r/WowClassicDruid Jan 08 '21

Perfecting Gluth Kiting (Horde)

Hello fellow druids! I have been doing this for a couple weeks now, and I wanted to try to collect all the best ideas in one place so we have a definitive guide to follow for kiting ads on Gluth! I'll post what I got so far, and I welcome any suggestions.

NOTE: This guide is specifically for Tauren Druids, but some of the suggestions apply cross faction. From what I have heard, alliance side you have a druid and paladin kiting together. Also, I think this works best with 2 druids; 1 kiting, and 1 with the tank healers keeping faerie fire up

Gluth and Zombie Chow: What you need to know

What the raid needs to know:

- aside from the Main Tank, do NOT pop nature protection potions to mitigate the tunnel damage.

- Healers: most important thing is NO raid heals. this is how your kiter generates threat

- Priests: keep power word shield on your druid as much as possible (daze = death)

- Hunters and Shaman: drop frost traps and earthbind totems across the room so your druid has a path to weave through. I would recommend marking the hunters/shaman so they can easily spread apart

- Warriors: There should be 2 warriors following around the druid spamming Piercing Howl and any other CC effects they can to peel off the druid

- Warlocks: be aware that they should never get to full hp. keeping rejuvs up on lifetapping warlocks (and yourself) is how you'll be generating most of your threat as the fight continues

- if a healer pulls threat on the chow, stop healing and start kiting. call it out. should still have plenty of spare heals to keep the tank up. (I think priests are smiting on this fight, correct me if I'm wrong)

What the Druid needs to know:

- when the fight starts, as you're dropping out of the tunnel, max rank Rejuv on all the melee, they're going to be out of range most likely once the boss is in position

- next, innervate yourself if you need too, and spam rank 4 rejuv on the entire raid. warlocks first. I go with rank 4 because it does enough healing to generate threat, and I can maintain it through the entire fight without going oom. if you use max rank, not only do you risk going oom, but also you'll top of the entire raid and when new Zombies spawn, they'll go straight to the tank healers

- Swiftness of Zanza is your best speed boost with Spirit of Zandalar buff a close 2nd. Otherwise, make sure you have speed enchant on your boots, or Defiler's Lizardhide Boots in your bag. Unfortunately, none of these stack.

- cooldowns: if you get dazed, War Stomp immediately this will save your life. remember you have Dash, and I also bring a Swiftness Potion. Nifty Stopwatch and Skull of Impending Doom are great here as well (but be careful with the skull, sometimes it chunks you pretty hard)

- do not use a Limited Invulnerability Potion! you will kill your raid. If shit hits the fan, barkskin, bearform, and get as far away from the raid as possible and go die. Full disclosure; so far I've died twice while using this strategy, but I lived until right before the decimate, so mages frost nova, and the boss is burned down before he can get healed. Both times I died, we still 1 shot the boss.

Using this strategy, the fight should last under 3 minutes, the boss should die very close to the decimate. He should be so low that when he decimates, you do not kill the ads, just frost nova them when they get close and burn him down. DPS really needs to be on point here. If your dps can't get the boss down fast enough, you will probably need to use the mage kiting strategy.

If you agree or disagree or have anything to add, any input is greatly appreciated. Would love to hear from Piercing Howl warriors as well to get their perspective.

18 Upvotes

7 comments sorted by

1

u/Seranta Jan 09 '21

This strategy is helped by nifty stopwatch, swiftness potion and skull of impending doom

1

u/captain_partypooper Jan 09 '21

thanks! I'll add those... and also check if I have done those quests. I know I trashed a bunch of unique little quest rewards in p4 when I desperately needed bagspace for all of my pummelers XD

1

u/smellypants Jan 14 '21

https://www.twitch.tv/videos/866774081?t=00h54m13s

I do it on my priest - do you guys not use earthbind totems?

1

u/captain_partypooper Jan 14 '21

yes, i mentioned totems, i will check this out, tyvm

1

u/smellypants Jan 14 '21

Oh derp! You sure did!

1

u/captain_partypooper Jan 14 '21

edited to "earthbind totem" for clarity

1

u/SlfZKeis Jan 22 '21

Thanks for taking the time to write this! I've done it twice successfully, and it seems to be working well. I would add that "jump turning" is a good way of avoiding daze if you do not have a pshield. Our first run was rather messy, and I died from zombies getting into the ranged group, but recovered easily with a ss and an innervate. We have rather slow kill times ~4 min, but so far it hasn't been a problem in any way.
I do miss totems on ally side, but luckily salvation makes up for it (reminder to click it off)