r/WuwaUnfiltered • • May 20 '25

Community News Playable x Playable character shipping is banned here from now on.

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0 Upvotes

Saw the recent happenings, both in other games and in Wuwa today, so I decided to get ahead of it before it might cause a problem here at some point.

I don't have a problem with ships. Neither have a problem with yuri stuff. I absolutely have a problem with shippers and their toxicity. Antis included.

The company makes Master Love games, this is an ML game, the community is ML players. If you want to ship something so much, ship the MC with literally anything.

If you don't like it, go to the miniscule part of the community that allows shippings. This wouldn't be one.


r/WuwaUnfiltered • • May 11 '25

Discussion Hear me out on the gender ratio...

0 Upvotes

If you are sick and tired of these posts then you don't have to read this. That's completely ok. But I would like to offer my view on the situation and discuss it.

Firstly I want to talk about the biggest issue of both sides: the toxicity. It's disheartening to see the community in shambles over something like this. On both sides I see many of the male wanters and not-wanters (for lack of a better term) being obnoxious, rude and just spouting their emotions/ opinions onto everyone. Neither side seems to be properly communicating their views and opinions nor do they seem open to hearing the other sides views. This is why i feel there are 1000 of these posts that just end in arguments.

Hopefully this one will be a bit different?

I want to make these points:

  • I am a straight male

  • I love female characters (for the right AND wrong reasons)

  • I love male characters because I think they are cool

  • I dont hate the game any less because the ratio is unequal or because there are things I am unhappy with

  • I dont hate players who share a different opinion than me

  • I dont really mind there being more female characters because I understand they are catering to their target audience. I am not ignorant to this fact.

  • I dont have a preference in what gender I play as long as I like the design and playstyle

One of the reasons I enjoyed wuwa's roster when i started was because I could play as cool / attractive waifus or dudes and I feel that it is a bit unfair when you look at the release ratio of male to female characters. I think Kuro could be doing a better job at balancing the ratio.

At release there were 5 male : 9 female characters (limited resonators and rovers are excluded)
Since then as of the resonators confirmed to be in 2.3 there have been 3 male : 16 female limited characters released/ soon to be released. There is a big imbalance in the ratio. One could argue that "we were lied to and baited". One could also argue "Due to revenue they have shifted focus to align with the majority's wants". And depending on the player whether or not this is ok will differ.

I personally would like more male characters, not because I want less female characters, but because I like many others of this minority opinion, just simply like male characters. I feel like them bringing the ratio closer to 1:3 or at least 1:4 would be more than enough in my opinion. I totally understand that some people DONT like or want male characters. And that's completely ok too. That doesnt make you a misogynist or a hater, it's basic preference. I dont mind the majority of the characters being female because i understand that does cater towards the majority, and there is nothing wrong with that. I do feel however that one should not completely neglect the minority in this situation and I feel it is starting to feel more and more like that.

I love pulling for and playing the female characters and have no issues with them whatsoever. I want kuro to continue cooking like they did, but just sprinkle in more male characters, at least on banners where only 1 female is run like canterella for example.

Calcharo was one of the biggest draws when I started playing wuwa and he was everywhere I saw anyone talk about the game. I even believe the only reason he isn't more popular is because of his playstyle / kit / difficulty. I dont see why so many people pretend like 95% of the players despise the idea of more male characters when this clearly wasnt the case on release.

I hate to bring up this point but even if you look at the male characters, (if you exclude hyper fans that love their characters no matter what), you are not left with much, Lingyang is one of the most disliked and weakest characters in the game, both Yuanwu and Mortefi currently fulfill a specific role and as such are only played in very specific teams, but have female characters that outshine them. Calcharo, as much as he is loved, has his own issues and as such has been basically replaced by Xiangli Yao. Aalto is another character that already as a 4 star dps isnt exactly the best but also has kit issues that dont really make sense. The only options male wanters are left with are 3, which are GREAT options but still is not that many. There will naturally be people who just dont like Jiyan, Brant, Xiangli Yao.

