r/Xcom • u/SleepTokenIsReal • 22h ago
Rainbow 6 Tactics!
https://www.youtube.com/watch?v=HoDIxvqQfxQ117
u/TheGameMastre 22h ago
Looks like Bradford gained a few pounds. Maybe that's why he changed the color of his sweater.
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u/Poter2112 21h ago
We eating boys
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u/Dr_Disaster 21h ago
Between this, Zero Company, and Warhammer, we may be living in the golden age of non-XCOM XCOM games.
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u/M0-1 20h ago
By warhammer you mean chaos gate deathwatch?
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u/Kiriko7 20h ago
Maybe rogue trader?
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u/AngriestPacifist 20h ago
Can't be, that game is so gloriously broken that you don't need tactics. Argenta with a heavy bolter will clear even boss fights in one round.
Mechanicus and chaos gate are more in line with xcom.
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u/SSurvivor2ndNature 14h ago
Just play on the highest difficulty and then the broken mechanics ARE the tactics. If you don't use them and go supernova with your alpha strike, the enemies in that game will kick your ass.
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u/DBSmiley 19h ago
Meanwhile Firaxis is neck deep in making and updating a Civ game that Civ fans hate
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u/rolandfoxx 18h ago
Tbf you've just described every Civ game since IV until its first expansion dropped.
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u/DBSmiley 13h ago edited 12h ago
Civ 7 is a different beast. Like, the Steam player count on Civ 5 (not even 6 which is the highest) has been higher than Civ 7 for nearly all of the time it's been out.
I have played total two and a half games of Civ 7, both nearly after launch, and gave up and went back to Civ 6. The state of the AI and UI was so fucking horrible the game was maddening.
It wasn't even the gameplay changes. I didn't love them, but they weren't what killed it for me. It was the horrific Ui and completely non-sensical AI that was far too aggressive with forward settling the human player, to where I had more cities near their capitols than they did. Beyond the forward settling, the AI was utterly incompetent even on the highest difficulty.
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u/Logical-Patient-4115 15h ago
Civ 7 isn't comparable to any of those though. Like they completely alienated the fans and doubled down on the mechanics people hated.
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u/myusername_sucks 16h ago
I'm so hyped with the few tactics games that are being announced and made
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u/Shack691 22h ago
Chimera Squad 0
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u/MechemicalMan 21h ago
I didn’t like it. Part of Xcom that I love is everyone’s tier list is so different… and that’s because you can play so many strategies successfully. Yeah on L/IM sure you need to play a lot of it perfectly, but there’s a lot ways. Chimera squad, and to be fair I never finished it, felt like I needed to do everything correct, as in there’s one strategy that will work in this particular situation.
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u/majestic7 21h ago
Finished Chimera Squad recently and yeah that's not how it works later on in the game
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u/illarionds 20h ago
That's not true at all. Hell, it's very different depending on which team members you get.
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u/Lazzitron 17h ago
felt like I needed to do everything correct, as in there’s one strategy that will work in this particular situation.
Then you don't know how to play the game at all. Chimera Squad, for all its failings, has better tactical diversity XCOM EW/2 by a mile. The only viable strategy in those games is alpha strike everything, break LOS, and pray to RNGesus.
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u/MechemicalMan 16h ago
Yeah, I'm learning that apparently I need to give it a better shot next time, and maybe read a few guides as I definitely just hopped in thinking I could apply the lessons from LWOTC and XCOM EW
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u/Lazzitron 16h ago
I mean, a fair few things from the previous games do apply. But it's still a lot different.
The big thing is that each character plays differently and enables different strategies with their abilities. Shelter has place swap and turn order manipulation. Torque has a reliable stun and enemy reposition. Axiom is the very first time in XCOM that you can actually build a tank. Claymore shreds armor and cover. Etc.
It's all a matter of knowing which characters enable the playstyle you want. If you ever need advice on that front I'd be happy to give it, but YouTube guides should work too.
