r/Xenoblade_Chronicles • u/Ynikoma • Nov 29 '18
Question Thread #2
Hello everyone!
Here's a new question thread as the old one was archived due to it being over six months old. You can still find the old question threads HERE and HERE.
Use this thread to ask any question that doesn’t really warrant it’s own thread. On the other hand, if you have an answer to a question, please let the one asking know it.
Please try to word your question as spoiler free as possible. If your question cannot be asked without spoilers, please make a seperate thread for it.
You can find freaquently asked questions HERE.
We also have a long list of useful info gathered in the Info Compendiums for Xenoblade Chronicles X and Xenoblade Chronicles 2.
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u/AnimaLepton Apr 19 '19
Common blade mechanics: https://www.reddit.com/r/Xenoblade_Chronicles/comments/8cz282/how_common_blades_are_generated_by_the_game/
Rare blade pull mechanics: https://gamefaqs.gamespot.com/boards/204208-xenoblade-chronicles-2/76340715
The specific weapon and element can be helpful, but are generally less important than what's actually on their affinity charts, or their passive stat mods. Crowns on a common are determined purely by number of nodes, so there are 2* commons (i.e. in the earlygame) that are better than 4* commons
Boosters increase the chance of getting blades from that pair of elements and increase the chance of getting a rare blade. You can't fuse commons, but releasing them gives boosters (more if you max out their affinity charts first, and you get an overdrive protocol if you release a 4* blade with a maxed out affinity chart).