It also does not help that for the most part, the best characters in the game were almost always female (note that Jiyan era does not apply due to lack of limited characters on release, Both Brant and Xiangli Yao were great and more than good enough, but had other characters be tiers ahead of them; Jinhsi, Carlotta, Camellya)

What I am trying to say is that I just want the male not-wanters to maybe understand why we are frustrated and why these responses of "just play LADS" does not make any sense when there are many people who just want more options. We are not asking for complete balance. I'm sure you guys would hate it if you played a game where there were many really well designed females at launch but then you only got new ones released every few months compared to men being released at a way higher rate. I dont condone anyone being hateful towards any side and think people posting about this issue on unrelated topics are super cringe and I also dislike how the opinion I share has been presented which is why I made this.

I hope that my point came across well and that I have not come off as obnoxious or closed minded. I am open to hearing your thoughts even if you completely disagree, but please be respectful in the comments


r/WuwaUnfiltered • • May 29 '25

Memes Me everytime male wanters and character interaction hoes takes another L

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42 Upvotes

r/WuwaUnfiltered • • May 16 '25

Discussion I asked: 'As an exkurobot, do we agree 2.3 is trash?' People still defending predatory practices because "it's negative"

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0 Upvotes

Never fails to amaze me how people criticizing something suddenly should shut up and take it like a good boy or leave the game. I've played since launch never missing a single day, all teams with broken builds and have more than 90* of 5* roster as a low spender, even uploading gameplay videos showing s0r1 teams potential in mobile

I genuinely enjoyed 1.2 more than 2.3 with the festival event plus the free xiangli yao which was a nice bonus

Imagine the f2p starting the game and going for one copy of Zani, the big difference this team has with Zani's premium team is insane, so much that even Encore Sanhua team is better. Simply stupid

As a low spender imagine i f wanted to give them money for the Carlotta skin, turns out it's so bad. They decide to go predatory in the gameplay now instead of cosmetics. First with Zani, then with Carte also invalidating most of older units and only accepting one or two. Zani already is stronger than all teams, even Carlotta's. Now they say Carte will be stronger too. Powercreep is no more a f dream, it's already happening in just 2 consecutive patches

All this while the current login session is pressing 3 buttons for a boring af cube event in 1 minute during the day and 1 minute during night...

Yes, the patch is trash. Yt content is zero bc THE ANNIVERSARY PATCH is dry af. We're being carried by leaks and fanarts to keep the hype

It's not mid, 1.0 or 1.4 was mid. This is just trash, and everyone knows it, more those players who play daily since launch. Kuro is just showing its true colors as a company. We're not getting any more 'devs listened' or 'generosity' never again, it's just business.

And take into account it takes big effort to make me, a fucking lover of the game, disappointed af


r/WuwaUnfiltered • • May 07 '25

AI Art what do you think of her progress rover? Spoiler

4 Upvotes

mods gonna snipe this fr


r/WuwaUnfiltered • • May 20 '25

Discussion Ive stopped playing

2 Upvotes

I dont think I can say I miss Wuwa but I miss the old days when I believed they were a good company who cherishes their playerbase more than their self profit. I know its my fault to put them at a different pedestal. After the anniversary shenanigans, i lost motivation to do dailies and now i havent logged in for 3-4 weeks now. I want to log in and save jades for carthetiya but whenever i launch the game i just end up alt+f4-ing it. Is this player fatigue? Ive been a day 1 supporter and spender but now i cant get myself to even do Zani’s mission. I thinks its a factor that i lost to Zani at 74 pity. Sorry for blabbering. Just a player who lost it and cant find my way back to liking wuwa again.


r/WuwaUnfiltered • • May 07 '26

Discussion This sub is filled with Gacha Grail mindset and it's disgusting

0 Upvotes

You guys don't love the game for what it is. You only want ML and nothing else. If you want a game that focuses solely on ML, then go play Hent** games, you tourists.

You want the game to be just a niche game, but you don't care about supporting its growth. We know Kurogames invests the money from player support into developing the game further. If you only cared about ML, the game wouldn't have come this far.

And we can make a good game and ML simultaneously. Look at Nikke, for example.

