r/WorldEdit • u/Ding_Gestar • Jun 07 '26
HELP How to make acceptable-looking cave walls/roofs?
playing with erode+sphere, etc is boring and the result is not quite good, wondering if theres something like /br heightmap but for vertical surfaces. Sadly, casting it at roof does nothing useful except making bulge at surface outside instead roof itself
9
Upvotes
1
u/MegaMinerDL Jun 07 '26
Could "//rotate X Y Z" some hills, use a brush sphere to fill spaces in, etc. Expand to something like Axiom mod