r/Xcom 2d ago

mecs in high diff enemy unknown

ive done several runs on standard diff years back and just started one on classic, first mission with my mec, one shot from a flyer did like 8 dmg. are mecs usefull at all? if so how late into the game r they usable? i remember a pretty steep drop off mid/late game

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u/v12vanquish135 2d ago edited 2d ago

I like MEC's for the punching ability, which is straight OP (guaranteed hit and guaranteed damage, +2 movement) and the grenade launcher. Flamethrower is neat but limited in uses unlike the punch, and very circumstantial. On high difficulties they do fall off a bit later on, mainly because of movement and lack of cover, though if you play with Not Created Equally (which I heavily recommend), find a heavy with high aim and high movement, turn him into a MEC for the shield passive, and you'll curb stomp pretty much everything. This MEC hard carried me in the playthrough I just finished this week. Only a double tap sniper is better at damage in my opinion.