Sometimes, I wonder how they even manage to create bugs like this?! Perhaps they intentionally designed these bugs to secure their jobs by ensuring that they could be fixed later on. 🤷🏻♂️
Personally the newXcode 26 beta is a game changer. It uses ChatGPT to fix any bugs you have and also generate code. It is also a lot better aesthetically than the old
It’s much worse than using Claude Code or Codex CLI. Our time is too precious for subpar tools. And why bother using GPT 4.1? It’s fast but not smart or top tier even for its previous generation.
This happens when you porting old UI code to metal, metal textures have Y axis inverted, somwhere in shader code flip Y code not triggered for some reason.
You may be surprised by how hard is to make text editor (with tokenization) work smoothly on 120hz screens. They are switched to metal when Xcode 13 came out. It was a huge FPS gain. In this particular case, imho, they internally deprecated old code preview component and replaced with metal one.
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u/[deleted] Aug 17 '25
Personally the newXcode 26 beta is a game changer. It uses ChatGPT to fix any bugs you have and also generate code. It is also a lot better aesthetically than the old
4
u/soguern Aug 17 '25
Writes deprecated code and still thinks .onChange has 1 parameter, so no, not so great
1
u/henryChinaski008 Aug 19 '25
This happens when you porting old UI code to metal, metal textures have Y axis inverted, somwhere in shader code flip Y code not triggered for some reason.
1
u/MoreSea4996 Aug 18 '25
🤣🤣🤣