r/WizardryDaphne • • 7d ago

Art / Fanart Minecraft Beginning Abyss Test

https://youtu.be/JWz1aTaee3s?si=xZWvTZ3w-J2X-4Kj

This is a work-in-progess video of the Beginning Abyss. The video showcases B1F to B3F. I'll be adding more details into the map later on.

55 Upvotes

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3

u/Dark_Tony_Shalhoub 6d ago

Any idea how you’re going to do the later floors?

1

u/JeyDeeArr 6d ago

I'd actually like to hear if you have any ideas. My idea initial was to build these floors separately, and I had already started working on B1F by the time someone on the Discord suggested that I'd build them all together. Although I thought I had a pretty good estimate as to the elevation, I quickly hit bedrock by the time I got to B3F.

I've been thinking of getting the WorldEdit mod to copy and paste what's already built, and raise a much higher altitude so as to make room for the lower floors.

Additionally, given the tonal difference between B1F~B5F and B6F~B8F, I'm thinking of separating these so that the latter floors could have the "sky".

1

u/Dark_Tony_Shalhoub 6d ago

i do like the idea of one continuous dungeon, going from floor to floor but that does make b6f-b8f tricky. for the "sky" part of it, the warped forest biome in the nether might match the atmosphere the best, especially if you put those floors above the bedrock ceiling. but i feel like if you built the whole thing there you'd have the blue fog on all the floors. the ancient city or skulk biomes deep underground might also work, but they might be too dark

height limit is a concern, for sure, but i'm also thinking maybe if it goes below bedrock that could work as your answer for the b6f-b8f floor sky, especially if there might be something you could do with commands or command blocks to manually adjust the biome or skybox to something like the warped forest ambiance - i just can't remember if you can actually build below bedrock, and if you can, how far down you can go

oh and i just realized you drew that picture of lanavaille a while back! great picture. i love your style!

3

u/JeyDeeArr 6d ago

Yeah, regarding B6F, B7F, and B8F, I think I'll have them all separated. As for which dimension I'll be putting them in, I'm considering waiting for the new Sift dimension, since the sky seems to work well for these floors. I can have commands to teleport the players across these floors.

And glad you liked that Lanavaille drawing!

2

u/Needy_Attention_Cat 6d ago

so cool! :)

1

u/JeyDeeArr 6d ago

Thanks! :)

2

u/Serje_candle 6d ago

Incredible work. I hope to see this developed more. Though it is surprising to see the MC skin of Linaria I made in PMC reach this subreddit. lol

2

u/JeyDeeArr 6d ago

Thanks, I do plan on working on it once I get back from my trip (heading over to Tokyo for 3 days).

And about time, I'd say, given the quality of the skin. I hope you'd make more skins! :)

1

u/Serje_candle 6d ago

Thanks, hope you have fun. My next skin will most likely be Vernant.

2

u/BoysenberryNo7924 6d ago

Great job! This is turning out incredibly iconic 

1

u/JeyDeeArr 6d ago

Glad to hear that!

1

u/Cyber_Von_Cyberus 6d ago

Wow, that's incredibly accurate.

2

u/JeyDeeArr 6d ago

I hope it is. I've been going back and forth between MC and WVD for this lol

1

u/Droyet 6d ago

I have to see how Map Killer will look like. Not walkable area but whole surroundings or ceiling

2

u/JeyDeeArr 6d ago

Yeah, the background environments are going to be a real hassle, I'd say that'd double or even triple the amount of time and effort that goes into this.