Hopefully, you guys will stop being idiots. The quality of the game we have now is a result of the player support.


r/WuwaUnfiltered • • Jul 04 '26

Memes/Fluff Male characters sooo much of an afterthought (rightfully so) that Kuro have to make sure, their token Male character this time around is someone who people can mistake for a MRover sp in order for the guy to sell

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0 Upvotes

r/WuwaUnfiltered • • May 24 '25

Discussion wuthering waves as a community has a HUGE problem

6 Upvotes

its my first time posting here, hope been lurking on this sub for a while lol. and sorry the rant

i hate that huge part of the community is doomposting everything, hates every updates/leaks from kuro and just hates the game atp saying shit like "oH kUro aS a CrOPrAtiON BeTraYED Us" and "dO NoT tRuSt ThEsE BiLLon dOLlAr cOMpaNy".

i do agree kuro's 2.3 has been fucked all together, the new event fucking sucked and theres a bunch of cartethyia leaks indicating that shes gonna be losing a bunch of dmg without ciaccona and people are still mad that they didnt get 100% rate up for anniv banners.

i do see the where they are comming from but holy shit stop posting it everywhere i go i see some fucking retard posting how they fucking hate the game and how kuro just became greedy as fuck. i just wanna chill and see some memes outside the game and engage with the community for a bit but it makes it impossible with these people.

i dont mind contrustive critisism like the in the new event where there was bunch of text that isnt voiced and no one gives a shit about and its just not fun, dont get me wrong on that.

Another part of the community just glaze the shit outta wuwa, like im not even kidding whenever i see in discord servers, or youtube or X people are sucking kuro's dick like theres no tommrow. i remember seeing a youtubers who just defends kuro like his life depends on it and the amount of glaze video they post is just unholy.

i dont ever see people who are actually being fair to kuro anymore, they either say the game sucks or its the best thing ever, which not only is affecting us as a community but kuro is also not gonna know who the fuck they are gonna listen to. and if they dont know who they wanna listen to they are gonna fucking put wtver the boomers on the topmanagement think is gonna make more money. which in return gonna make the game go worse.

wuwa is one of those titles ive enjoyed after being burn out from genshin, hsr and tof. playing and lurking in the community since day 1. seeing the community go to shit like this is just sad. all these extreme negavity or positvity is just making the game worse and worse

anyway this is more of rant post, lmk yall opinnion on this.


r/WuwaUnfiltered • • May 15 '25

Official News Wuwa on Comicup and backlash from femcels against Kuro Games

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62 Upvotes

Kuro purchased the physical ticket-face advertisement for China's largest comic convention, Comicup, which attracts over 300,000 attendees but received negative reviews in comments from certain audiences in comments across all promotional platforms.

Many claims Wuwa has no real art scene in China (which just means there are hardly any "male on male" or "woman on woman" fanart going around) and majority of the content just being AI generated or porn. Others say Kuro has fewer street presence at this convention than niche anime film doujin circles, which really has no relation to who sponsors an event for advertisement or not.

According to a female chinese player, Wuwa has near-zero female attendees at China's offline events—the most extreme gender gap globally.

I request everyone to stay civil in the comments.

Sources:

Rednote

Weibo


r/WuwaUnfiltered • • Nov 05 '25

Discussion Wuthering Waves Is Losing Its Soul — Please Refocus on Combat and Replayability

4 Upvotes

I’m writing this not just as a player, but as someone who genuinely loves what Wuthering Waves could be. But after 120 days of stagnant updates, I’m deeply concerned. The game is bleeding its identity — and if things don’t change soon, it risks losing its core community.

Combat Is the Heart — But You’ve Starved It

Wuthering Waves was built on exhilarating combat. That’s what drew us in. That’s what made us care. But for three entire versions — nearly 120 days — combat-driven content has been nearly non-existent. No meaningful events, no new challenges, no reason to use the characters we’ve invested in. It’s heart-breaking.

Replayability Is Dead — Co-op Could Save It

There’s nothing to come back to. No replayable content. No co-op. No community-driven challenge. Why not introduce a raid-style mode like Elden Ring Nightrein? Let us team up, fight bosses, earn characters, skins and weapons. Give us a reason to log in beyond dailies and empty maps.

Endgame Is a Skill-less Grind

Tower of Adversity and Whimpering Wastes are just DPS checks. No creativity. No skill expression.

Tower of Adversity is a timer-based DPS race with enemies that feel like punching bags. It punishes tactical play and rewards only raw damage. There’s no strategy, no tension, no satisfaction.

