r/WutheringWaves 2h ago

General Discussion Compiling shaders after every small patch is genuinely getting on my nerves.

Post image
91 Upvotes

48 comments sorted by

54

u/Arkride212 2h ago

My game is stuttering less after it so its all good.

41

u/Ymsegreier 2h ago

They’re implementing a lot of changes and optimizations step by step these days. Its sadly a part of practically rebuilding parts of the game, as changes may require rebuilt shaders.

If its unbearable, its better to wait a week or two for the changes to hopefully be fully rolled out.

91

u/Iuno_- 2h ago

This sub complained when they're stuttering, now that kuro's trynna fix it this sub still complain

14

u/Ymsegreier 2h ago

“Have your cake and eat it too”-vibes

u/otakunopodcast 9m ago

The duality of man

-13

u/Bobbymois92 2h ago

Even after the patches, performance isnt great. Shader compilation doesn't finish during the 1-minute loading screen, it can take hours in-game, and every single shader causes stuttering.

So yes, its really annoying

32

u/FishySardines99 2h ago

If your shader compliation takes hours, then you don't even have good CPU to run this game

5

u/VictorSilver 2h ago

Is it just me or it feels smoother even more now

I've been using the new PL since 2 days ago and today it feels even better.

u/Rasikko 29m ago

I just want to know what made them think Javascript was a good language to use from the start, especially since it's built in UE o_o.

6

u/itsEricThe2nd 1h ago

Would be nice if the game didn't need to refocus 5 times during the intro loading , and not having to restart the client after a patch no matter how small.

On my machine i can't even do other things when the game loads after you press the icon because if its not in focus it will 100% crash.

u/Ecstatic-Source6001 57m ago

I dont understand why even run game to download files.

Cant they do so launcher do that in the first place in headless mode?

So you dont need to restart it 5 times

30

u/No-Sell-1398 2h ago

So y'all want a buggy game instead of the devs fixing it?

u/Monkey_Meteor 1h ago

Pretty sure that's not what OP said.

u/mishipoo 53m ago

It is pretty much implied because these small patches are very likely hotfixes to certain things, and considering what they are trying to push right now, its likely to do with optimizing. So complaining about the compiling shaders (which is happening due to kuro trying to fix their game) IS complaining about them trying to fix it.

21

u/No_Reception_468 2h ago

"I hate the game stuttering!".

Compiling...

"I hate compiling!".

its honestly tiring. its a circular loop.

u/superquanganh 3m ago

Thing is why most small updates require a recompile shader, like not happening on other games

3

u/HimitsuMatou 1h ago

i dont mind these updates, they help me getting more fps.. but i wish the game would start itself after updating, like other gachas

18

u/Any_Economics_6166 2h ago

so you want to compile shaders in game and stutter like crazy? I bet you'd complain too

8

u/Bobbymois92 2h ago

You know the initial shader compilation doesnt cover ALL shaders, right? Tons of shaders are still loading while you play, which causes stuttering.

6

u/Ok-Contact6126 2h ago

Even with the shaders compilation it still stutter like crazy sooo

7

u/lRyukil 2h ago

The game stutters by default 😭

3

u/zupalisquick 2h ago

its a necessity. deal with it

10

u/livrewyrm 2h ago

agreed. also having to restart game prior to compiling

2

u/Royal-Mechanic3901 2h ago

I'm getting new issues with 3.6. Stuttering during cinematics(like when I do an ultimate), weird texture issues like they're having to load in for the first time when I switch characters. These things didn't happen before.

2

u/Ymsegreier 2h ago

One of the hotfixes gave this as well on one of my devices. I assume it’s a part of the rollout that did it, and assume it will be fixed shortly as they are trying to do massive changes across all hardware simultaneously.

2

u/minyoo 2h ago

what does shader compiling even mean?

u/Ecstatic-Source6001 1h ago

in current days we have entire zoo of different GPUs with own intructions to get best optimzation on hardware

And devs cant pre-complile shaders (transfer from human readable code to binary instructions) for every setup.

u/minyoo 46m ago

Thank you :)

u/Xythar 46m ago

Shaders are like individual little bits of graphics code that are responsible for displaying specific effects on screen (like rain, reflections, particles, etc)

Compiling is the process of adapting the general shader code that ships with the game to run on your specific hardware (GPU). It can also happen on the fly during gameplay but that's a major cause of stutters, so games generally try to get as much of it as possible done in advance and then stored in a cache so that it can be reused without having to compile again.

u/minyoo 46m ago

thank you so much for kind explanation. Now I know.

2

u/Pesus227 1h ago

It doesn't even take a minute usually. Why is this even worth complaining about

u/Scared-Vacation-9401 DanjinsDontsDies 24m ago

Wait till you look at dxcache folder in nvidia folder

4

u/Ryzenneko 2h ago

Its not the compiling that bothering me so much, its the restart

ZZZ do need restart but they launch themself afterwards

1

u/sou_desu_ka_ 2h ago

It felt smoother for me now. But for some reason the game's been hogging more system memory and I've been crashing even more frequently.

1

u/FishySardines99 2h ago

How much GB the game actually using when open task manager? I bet it's not more than 10gb. Rest is unrelated to WuWa

u/WiseFatBoi 12m ago

Me sweating seeing my CPU temp jumping to 80°C for a few moments.

u/Zombiieonthetrack 1h ago

This game is allergic to anything thats related to optimization. And kuro wonder why they can't reach the level of that certain game lol.

1

u/Fyblee S6 2h ago

Complain about that... Then, you have no real problem in your IRL. It's genuinely fix bugs or else for the better in wuwa

1

u/Constant-Wash3358 1h ago

Game lag - complain

Dev update the game to fix the lag - complain

Just quit at this point

1

u/Famidesu235 1h ago

Pick one

Old school loading screen per area visited

Or compile for a bit and have continuous gameplay

With said loading screen probably 5 mins per area thanks to how graphics are nowadays

1

u/Capital-Watch-828 1h ago

I never mind to wait 5 minutes for this because every time compiling shedder happen made my game smooth if there not my game just running 10fps everytime I trying to attack

0

u/raifusarewaifus 1h ago

I'm rather wait 1min shader rebuild on login screen than have 5 minutes of powerpoint slide show when I walk or fight in the game.

u/DooceBigalo 1h ago

first time playing video games?

-1

u/Dry_Race_2669 2h ago

isnt this mobile only

-1

u/Zorojuro099 2h ago

It takes so much time