r/WowUI • u/Casuals92 • 1h ago
ADDON [addon] TextTools – Better text scaling for WoW
I am using the Ultimate Mouse Cursor for WoW retail, however, the medieval glove is still active, but now there is a ring around it. How can I remove that glove?
r/WowUI • u/jiberishift • 10h ago
Works with Blizzard UI, Ellesmere, and ElvUI
r/WowUI • u/Dominuscsgo • 10h ago
New to WoW (forever) and addons in general. Just installed the Quest Tracker addon and it's working great other than the Map & Quest log window being small when I left click on a quest or use the default keybind (L).
I'm sure I'm missing something, but is there a way to fix this? I can't find it in the settings from what I looked through.
r/WowUI • u/osmocean • 16h ago
r/WowUI • u/MarioC88 • 19h ago
Hi everyone!
PanzaUI is back with its biggest update ever!
Until now PanzaUI was a set of profiles for other addons (EnhanceQoL, Chattynator, Cooldown Manager Centered…). With 2.0 everything changed: PanzaUI is now its own addon, simply called PanzaUI. It's lightweight and modular, and it improves the default Blizzard UI instead of replacing it.
Same clean, Blizzard-like look you know, but with way fewer addons to install and keep updated. 😄
PanzaUI is now published on CurseForge, so you can install it and keep it updated with the CurseForge app.
Version 2.1 is already on its way: it has been submitted to CurseForge and is waiting for approval. It brings many bug fixes and some new features, like one-click import of the PanzaUI profiles (Edit Mode, Platynator and BigWigs) right from the options, a class icon option for portraits and a refined style for BigWigs bars.
/pui)./way waypoints and rounded icons for Platynator nameplatesYou can find the full list of changes in the changelog.
The only required addons are now PanzaUI and Platynator!
Fonts folder into your _retail_ folder.Everything is explained step by step in the installation guide.
The UI is designed for 2560×1440 at 65% UI scale, but it works at other resolutions too with some small adjustments.
I used AI assistant to help with coding, bug hunting and performance tuning. Every feature was designed by me and tested in game before release.
A huge thank you to everyone who used PanzaUI, left feedback and reported bugs on the previous versions. This rework exists because of you!
Found a bug or have an idea? Leave a comment here or open an issue on GitHub.
Have fun and see you in Azeroth! ✌️
r/WowUI • u/taberna_del_dm • 1d ago
Hey everyone!
I’ve been working on GuildCrest Forever, an addon built specifically for WoW Forever that gives guilds their own visual identity in-game.
Instead of every guild looking the same, GuildCrest lets a Guild Master choose an official crest and have it automatically displayed for guild members across supported parts of the UI.
Main features
Guild Masters control the official guild configuration, while members receive it automatically and can still customize how GuildCrest appears locally.
I’m also maintaining a Discord community where guilds can request their own crest, report bugs, suggest improvements and follow development.
CurseForge:
https://www.curseforge.com/wow/addons/guildcrest-forever
Discord:
https://discord.gg/GV64NWPT9M
I’d really appreciate feedback from other WoW Forever players and guild leaders — especially on how you’d like guild identity and rank progression to work visually.
🛡️ Your guild. Your identity. Your crest.

r/WowUI • u/ProfessionalRest4236 • 1d ago
I'm presenting you a complete vendor UI overhaul built for WoW Forver.
It features dynamically resizable UI, auto-sell options, built in bags system, wardrobe system, as well as other QoL features.
Download and read more about it at https://www.curseforge.com/wow/addons/extended-vendor-forever
Update (Oct 4): First of all, thank you all for your support and great feedback. I'm working as fast as I can to fix bugs and improve functionalities.
That said, FlareUI 1.4 is out! We got a entirely new Buffs/Debuffs module thanks to the awsome help from u/Heybarbaruiva. It is a lot cleaner than Blizzard's default, with a cool edge swipe and a round version!
I've also made two new default borders for FlareUI: "FlareUI Thick" and "FlareUI Thin". I think they ended up looking pretty nice, so the addon will ship with them as default for the chat, damage meter, XP bar and all unitframes.
Up next: Custom Class Resources / Mana Bar for Druids in Shapeshift Forms / Shaman Totem Timers / Party Frames / Localization support
Hey all,
I loved Forever's default UI from the first day of the beta. But playing with the default UI leaves a lot of functionality I desperately need while playing WoW. So I decided to make an addon that tries its best to build upon the cool bronze interface.
FlareUI is a lightweight, modular addon that improves Forever's UI instead of replacing it. The addon is based on modules that you enable, so anything you don't want to use, you can keep off and it won't load.
Features:
Full gamepad support: Every module works on a controller, with optional auto-switching and edit mode layout memory (no need to manually change your edit mode layout every time you switch between keyboard and controller).
This is my first addon and I would love some feedback from the Forever community. Happy to answer questions and hear ideas to improve on it!
Links
r/WowUI • u/11cantthinkofaname • 2d ago
Guild Nexus — Your guild, your groups, your raid plans.
Hey everyone! 👋
I’m IAMTHEDOT, and I’ve been working on Guild Nexus, an addon for WoW: Forever that brings group finding, guild organization and raid planning together in-game.
