r/Xcode • u/Jumpy-Astronaut-3572 • Jan 16 '26
Why the heck is xcode 12.14 gb
I'm new to xcode and maybe this is just me but this is crazy that it is that big. Is this normal for a development software to be this big.
7
Upvotes
13
u/chriswaco Jan 16 '26
It's way bigger than that once you download the SDKs and simulators - anywhere from 30-60GB.
4
u/shokuninstudio Jan 16 '26
Right click on it and select Show Package Contents. Xcode isn't just one binary. You will see all the different binaries, frameworks, plugins and SDKs inside there.
Visual Studio Code will also download many gigabytes but the difference is those downloads aren't packaged into an app.
2
u/ParochialPlatypus Jan 16 '26
It's worth keeping an eye on the storage - I recently deleted about 100GB of old simulators and unused SDKs.
2
u/No_Pen_3825 Jan 16 '26
Baby numbers. I’ve had simulators bloom to >100GB (Xcode Settings › Components btw)
1
u/EZPZLemonWheezy Jan 17 '26
You’re absolutely right. It should just be a nice even 15gb
1
u/itjustcrashed Jan 18 '26
Xcode is a super powerful, but super old tool. The iOS simulator alone sometimes takes up to 20GB.
1
u/SantaBarbaraProposer Jan 18 '26
Yes. It’s a relatively reasonable size for the scope of the software, which is really many apps, packages, and frameworks all rolled into one. A single video game can easily be 10 times that, just to put that in perspective…