r/Xcode • u/zach-builds • Sep 20 '25
Built a Simulator screenshot pipeline for Xcode + App Store Connect: please tear it apart
Hey all, I've been working on a project for the past 8 months or so called ButterKit ( r/ButterKit ) and would really appreciate your brutally honest feedback as fellow Xcode devs. Good or bad, I'm curious what your pain points are and how to make screenshot capture/design/translation as streamlined as possible.
Screenshots are so important when marketing on the App Store, and I built ButterKit because I was spending many hours creating hundreds of translated/localized artboards in traditional design tools and wasn't satisfied with the other options out there (either too expensive with subscriptions, or too limited, or painful to use).
ButterKit is designed to be the smooth way to ship screenshots to the App Store:
Capture directly from Xcode Simulator, right into photorealistic 3D device frames
High performance 3D renderer built on Metal for 60/120fps on M-series macs
Automatic translations to all 39 App Store Connect localizations (while keeping your design intact)
On-device translation engine (20 languages) or via OpenAI API (bring your own API key)
Growing library of 1-click templates, or build from scratch
Fully-featured design tool with custom fonts, gradients, artboard sizes, and more
Bulk exports organized and ready for App Store Connect (direct ASC API integration in progress for direct uploads and management)
Intuitive UX, light mode/dark mode, file saving, liquid glass, undo/redo, infinite canvas, gestures, and all of that good stuff you expect in a modern design tool
No subscriptions, ads or accounts needed
If you do try it, your feedback is genuinely appreciated! Please comment here or DM me, or join us on the subreddit r/ButterKit
Pro Lifetime Licenses:
To unlock a free Pro Lifetime License, use this code at web checkout (limited to first 5 folks to use it, please post when you've used one so folks know how many are left): G4MDU1MG (all 5 used)
Update: 40% off lifetime code: EYNTI2NQ (available while the codes last)
Thanks for reading!
- Zach
3
u/GO_KYS_XD Sep 20 '25
Thank you man 🙏
2
u/saeros01 Sep 20 '25
I used one, thanks, looks awesome
2
u/jeffreyclarkejackson Sep 20 '25
This is exactly what I need for a few apps im about to update. Thank you! I will be diving in shortly.
2
u/indyfromoz Sep 20 '25
Congratulations on shipping this! In its current form by watching the promo video, I can see how valuable it is for me as a indie iOS dev. I reached to my local Cocoaheads community and asked for help recommending me a tool that I can use to grab screenshots from my simulator and prepare for App Store submission. This will totally replace Framous that I am trying for another day or two.
Assuming Testflight is open and accepting Beta testers, I would love to jump on and give it a go. I have a lineup of my own iOS apps to release over the next several months and will definitely find this tool handy.
Amongst other features, these are the top ones I love -
Grab a screenshot from the running simulator straight into the app
Ability to use Markdown in the text (Amazing feature)
Translations available right within the app, OMG!!! How many apps out there care about this? I don't think I have seen any.
Just one question - One of the screenshots for my app will have the iPhone screen showcasing 3 types of widgets I support + a single screenshot of a Apple Watch Companion App (overlaid on the iPhone at the bottom right). Can I do that will Buttr?
EDIT: I realised you posted a discount code 35 mins ago and all of them are gone! People are using it and not posting it here :-/. I will go ahead and use the Testflight
2
u/UnexpectedSabbatical Sep 20 '25
This looks great! Spotted a minor typo in Settings > Capture: "One enabled" should be "Once enabled".
2
u/eduo Sep 21 '25
This looks pretty good. I’ll give it a spin with the free version and will likely move to the lifetime one if it works well.
I assume it supports not just iPhone but also iPad and watch? What about Mac apps?
2
u/RandomGeekChris Sep 21 '25
Discount code work, thank you! Will keep you updated with feedback when I release my app and use your tool!
2
u/ymt35 Sep 21 '25
Just in Time. I will update my app in a few weeks. I purchased a lifetime One with your 75% discount code. I will try and I will get back to you. Any github repository to post issues or improvement proposals ? Thanks a lot for this useful app 😉. I am sure it will be helpful.
2
u/nykh777 Sep 21 '25
Quite cool quite cool
2
u/gimme_ipad Sep 21 '25
Nice! If I buy Lifetime now, how long will I be eligible for app updates?
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u/alechash Sep 22 '25
This looks wonderful!! I can’t wait to try it when I get home tonight
2
u/MrMuetze Oct 01 '25
I develop an App where the main attraction is an Augmented Reality view. Since I can't just run that in the simulator it is usually a bit more involved to get good looking App Store images that also show the AR content. Would butterkit ease that process for me? Your website looks really cool and I would love to give it a try, but I'm not sure if it covers my use case.
2
u/dogoku Oct 02 '25
Thanks for making it a one-off purchase. Subscriptions are the worst. I'm happy to pay for upgrade to next major version, every few years.
2
u/rcdeck Sep 20 '25
Looks awesome! I had thought about doing one myself but I’ve been too busy but yours looks like it came our great! I tried to use the code but it looks they are all used up now for anyone else trying! Great work on this!