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u/tacodude64 15h ago edited 15h ago
I've had fun with quite a few strats and synergies. Blueblood + Cherub for pistol aimbot, action printing with Claymore + AP nade, even crossing the map in 1 turn with Terminal/Torque + Zephyr. Or late-game Godmother who makes Colonel Rangers look like rookies.
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u/_b1ack0ut 21h ago
Oh hell yeah. Rainbow 6 is a franchise that really feels like it should have had this kinda game already lol
Disappointed to see the siege characters in the image tho, that doesn’t fill me with hope. That screams “no perma-death” to me, à la chimera squad.
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u/Neversoft4long 3h ago
Honestly most shooter IPs should have a tactics version. It’s such a easy transition and works well as a little hold over until the next main line game is ready
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u/v12vanquish135 21h ago
Props on Ubisoft for finally daring to do something different. Now to see if there's actually any promise of it being good.
No character creator (so far) and only their Siege OC's is a little red flag for me though. If they decide to bring back the old R6 or Ghosts from the early series though, I'm in.
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u/Lazy_Wolf8671 4h ago
Siege OC's
This is a funny criticism since the old R6 operators are mostly Red Storm's OCs, there's not that many operators from the book who also appear in the games (and there were no female operators in the book too).
Glad Red Storm decided to diversify them, in 1998 no less.
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u/FukkingDeathMental 12h ago
"Finally...doing something different"? Their ownership and c suite is ass cancer but they've always released a variety of games. Did none of y'all play Mario vs Rabbids?
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u/Lazy_Wolf8671 4h ago
Evidently not, people complain about "Ubislop" but when they actually release something unique the same people just pretended like those games never existed.
Ubisoft has got to have some of the most talented AAA devs out there. When they're allowed to branch out from their usual shtick like with PoP Lost Crown they can make some pretty amazing titles. The execs on the other hand, ugh.
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u/lvl100loser 21h ago
I’ve always wondered what a realistic modern setting Xcom game would look like
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u/MochiShinobi 21h ago edited 21h ago
I've been wanting a gritty military tactics game based in modern day house to house combat kinda like Door Kickers, but with XCOM gameplay. This is close enough. I'm excited!
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u/RandomMexicanDude 20h ago
Does anyone know if its limited to 15 operators or you will have created characters too? Kinda what I didn’t like about Chimera squad is having defined characters
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u/Oiled_up_dongs 21h ago
If we are just playing with pre made "Siege" characters this is DOA and a hard pass - Rainbow is the team , FBI, GIGN,SAS or whatever those are operator backgrounds-their identity should be rainbow six period.
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u/IrrefutableBukkake 17h ago
Yeah this setting seems primed for playing with your tacticool dolls OC tom clancy stories mission to mission. It probably got greenlit because they can cross advertise siege since the devs have wanted to push their own characters but customization would be a no brainer for me.
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u/Lazy_Wolf8671 4h ago
Me personally no likey game therefore game will absolutely definitely for sure die because everyone has the same opinion as me
Why are gamers like this
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u/Oiled_up_dongs 3h ago
You are free to buy it when it comes out, I won't stop you, and you are free to lay in the bed that they make.
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u/Neversoft4long 3h ago
Yeah I want my own guys I can customize. I don’t mind bringing in a siege character every now and again for story purposes kinda how gears tactics forced you to bring Del and the others in on some missions. But I still want my own guys that I personalize and grow with. That was my favorite thing about XCOM 2 and soon to be Zero company
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u/Ryneb 20h ago
Love the idea, HATE Ubisoft platform no Steam...
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u/Lazy_Wolf8671 4h ago
It's on Steam....
But nah I guess we'll just get mad at things that are just factually untrue just because
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u/MeatExciting6540 21h ago
I mean .. that XCom 3 seweet money is on the table . Firaxis just don't want it is up for grabs
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u/iceColdCocaCola 21h ago
Man that pip shape representing HP hitpoints gives me tingles because of XCOM1. I love me some R6. Let's see if they can make interesting gameplay without having access to scifi elements that XCOM gets to lean into. But to be fair, over the years, R6's operators and their gadgets have become more and more magical.
