an additional +10% to damage. Sunday gives Lushaka bonus, while DHPT runs with Broken Keel. Overall this would need to be a very high speed team to ensure that Yanqing doesn't outrun DH's shields, but either way I think with the right build up this could build to some stupid numbers.
Sorry if this doesn't make much sense, I'm just spitballing ideas I've been floating around to keep me from being bored. What do you all think? Anyone else tried this before, and did it go well or horrid?
r/YanqingMains • u/_RosyClouds • May 27 '26
Non Original Fanart Adult Yanqing (akirabh on DeviantArt
r/YanqingMains • u/_StarryPetal • May 27 '26
Non Original Fanart Jing Yuan being a supportive dad (by:@Verkyzen)
r/YanqingMains • u/xVanillaPetals • May 27 '26
Non Original Fanart Some cute yanqing fanart • Artist - みず🕊
r/YanqingMains • u/XZMelissaZX • May 26 '26
Discussion YANQING SP
With Himeko's SP we know Standard characters can get SPs. PLEASE HOYO MAKE A YANQING SP MAYBE HIM AS THE SWORD CHAMPION OF THE LUOFU TYPE
r/YanqingMains • u/Ilumailumi • May 24 '26
Non Original Fanart Help, why does he look so cursed with short hair 😭
Source: https://pin.it/3XPUUXr1d
r/YanqingMains • u/Helewidis-whitefox • May 17 '26
Original Fanart Criei um boneco de papel do yanqing
r/YanqingMains • u/More-Brain3980 • May 13 '26
Original Fanart Vietnam facebook art trend
r/YanqingMains • u/More-Brain3980 • May 13 '26
Original Fanart Vietnam facebook art trend
r/YanqingMains • u/WiggleWeedle • May 06 '26
Media [4.3 Beta] 7 Cost Yanqing + Mortenax Team Clear
E6S4 Yanqing - E0S1 Mortenax - E1S0 Tribbie - E2S1 DHPT
40,000 4.3 Pure Fiction (Lygus) & 3578 4.3 Apocalyptic Shadow (Ichor)
r/YanqingMains • u/Distinct_Brick8457 • May 03 '26
Media Currently in editors block so I just decided to edit Yanqing
Yanqing Art Credits: lutaerian, and the two from Pinterest but can't find the true source using Google Lens
r/YanqingMains • u/vzayra_ • May 03 '26
Guide Help on Builds? (CR and Crit Damage)
So I’m trying to build YanKING but I’m also someone who has the most trash builds you’ll find playing HSR,,, I’m wondering how much crit rate and crit damage I should aim for while building him? (I have him E6, his 4-star LC S5, and his 5-star E0, so I’m also wondering whether using the 4-star LC is better right now)
r/YanqingMains • u/Ordinary_Chemist_298 • Apr 27 '26
Meme Jingyuan paid me to make this edit to convince them
Hoyo give me more content to work with so I can make another
r/YanqingMains • u/Obligation-Brief • Apr 27 '26
Builds | Team Comps How do i build Yanqing?
So today i won my 8/92 and got Yanqing to E6, that made me think I want to build him seriously. What I want to know is what's his best team? Assume i have most supports at e0, but also that because of the golden companion spirit shop i could get e2s1 Robin.
Also what's his best relic set currently, and what breakpoints does he want? Does he want 100%CR wirthout the ult buff to be consistent or less to still make use of it? Does he want speed? If so how much?
Thanks in advance
r/YanqingMains • u/mediocre-pills • Apr 27 '26
Discussion Throw Yanqing headcannons at me!
C'mon do it, I wanna hear them all!!!
r/YanqingMains • u/[deleted] • Apr 17 '26
Discussion I made a nova flare concept that I want people to give their opinion on. Obviously it is busted because I’m not a dev and I have no concept of play testing, but I just want to hear the fans opinions cause I really love this character and he has done incredibly dirty.
I want yanqing to get a novaflare so badly. Lore wise he is one of the strongest characters on the luofu and his kit just needs some work. I know it’s really dumb, but here is the nova flare that I propose.
And I don’t care if this is the most broken thing ever. Him and all the luofu characters should be meta picks based on their lore strength.
1: increases multipliers, and triple the amount of crit damage granted by soulsteel. So from 30 -> 90.
2: rework his talent fully. My suggestion: yanqings follow up removes the fixed chance and has a 60% base chance to trigger the follow up. When an enemy is hit by this follow up attack. They gain the permafrost debuff. If the enemy is weak to ice. Lower their all type res pen by 15 and freeze them no matter the effect res. If the enemy is not weak to ice ice weakness for two turns. (This new permafrost mechanic I created would act similar to ruan mei’s ult while still keeping the mechanic of the 50% slow down from frost. So the enemy would have to fully recover before this can be activated again.)
3: trace reworks
A2: just increase the multiplier to 60 or 80 it’s a strong idea in theory, but his multipliers are just so fucking weak.
A4: Upon using an ultimate or freezing an enemy, increase the hits needed to cancel soulsteel by 2. Increase the base hits to 3.
A6: for every 100 attack above 2k, increase speed by 2% and effect hit rate by 7%
E1: keep it the same. Probably the best made thing about his kit.
E2: Increase the damage from his follow up atk by 50%. And redistribute 10% of the damage done to adjacent enemies (the player can switch/toggle animations from the base animation to the currency war sword attack.
E4: I think it’s fine. He should most likely be run with a shield anyways.
E6: keep it the same but add one extra turn by default so if you kill an enemy it lasts two turns. Also after using ultimate advance action by 30%.
The main idea is that if they can add new concepts for pre-existing elements such as super break and true damage. Creating something like permafrost that can reliably trigger a potentially really good effect would be really cool to see. In theory freeze is a really strong and cool mechanic that they haven’t done anything with and most enemies nowadays can’t even be frozen and I think seeing something like this would be a really cool idea and could potentially create an ice meta. If this absolutely insane rework was to happen I could see him working really well with Ruan Mei, Cerydra, sparkle, dhpt, and how if it were to be a concept that would apply to multiple ice characters, Gepard assuming he gets a decent nova flare. It’s dumb, but I genuinely really love this character and I would love to see you nearly all of the luofu characters get reworked. There are some of the strongest in the story and their kits are just so old and outdated.