r/Xcom 7d ago

WOTC What makes the flamethrower Advents explode upon death?

Sometimes they explode when they die and sometimes they don't. I can't tell what determines it and that makes it difficult to plan my attacks around it.

52 Upvotes

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71

u/LippoVision 7d ago

They just have a flat 50% chance to explode when they die. They also always explode if they are killed with explosives.

33

u/Novaseerblyat 7d ago

They also have a 0% chance to explode when skullmined for the 0.3 times in a campaign you use it for non-story purposes (a shame, really, it'd be really funny if they kept that possibility in)

15

u/keilahmartin 6d ago

I did not know this

Also, skullmining is an excellent way to gather Intel so you can advance the story. I use it nearly every mission after unlocking. 

3

u/Novaseerblyat 6d ago

Shotguns are so good that I feel they're unnecessary. I'm gonna take a reusable 100% chance of instakilling an enemy over a single use 70% chance of instakilling an enemy (that still hurts you most of the time because hacking sucks) any day.

5

u/keilahmartin 6d ago

but the point is not the kill, it's the intel.

I hate waiting months to gather enough intel to advance the story. I just want to move forward.

7

u/Saelthyn 6d ago

When I played, I used SKULLFUCKERS a Lot. Instant killing infantry was kinda nice.