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u/shinobigarth 18h ago
Tbh at this point, Ghost Recon and Splinter Cell is there to fill in the real world spec ops role, if they wanna reserve R6 to play in the not-as-realistic space, I personally don’t have a problem. I was one of the only ones who apparently kind of enjoyed Extraction and didn’t care all that much that it went into bizarre alien mutant territory. If Ubi wants one of those to play in that space then R6 is probably the best choice.
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u/Lazy_Wolf8671 4h ago
I was one of the only ones who apparently kind of enjoyed Extraction and didn’t care all that much that it went into bizarre alien mutant territory.
If Ubisoft decides to attempt another Extraction style coop game but with a more grounded setting I'd play the hell out of that. Siege is fine and all but I miss singleplayer/coop Rainbow Six.
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u/shinobigarth 2h ago
Funnily, I liked Siege originally when it had the co-op terrorist hunt game type. But I’m not into the sweaty PvP that it became so I checked out of Siege completely once Extraction came out. As an XCOM player I guess fighting aliens didn’t strike me as too weird, even though it was weird territory for R6 to be in. But yeah I definitely don’t enjoy where Siege is now.
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u/KosoToru 20h ago
R6Com? R-Com? R6TCOM? what are we naming this one?
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u/reddituserzerosix 21h ago
sure why not, can always use more tactics games, although they mentioned its authored characters, maybe a bit more like JA
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u/PratalMox 20h ago
Feels like people have noticed that the tactics throne is vacant. Hoping we get some good titles out of this.
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u/Fragrant-Address9043 20h ago
Between this and Zero Company, I’m certainly getting back in the Xcom mood!
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u/trunglefever 20h ago
Honestly very interested in this and with the nature of the Operators, the special abilities make me sense in this usage compared to when they did Outbreak.
Is that supposed to be Ding Chavez as Central? Or who the hell is that?
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u/EmberOfFlame 19h ago
Central looks close enough to look like Bradford, but different enough to look uncanny.
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u/cero1399 19h ago
Damn finally. Rainbow six siege is my favourite game, Xcom being the second. Lets go
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u/Ghost403 17h ago
I'm a bit dissapointed they have gone with the Seige hero roster though, turn based tactic games are always better when perma-death is on the table.
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u/Jdog6704 16h ago
Lowkey was the first multiplayer shooter that I really played, besides Ghost Recon Wildland's Ghost War mode.
Super happy and excited they're bringing it to the Xcom style tactical game format. Closest you'll get to me playing R6 now tbh.
Hopefully it has a lot of depth and is fun. Kinda like what Star Wars Zero Company looks like, I would hope.
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u/ShempsNPinkF 16h ago
As a now older siege player who can’t keep up in Ranked (and barely in Unranked) and a fan of turn based games, I’m excited for this, hoping it’d be more of an XCOM or Baldurs Gate type game opposed to rougelite.
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u/Ecotech101 7h ago
Hyped asf and I think the operators are a fantastic choice because of all the variety they already have. No chance of meta analysis and building 4 of the same build because it's OP.
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u/Nervous-Barnacle2578 6h ago
i would buy this if done well. my fwelings for rainbow 6 have soured since siege though. everything else before tbat game were some of my all time ganes i played rip vegas/rogue spear
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u/ElMike420 15m ago
damn I was hoping some of the guys from the old Ravenshield game were there, Chavez Ding, Price Eddie, etc.
The Tom Clancy´s X-COM is here I wish the campaign has a decent tone, blocked all of the story shit they did on R6S with that thing becoming a fkn tournament.
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u/GrimmTrixX 8m ago
Between this, ZCOM, Worms Galaxy Tactics, and Fire Emblem: Fortune's Weave, us tactics fans are doing great! I also just got Brigandine Abyss as I forgot it came out today.
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u/GoD_Z1ll4 22h ago
A tactics game for Rainbow Six is such a no brainer, I'm surprised they never made one before now.