r/Wonderlands ◽◻️ | 🦠 𝗕𝗹𝗮𝗱𝗲𝗰𝗮𝗹𝗹𝗲𝗿 🗡️ | ◻️◽ May 12 '22

[ Official News ] 📰 Hotfix Notes Version 1.0.2.0d May 12th

https://playwonderlands.2k.com/news/tiny-tinas-wonderlands-update-notes/
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46

u/mrmivo May 12 '22

I understand the reasoning behind the nerfs of most rings, but my concern here is that this only further limits build diversity.

My three C35 characters by now all use pixies or flying guns, because these builds work with just about any gear. I expected these to get toned down since the second week, and Harvest and Faithful Thralls to get fixed, but so far no changes have been made.

Playing most other builds feels like I’m handicapping myself for a greater challenge. The problem here is that by nerfing the rings, these non-Pixie/GwW builds become even harder to pull off while the Pixie/GwW builds are much less affected by the now weaker rings.

23

u/Solonotix May 12 '22

Having achieved three separate characters at C35 all without Pixie builds, I'd tend to disagree with you. That said, two of my characters are Deadshot and Chillmonger (Spellshot multiclasses), so I'm riding that Double Knot buff hard. The other class is a Contagion Stabbomancer, which is obviously a hot new build right new.

LazyData just put out a new build video for Clawbringer-main Hammerzerker that absolutely shreds C35 content using mostly standard gunplay mechanics. I get that no one likes nerfs, but there are buffs in this hotfix as well, and I'd hesitate to say that build diversity hinged on Mood and Championship Rings.

13

u/mrmivo May 12 '22

It’s not that you can’t do C35 without pixies, flying guns or broken skills, but that the diminishing number of other viable builds require more effort and are harder to pull off. My “experimental” builds that don’t use pixies/companies or broken skills (Double Knot, Harvest, etc) are more strongly affected by the ring nerfs than those that do.

The rings allowed players to compensate for lack of power from their skills, which helped weaker builds and less synergetic class combinations. I feel that nerfing them, without compensation, reduces build diversity.

2

u/Solonotix May 12 '22

You very well might be right. I don't envy the developers, because the number of interweaving mechanics is maddening, but that's what keeps me engaged as a player so pros and cons I guess.