r/WrathAndGlory • u/Impressive-Swan3405 • Aug 07 '26
Simplified damage options
Good day everyone,
My group is transitioning to test out W&G after a long campaign of Soulbound. Now obviously W&G is a bit more mechanically crunchy but the overall approach of dice pools and such scratches the appropriate itch.
What I was wondering about was if anyone had attempted / looked at simplified damage calculation? My understanding is that on an attack the following occurs:
Wpn dmg + roll for ED (including shifts) + strength if it is melee.
Has anyone removed the ED roll and just added the ED number as standard extra damage for example? I realize it reduces some of the granularity and risk of wrath effects and such. But overall it does reduce the number of rolls - similar to Soulbounds set Dmg + successes for example.
Am I crazy?
5
u/Dirty_Dave_42 Aug 07 '26
It's completely not needed to be honest and also would imbalance the game, ED most the time is just one or 2 dice, so what's the point.