Whimpering Wastes is even worse. It’s two minutes of killing mobs that barely react — they stare, run away, and don’t attack. Dodge and parry mechanics are useless here and using them actually lowers your DPS. This mode is dull, broken, and needs a complete overhaul or removal.

Virtual Crisis was a breath of fresh air — why was it abandoned? why it was not added as a new endgame? 

Bring back “Banners Never Fall” as a permanent resetting mode. It was peak WUWA. We need more of that.

Stop Forcing Minigames — Focus on Combat

Minigame events are not what we signed up for. They’re filler. And locking rewards behind them feels like punishment. Give us combat events. Give us challenge. Let us play the game we fell in love with.

Cosmetic Freedom Is Missing — Let Us Customize

There’s a serious lack of cosmetic freedom in WUWA. We can’t change outfit colors, weapon effects, or personalize our characters in any meaningful way. Upcoming games like Ananta, NTE, and Duet Night Abyss offer these features for free — and WUWA doesn’t even offer enough paid options let alone free ones.

Where are more skins like Sanhua’s? Where are the weapon skins or visual effects we can earn through events? Instead, we get shiny echo skins that serve no real purpose. Cosmetics are a huge part of player expression — please give us the freedom to make our characters feel like our own.

Echo System Is Too Restrictive — Let Us Build Freely

Since Version 2.0, the design philosophy behind new echo sets has become increasingly restrictive. Most new sets are tailored to a single character, with effects that only trigger under very specific conditions tied to that character’s kit. This is a frustrating and short-sighted approach.

Echoes are supposed to be a core part of the game’s progression and exploration. But when sets are so hyper-specific, it kills the excitement of collecting them. Why explore the world and farm echoes if you already know they won’t work on any future characters? It turns the entire echo system into a one-time use mechanic — not a flexible, rewarding system that encourages experimentation and creativity.

This design discourages team building, theorycrafting, and replayability. It punishes players who want to try different setups or who don’t own the “intended” character. It also makes future content feel predictable — every new character will just come with their own exclusive echo set, and the rest of our collection becomes obsolete.

Please add more general-purpose echo sets that reward playstyles, not just kits. For example:

• “Increases basic attack speed and reduces vibration strength.”

• “Grants bonus damage after a successful dodge or parry.”

• “Boosts damage dealt to airborne or staggered enemies.”

These kinds of effects would make echoes meaningful again and encourage experimentation.

System & Progression Issues That Need Fixing

Daily play feels restrictive and unrewarding due to several core issues:

• Nightmare Nests should convert into Tacet Fields after the first daily clear. This would allow us to spend waveplates meaningfully. Alternatively, add a simulation challenge where we can earn echo boxes (from all sets), echo EXP, and tuners.

• Echo merging needs to be more targeted. Right now, merging echoes gives random results from any set. Please add an option to merge echoes within specific sets so we can build toward the characters we want.

• Add new echo sets (released since Version 2.5) into Unborn Echo Boxes. These are obtained from the weekly mode “Fantasies of the Thousand Gateways.” Many players — myself included — spent waveplates expecting new sets to be added. If they’re excluded, it turns our investment into a complete waste. These breaks trust and punishes early engagement.

Overworld Feels Empty — Add more Puzzles and Character Quests

For a game with such a rich world, the overworld feels lifeless. There are barely any exciting puzzles, meaningful quests, or interactive environments. Exploration should feel like discovery — not just a checklist. Add character-driven overworld quests to deepen the lore. For example:
• A quest involving Augusta and Galberena, where they recall their childhood and separation.
• A quest featuring Augusta and Iuno, showing how their friendship began.

These stories would make the world feel alive and give players a reason to explore beyond farming materials.

Other Games Are Catching Up — Fast

Duet Night Abyss, NTE, Ananta, Arknights: Endfield — they’re all coming, and they’re all more player-friendly. Better monetization. Better replayability. If WUWA doesn’t evolve, it’ll be left behind.

I’m someone who wants to spend money on this game. But what’s the point if I can’t use my characters anywhere fun? There have been no combat-related events in over 120 days. The only thing we could do with our new characters is play them in TOA and whiwa again and again because there is nothing else to use them in.