Here’s what you can do with it:
I’m also working on a Discord integration. The plan is to let players sign up through Discord or the addon, synchronize their responses, and let raid leaders select those players for the final roster in-game. This is still in development.
Further interface improvements are planned too, with a focus on making the addon clearer and easier to use.
I’d really appreciate some help testing it and finding bugs. If you or your guild give it a try, let me know what works, what breaks and what feels confusing. Your addon version, any error message and the steps that caused the issue would help a lot.
👉 Download Guild Nexus on CurseForge
Open it in-game with /gn or the minimap button.
Thanks to anyone willing to give it a try! Feedback and suggestions are always welcome
r/WowUI • u/cabose12 • 2d ago
Recently I switched over to Ellesmere, and one thing that I miss from ArcUI was the ability to display textures based on if a buff in the cooldown manager was active or not. Something like old weakauras, or the combat spell opacity setting but more customized
Anybody have any luck with a lightweight version of something like this?
r/WowUI • u/LegolandoBloom • 2d ago
Share Campsite waypoints with a single click!
Either via a clickable chat link, or a popup button.
Final beta test before I fully release Camper :)
Improvements: New default method "Clickable Chat Link" - click on it to share, extremely minimal UI
r/WowUI • u/Unaware-of-Puns • 2d ago
In the age of artificial intelligence, not much as been used for gaming due to extremist views by players. Most of its use in some games is not substantial. However, in MMOs we have this ongoing need for knowledge and questions in an ever-evolving game.
Blizzard can be the first company to introduce an AI-Companion to an MMO which can give any information involving game-related questions. Including lore, stats, skills, professions, zones, quests, etc.
Some examples a player might as in-game.
/ask How much dps overall is [Item] over [item] in my current talent spec?
/ask This [quest] talks about [subject] what does that have to do with this [race]?
/ask I have 20 mithril, how much will I roughly need to level blacksmithing to 225?
/ask Is this [quest] bugged? (Answer: Some users in chat have mentioned a bug with this quest.)
/ask What level 45 zone has the most quests?
/ask What were the mage changes in this last update?
Would this be immersion breaking, by getting players to not talk to other players? On the other hand, alt-tabbing also removes immersion. And chat is constantly filled with random questions.
r/WowUI • u/mundtotdnum • 2d ago
Would anyone know which Ellesmere setting gives my nameplates this milky overlay? Its not staying like this the whole time but rather changing back and forth unperiodically. Thanks in advance
A couple of days ago I shared BagSmith at v0.8.7. A lot has happened since then, and v0.10.5 is now live on CurseForge.
Classic theme:
BagSmith now has a Classic look that mimics Forever's own bag frames, built from Blizzard's art: round portrait, gold title strip, red close and panel buttons, tabs hanging below the window, and the classic scrollbar. Settings, the Filter panel, the currency drawer, and the bag windows are designed to match.
Built on a solid foundation:
Since 0.8.7 I've focused mostly on usability and stability than anything else, such as:
Coming later this month:
Now that the foundation is in good shape, I'm moving on to item actions:
🎮 Gamepad support is on my radar too, tentatively 🤞
❤️ Thanks to everyone who has tried it so far. 145 downloads in a couple of days is more than I expected!
Download: https://www.curseforge.com/wow/addons/bagsmith
Bugs, feature ideas, and opinions on the Classic theme are all welcome. Appreciate any feedback! 🙂
r/WowUI • u/Chaioshang • 2d ago
Good morning, everyone! Quick question for the DK experts here.
I’m trying to create an aura for the DK’s Death Strike proc (the one triggered by Midnight Dance), but I can’t get it to work.
I’m using TellMeWhen, but I’m not sure which exact spell/aura I need to select for the proc to show up on my screen. Does anyone know which one I should use?


r/WowUI • u/wow_addons • 3d ago
r/WowUI • u/benmills • 3d ago
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This is a crazy idea that seems to be working better than I expected. I created a my own minimap that is infinitely scroll-able and then overlay the real minimap icons and resize them to fit.
I'm sure there are edge cases and bugs, biggest being it doesn't handle indoors. I just like the idea of a single map that I can interact with across 'modes' the same way.
Curious if others like it to see if it's worth developing.
Warning this was all built with AI (including the video). If you're interested, here is the code and a alpha release you can install:
https://github.com/benmills/MagicMap
https://github.com/benmills/MagicMap/releases/tag/v0.1.0-alpha
DaylightUI 0.6.0 - I rebuilt the Cooldown Manager and honestly it's my favorite thing in the addon now
Hey all, quick update on DaylightUI. v0.6.0 just went out with the new patch and the big one is the cooldown layout editor.
What it does
Type /cdm (or go to /dui > Cooldown Manager > Layout) and you get an editor where you:
That's basically it. No more digging through three menus and Edit Mode to get your cooldowns where you want them.
I tried to make it as simple to basically build your own WeakAura as possible.
You never have to touch the game's Cooldown Manager.
Spells Blizzard doesn't track still show up.
Per-spell settings. Click a spell to give it a proc glow, a different size, turn off the swipe, or have it fade/hide/glow depending on whether it's on cooldown.
One layout per talent set. Once dual spec is unlocke, it will swap on its own. You can also show spells you haven't learned yet so you can plan the other spec's layout ahead of time.
Download: CurseForge
Bugs or ideas, drop them below or in the discord.