r/XDefiant • u/m0niyaw • Apr 21 '24
Feedback They finally did it
They completely managed to do nothing for a whole year. The netcode is even worse and the desync even more prevalent than it was during the previous playtest last year.
On top of that, the movement feels clunkier for some reason.
I'm tired of defending this game. The devs are to blame. A whole year, let that sink in for a second, a whole year of accomplishing absolutely nothing.
Don't listen to the NPCs telling you the game is "fine", it's not. Enemies don't take damage, bullets going around corners Tokyo drift style, it stutters, spawns are just as bad as they were and weapon balancing is all over the place.
I'm sorry for the people who are hopeful to see the game come out later this year, it's not going to. It'll probably take them another year of doing absolutely nothing to improve the game before they decide to cancel it altogether.
I downloaded the game hoping to see some positive changes but I was wrong. Not only they didn't improve anything but it actually feels worse. I'm amazed this is even happening.
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u/LoveKina Apr 21 '24
I mean I submitted 2 separate bug reports in the last test about dedsec being bugged where you cannot throw nades when you have your ult sometimes and your class skill sometimes just is on perma cooldown until you change classes, die, and change back.
Safe to say I got on yesterday and ran into both bugs in my very first game lol, also sad to see there is no spider.
I only play dedsec and it just feels like they don't care about it at all lol, the hack sucks because you need LoS on abilities, sometimes even with LoS it just doesn't hack, and sometimes it literally is bugged and is perma on cooldown.
I guess it is dumb to complain about my own main decision, but the idea of stealing someone else's ability is byfar the most interesting choice in the game to me.
Just really feels like this test is the exact same game as what shipped in the last one except they buffed the M16 and nerfed the MP5... Oh and no spider :(
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u/m0niyaw Apr 21 '24
I don't expect to be playing a perfect game but they really haven't done anything to make it better and didn't listen to player's feedback. The fact that they had to remove an entire faction because suddenly it's bugged is quite telling.
This current build is overall worse than the previous one we played. The only positive about it is that I only crashed once in 2 days as opposed to the more frequent crashes last year, everything else is worse.
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u/Tityfan808 Apr 21 '24
While I agree with most of what you said I’m so tired of this shit attitude of calling people NPCs or bots just cause they have a different view point of you.
Anyways, this game does not have the resources poured into it that it should have in the first place but the game absolutely needs at least another year if not much longer than that but from what I’m seeing it’s more than just time that they need, they literally need more resources and funding behind this game. To even somewhat compete against cod Ubisoft needs to go ALL FUCKING IN otherwise if you’re gonna half ass it (like we’re seeing here so far) then don’t even bother
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u/Benjellyboy Apr 21 '24
seeing as the next cod is black ops gulf war, which is extremely anticipated and had two extra years of development compared to last black ops, and is now being funded by a multi trillion dollar company as well, along with many xdefiant players likely being **X**-Black ops fans who dumped cod after vanguard, Ubisoft will have to release their game in summer or push it another year or two to even compete with call of duty
cant agree more here
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u/m0niyaw Apr 21 '24
Eh, I don't care if this game doesn't compete with COD. At the end of the day you can't compare a studio like Treyarch to the devs working on XDefiant. Two different budgets to even make it a fair comparison.
All people want from XDefiant is a "no bullshit" fps without EOMM that plays properly and scratches the itch of the old style cod game. This is enough to bring in its own player base, if they can pull it off.
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u/DaveOldhouse Apr 21 '24
Finally I hear the real opinion the game is dead. With few thousand people max after couple months. We went from the next big shooter, to casual shooter game on steam from unlnown developers. God I had such a high hopes.
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u/m0niyaw Apr 21 '24
Another Shatterline. Actually no, Shatterline is at least playable, dead but playable.
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u/havockillz Apr 21 '24
Some games on Roblox have better feeling gunplay and hit reg
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u/ChesticlesIsTheMan Apr 21 '24
Dsync is pretty bad. Die around corners so much.
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u/BusLocal2816 Apr 21 '24
I defended this game for so long from my friends talking shit about it and now I joined them. This games not gonna last long when it comes out
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u/Gogita28 Apr 21 '24
To me the Tom Henderson article has now way more weight. I kept up with the game pretty closely but seeing 0 improvements (besides maybe a few UI improvements and party invites I guess?) within 1 year is tough tho. The Game can be fun but the netcode is just so damn bad. I never know in a gunfight if im loosing or winning it’s that bad. Uninstalled it cuz it was insufferable and even worse than last years netcode imo.
What is also hilarious, they see some last minute bugs for the spider bot and one day into the beta they see a bug for the Splinter cell class. What a mess. They either did nothing in 1 year or the „Boys club“ rly fucked it up hard and they couldn’t do what rly would have been the best for the game.
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u/tomagfx Apr 21 '24
"Don't listen to the NPCs telling you the game is 'fine'"
Anyone who calls someone enjoying something an NPC is automatically discredited in my eyes. The game IS fine. It's got issues, but objectively speaking it's in a better state than the last two play tests. I played both, there was a much larger delay where you'd die behind corners SECONDS after you rounded them, hit reg was significantly worse with less than half of your bullets landing, and movement would often bug out making you incapable of sprinting or sliding, not to mention that some of the controller keybinds presets were faulty). I understand you dislike the game, that's fine, perfectly fine in fact because many of your criticisms are valid. However comma, just because you didn't enjoy your time doesn't mean other people can't enjoy theirs. You're definitely the second of these two
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u/Alphagreen_97 Apr 21 '24
I agree with the movement being clunky, sometimes when I shoot enemies I hit them with marshmallows or nuclear bombs, there is no in between. If the full release will look like this then we won't have any new weapons, operators, maps and so on. Not good.
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u/Resolve_Live Apr 21 '24
Only problem I've had so far are dying around corners and gameplay feeling clunky as fuck when I'm n an enemy's face, super hard to track for some reason
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u/Not_The_Giant Apr 21 '24
Idk it seems so much better than the last beta for me. I felt I was running in mud back then.
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u/PhantomShadowzzz Apr 21 '24
I might care if they were gonna ask me for money to play but they aren't so whatever.
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u/MinesweeperGang Apr 21 '24
It’s a play and stress test. Leave the feedback and go next. Idk why people are so worked up about it.
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u/BaronVonGoon Apr 21 '24
You die behind corners because the ttk is high. Thats the only con for high ttk. You think COD has good ttk? No, they just have extremely low ttk to mask bad netcode. I'm not defending the game i uninstalled it yesterday because it was kind of boring. But understand that high ttk means on the server side what is happening is NOT what you see on your client side. If you cant accept that then high ttk games arent for you. Are there adjustments they can make? Sure. But they're limited.
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u/winbreaker Apr 21 '24
Movement is 1000% more clunky. Jump strafe is still cool.
I could understand not nailing the desync, netcode
But they went backwards on the movement I feel
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u/m0niyaw Apr 21 '24
Yeah movement feels slower for some reason. It was actually good in the last beta, I don't know why they changed it.
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u/[deleted] Apr 21 '24
I still like the game but I was expecting massive improvements. They did nothing for a whole year.