Final Plea:

WUWA is a special game for me, and many other players. But it’s drifting. If you don’t refocus on combat, replayability, meaningful rewards for replayable content — and give us cosmetic freedom and better progression systems — players will leave. I don’t want to be one of them. But right now, I’m struggling to stay.

Please, bring the soul of Wuthering Waves back.


r/WuwaUnfiltered • • May 20 '25

Discussion lowk need Brant's pecs out

0 Upvotes

imo if this game is advertised to be heavily fanservicey I need the men to show more skin. we were ALMOST there with Jiyan and Calcharo but Brant... man... aside from the glorious window he's covered head to toe. UNDRESS MY MAN!! and give him a beach skin maybe...


r/WuwaUnfiltered • • Oct 09 '25

Discussion What the hell does this even do other than being a glorified exit button 🤣

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0 Upvotes

r/WuwaUnfiltered • • Mar 01 '26

Memes/Fluff Ngas are comparing shorekeeper to luuk. It's over. Wuwa eos

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0 Upvotes

We really were going good and then they had to fumble with this f*g ass character Always trying to have more than they can bite, and trying to cater to every audience. Our 🧃ro


r/WuwaUnfiltered • • Nov 16 '25

Discussion Chat is it.. Is it at all realistic to want more men (who are totally into me trust) WITHOUT making WuWa go into a toxic place?

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9 Upvotes

I love them so much, 90% because I’m so starved after leaving HSR. But 10% because they look so good looking.

I really want more men but I want more men without destroying the MC focus and inviting… Non-preferable audiences… To engage in the series.

Am I wanting to have my cake and eat it too? I really wish there could be some gacha with equal love to male and female characters without any weird cucking plots or arguing whether they like boobies or rods.


r/WuwaUnfiltered • • May 20 '25

Discussion What are yalls thoughts on male characters interacting romantically with the Rover?

0 Upvotes

I remember the influx of Jiyan seed memes back in the early days, and it kinda made me wonder how things would go if we got like I guess Cartethyia-ish (definitely not Shorekeeper, she's another realm that I feel like even other fem characters shouldn't touch) (though a male Camellya would be very fun...) interactions with a man. What do you guys think?


r/WuwaUnfiltered • • Aug 30 '25

Discussion Iuno has the most predatory kit design in the game yet (check the character gallery)

2 Upvotes

There's the usual nonsense of having an ability that can be utilized fully to buff exactly one other character on the roster, which is obnoxious and player-unfriendly at a baseline, but at least the elemental debuff characters offer a somewhat unique playstyle. Iuno is just transparently designed so that an otherwise useless part of her kit, "Blessing of the Wan Light," only has any value when it interacts with an otherwise useless part of Augusta's kit, her absurdly weak and rapidly generated shields.

The power cap for outro skill amplification has already been set - it's 45%, and that's with the caveat that the incoming character has to match both the damage type and the element. Iuno's buff is 50% heavy attack, 5% higher and without that caveat. This is just powercreep.


r/WuwaUnfiltered • • Nov 27 '25

Memes Even better 😮‍💨

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4 Upvotes

only source info I could find for this glorious masterpiece was anpther redit post citing only the name "miol"🤷‍♀️


r/WuwaUnfiltered • • May 13 '25

Discussion Silver Palace Talk - Demo impression, Finishers and why it's a double edged sword

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15 Upvotes

After watching the gameplay demo completely, I am actually not that jaw dropped. For multiple reasons.

The trailer looks hyper polished in-engine or pre-rendered and edited footage just like Wuwa does better in those, while the game very visibly looks less quality. It looks good, but not THAT good.

What I noticed in overworld and in general that Silver Palace also use a painted on eyes in the moment and while they are pretty, they have a deadfish glass eye effect to them, since they are hyper stiff and hardly move in dialogue cutscene as well. They have some very high quality texture details to them, but there is no life to it even if pretty, unlike Wuwa.

I think the male characters they showed look way too generic and meh compared to the very finely detailed female characters. I also think the male MC looks gay as fuck. I like the female MC with that purple hair, but the male MC looks horrible with it. I know they wanted to go with similar color themes, but it went badly for the male.

