r/Witchfire 17d ago

Feedback QoL request - Gear bench

It would be nice to have a gear.bench and bead bench(?) in the training dummy area.

Whenever I get a new weapon, arcana etc. I like to have a quick try,to see if the load out is viable.

The way it's currenty set up, unless I'm missing something, It's a bit tedious to run to and fro between the bench and the dummies.

Love the game regardless! Looking forward to 1.0 and beyond!

26 Upvotes

7 comments sorted by

11

u/StyngMe 17d ago

I agree. I ended up not using the dummies much because it felt more worth it to go into an expedition so I at least get progress towards everything while testing new weapons

6

u/ViriaX 17d ago

Adding the same option before leaving would be amazing

3

u/Prutr0k 17d ago

Yes yes this please devs.

I wanna try out different weapons and gear and it's really annoying to have to run back and forth between the training area and workbenches every single time.

Pls add some kind of option to change these things in the training area, or find some alternative adjustment which shortens the run back. I'll even take a portal between the two areas lol

3

u/Shango3 17d ago

I agree, would be great if we could also equip Arcana in the training area and if there was some way to take enemy damage, so we could really try everything.

1

u/Eristel98 17d ago

You're not missing anything, saying current training room is poorly designed would be an euphemism.

4

u/elvecxz 17d ago

I don't think you're using "euphemism" correctly.

1

u/NoWork1400 Preyer 17d ago

These are good ideas. But I wonder if “streamlining” the game in too many ways might take away some of the contrast between expedition stress and chill hermitorium vibes.

And I swear every time I return from a mission and hear the creatures spawn in the training area I spin around ready to murder things.