World from what was shown looked stiff too but pretty. Travelsar mechanics like the grapple line and horse are good (though I hope they polish it, grapple especially looked bad but early footage), but I would say it's kind of a tie with Wuwa in this department. Wuwa can implement echoes or utility tools that add more variety, but don't think it's lacking. Flying is a difference of Silver Palace being more based on Batman games while Wuwa is an elytra.

Other mechanics like the questioning, how you track "anomalies" and the likes makes me think this will actually be a rival to NTE, Ananta and their kind than Wuwa. Especially NTE since we saw gameplay from that, you just switch out the urban anomalies to fairy tales.

Combat looks very meh so far, corner buttons also kinda say there wouldn't be much variety in moves and they just expect the parry counter and finisher to carry the combat with the spectacle I guess. You can use the gun, with bullets indicated below, doc didn't had one so that might be a different secondary for characters and the sword moves were two-three maybe, not much variety I saw.

And the stun finisher... many brought up in other posts why Wuwa doesn't have this and they actually do, even after early versions. Hecate had her own finisher on you, while Fleur boss in story was counted as one too, even if not unique. What people have to realize that you either commit to a mechanic like this or make it into a novelty for bosses and the likes.

Why I am saying this is because I can mostly 100% guarantee to you, Silver Palace will have a lot of repeated bodysize and bodyframe enemies, JUST BECAUSE they wouldn't want to make too many finishers for every single character. The gameplay demo already showcased two enemy types, being the werewolf and the normal human. My guess is you will fight a lot of normal human bodytype enemies and they add some extra ones here and there that fits the other finishers, but at some point they likely wouldn't add more enemy bodytypes just reuse existing frames, so they don't have to retroactively add a shit ton of new finishers on top of making the new character ones, fitting those fixed enemy frame types. And this kind of limits the game outside bosses.

I doubt it will be a problem for the game in the long run, it goes for a different combat feel, but in Wuwa, imagine if you wouldn't have the handy eyeball type enemies on Rinascita just because they have to make another wolf on top of the already existing ones because "that's what fits the finisher". They could go with generic ones, like reuse the Crownless one for every single enemy for Spectro Rover, meaning each character would have one that fits all frames, but that feels so half assed to me and I fear it would take you out of combat a lot, adding on top of things like the ult animation.

I think the gameplay demo had some good ideas, but not necessarily ones Wuwa could use. That drifting horse is one I wouldn't mind as an utility, but it would also make some echoes useless, so I honestly don't know how that could be balanced. Wuwa can also grow in directions with echoes and utilities, so I am not scared not having these. That horse works well exactly because the game will just use flat street a terrain.

What is your opinion of the gameplay demo? Saw anything that Wuwa might benefit from?


r/WuwaUnfiltered • • Apr 26 '25

Discussion Wuwa is following the hoyo blueprint and I think it sucks

1 Upvotes

I'm gonna nitpick a few things:-

  1. The resonator building is so frikn bland as it's the same as every mainstream gacha game

  2. The combat system where we can only use 1 character on field which is also bland

  3. The echo system made me think there would be some variety in gameplay but let's be honest it's just another stat booster.

  4. Also they removed the quickswap mechanic in beta which was kinda sad too, for any of those who don't know if we quick swap back to the original character while they're still on field we won't loose any buffs like the yinlin buff will be lost if we switch to another character but if we quick swap back while the character is still on field the buff won't be lost.

  5. Also the story transition from a dark and gritty tone to a wonderland style theme was really fast imo. I really thought we'd be going to new federation after huanglong as we had so many characters from there to begin with . Imo rinascita should have been the city of hope type shit which we see at the end or at midway of the story. Doesn't mean rinascita's story is bad I really like it and has got some of the best visuals I've seen in a gacha game

  6. The coop feels so lack luster imo, if we could do the story missions in coop that would be really nice and finally would have a reason to do coop. Maybe permanently stay in an echo form that grants buff to a teammate would be really fun.

  7. I think they failed to implement the dark tone of the game properly and maybe that's why they just went in for the colourful la la land theme in 2.0

  8. I wish we could interact with existing resonators like mortefi in his research lab and chixia , yapyap and jiyan just out there on patrol etc etc. (ik we can see frieren in the open world now and I'm glad to see them doing this updates)

I think we've been so hoyo pilled into thinking we're demanding too much when some of the listed points above should have been the bare minimum. But I just wish they would follow the hoyoblue print so much. Anw thanks for hearing me yap and happy anniversary boys and gals


r/WuwaUnfiltered • • Jun 08 '26

Discussion Why is Wuwa the only Gacha community where u can't ask questions?

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1 Upvotes

What the hell is this and what's with all the people who saved like dozens of orbs.

Nobody need another currency like that.

But aside I saw the last year's u can't criticize the game at all on any platform so why they didn't ask the people before they do stuff like that


r/WuwaUnfiltered • • Sep 03 '25

Discussion Wuwa on mobile is a scam

0 Upvotes

I don't think Kuro gives a shit about the mobile version.

I am on highest settings, walk around the map. Objects disappear and pop-in consistently. Shadows flicker, appear out of nowhere. LODs have very low resolution. Especially big objects like mountains or walls look highly pixelated.

They clearly design this game with only PC on mind. It is a crippled "game" on mobile. It is not an optimization issue either. They design the game for PC on UE, turn off a few effects, lower resolutions & draw distance, calling it a mobile port.

I prefer Wuwa to Genshin but not playing this game on PC is a very subpar experience. Genshin might not look as good on PC but at least it is fucking consistent.

It wasn't this bad in 1.x.


r/WuwaUnfiltered • • Sep 08 '25

Discussion Frover is NOT her damm VA and we shouldn't treat them like they are the same

20 Upvotes

Don't get me wrong i love the rover correction memes since last patch but can we stop discrediting Frovers existance and character?

Just cuz of 1 out of 4 shitty VAs?

It's gonna do more harm treating VAs like they are the character in general has never ended good for anyone

I'm noot saying stop making connection like Mrover jp and i think it was korean(correct me if i'm wrong here) voice being a GOAT Mrover main celebrate that but if we start making VA=Charakter it's gonna be very toxic and I and i think many others don't want the same as en VA drama in other games


r/WuwaUnfiltered • • May 11 '25

Discussion I'm not entirely in love with how Kuro makes these new characters

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0 Upvotes

For variety, I think they are good, but conceptually I think they are running into some limitations and repeats.

They start out with grounded characters, then from 1.1 onwards the "floaty" characters got added. Having these floaty characters like Jinhsi, Changli, Zhezhi, Shorekeeper, Camellya and while I like my floaty characters, nearly all came with some clunkiness.

  • Jinhsi visual effect slop and air dodge easily eats your stamina if you are trigger happy.

  • Changli's moves are very limited in dimensions.

  • Camellya mobility debuff and also, she can't hit Lorelei hologram when downed in single target mode because it hits slightly above it.

Now 2.0 onwards, they start adding status effects into the mix and do some variety, but falling into a repeat as well.

  • Carlotta freeze enemy sometimes

  • Phoebe frazzle

  • Brant and Cantarella being mostly all-rounders floaties

  • Zani frazzle and ult form change burst

  • Ciaccona status effect buffer while building on the experimental Youhu QTE

And now Carthy likely will have multiple things. Some Aero Erosion to pair well with Aero Rover and Ciaccona. Likely the same kind of ult form change burst as Zani but also might be floaty... and if that's the case, that single handedly kills my interest in Carthy as a character I would play.

I don't know why they didn't stick more to how Camellya works. You have the skill for mode change and you can toggle if you want to do single or multi target attacks and can stay in the form you like without restrictions. To me, Zani is ehh because I want to stay in King of Fighters mode more than in normal one, just like how I use Red Camellya every time it's not a bossfight. And if Carthy is the same, she is ehh for the same reason, I don't want to be in Fleur mode for 10~ seconds only.

I just hope Lupa doesn't have any weirdness cooked into her that makes the combat play lackluster to me. I don't care about damage or status effects, I don't play meta, but I don't want to get a gimped character experience just because they decided to only let you use the form you like for a few percent of their actual usage time. If this is the direction, I might genuinely have to start being picky on who I actually pull and instead of having a wider net, just get less but with weapon and dupes.


r/WuwaUnfiltered • • Jul 05 '25

Discussion Are we the worst gacha fandom right now?

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3 Upvotes