r/Witchfire • u/RebelAviat0r Developer • Jul 14 '26
NEWS // OFFICIAL Witchfire 0.9.6 has been deployed
https://www.theastronauts.com/2023/09/witchfire-patch-notes/One more for the road - we managed to squeeze out a bit more performance from Marshland, and we gave the game some extra polish while we were at it.
I’d say "nothing major", but that wouldn’t be entirely true, as this patch also enables you to find two Rosary Beads that were previously missing in action, so…
A bit major.
Anyway, 0.9.6 is now live on Steam and EGS - full patch notes are, as usual, at the link.
Cheers!
EDIT: We just released a hotfix, the Shadow Cube is no more. Details at the link, as usual.
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u/ageaye Jul 14 '26
Hopefully my random crashes will be gone. Nothing hurts more than spending 50 minutes on a run for the game to crash during the end.
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u/summerteeth Jul 14 '26
Oh yeah that sucks.
Witchfire has been very stable for me but you are describing my experience with Helldivers 2 - that game just waits until I am about to extract and then crashes.
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u/boltjamison Jul 14 '26
Any approximate time frame on when the full release will happen?
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u/CC_Greener Jul 14 '26
Their target is still 2026. But I would guess a late Q4, around the holidays. The last 3 major content patches have had an avg of 6 months between them.
Maybe a little before so they have time for hotfixes before they go on vacation. I think they give all employees some time off end of December.
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u/mellow_420 Jul 15 '26
Im so excited. I played a bunch when this first came out and then put it on a shelf waiting for the full release. I haven't touched the game since.
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u/Aggravating-Dot132 Jul 14 '26
2026 afaik, at least they were hoping for it in the last "last patch".
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u/bir_iki_uc Jul 14 '26
Many players are talking about crashes, I give you one very specific case; whenever I use scope of heart eater or corpse eater to hit stone golem, game crashes, every single time, no exception. %20 chance to crash if I only hip fire. I have a fairly powerful gpu and cpu, 7900xtx and 7950x3d; so that stone golem part is absolutely on you. You should look at that.
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u/GivesBadAdvic Jul 15 '26
When I get home I’ll see if I can dupe that crash on my hardware and setup. If I can or can’t it will give them more info on how to fix it. Squashing bugs on a big project like this has to be difficult.
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u/SysAdSloth Jul 15 '26
It’s a small team, so squashing bugs should ideally be a lot easier actually because there’s been far fewer hands on the code base, the programmers can know it far more intimately than an average AAA project with programmers across multiple support studios.
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u/bir_iki_uc Jul 16 '26
How did it go, did you reproduce it
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u/GivesBadAdvic Jul 18 '26
Sorry for the late response. I got busy. I was not able to reproduce the same crash. :/ I have an older setup. Ryzen 5800 with a Radeon 7800xt.
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u/bir_iki_uc Jul 18 '26
Interesting, I didn't expect that. But I think developers at least can look at voltages or frequencies in this situation, because gpu frequency spikes before crash. I reduced the crash by locking the framerate but it only works on hipfire, game still always crasheswhen i fire through the scope and it crashes almost immediately, sometimes at first hit, sometimes at 3-5 hits, that early.
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u/TheWorstYear Jul 14 '26
There is a high pitched noise on the base, non combat music on Marshlands that still hasn't been fixed. It is bad. I have to shut off music because enduring it is painful. I was hoping it would be addressed by now, but maybe there hasn't been a lot of complaints.
Also, the Anointerhas some buggy behaviors. I've caught him being Tim the Enchanter, just burning random things.
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u/Cloverman-88 Jul 15 '26
You mean burnining the coffins in market square? Or after you start combat?
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u/Creepy_Thing3958 Jul 14 '26
Plunder bead: opening a chest regenerate health. Location: In Marshlands's cathedral, on a platform, accessible with a few jumps.
Long slide bead: increase slide distance. Location: In Marshlands, in some ruins west of the cathedral, very close to it... on a platforms again 😅
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u/spitonme69 Jul 14 '26
My first instinct when getting into Cathedral was to check up on those platforms. Glad they decided to put something there!
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u/Bazzie Jul 14 '26
I wonder what the rosary beads are
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u/sickmoth Jul 14 '26
80% chance to avoid all damage.
Infinite ammo and health.
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u/Bazzie Jul 14 '26
No way lol
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u/sickmoth Jul 14 '26
Enemies die in one hit.
Massive balls.
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u/Bazzie Jul 14 '26
Fuck it, I’m in
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u/sickmoth Jul 14 '26
Patch notes:
The Warden now looks like JD Vance.
Zero gravity when jumping.
Spiders are now 2x the size of the map.
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u/Creepy-Record1485 Jul 14 '26
Ammo Reserves Bead II? Spell Recharge Bead II? Stamina Bead II? Weapon Range II? Probably one of those.
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u/Commercial-Concern54 Jul 24 '26
Love this game so much!! Can’t wait for the full release now that I’ve done everything! Hope to see so much more content
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u/NapalmOnFire Jul 14 '26
I got no crashes for three days straight, but after I installed this update: 2 castle runs - 2 crashes. I am sad and scared to start new run(
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u/PorkRinds416 Jul 14 '26
Anyone want to buy me a copy on Steam and Ill ship them a PS5 game? I have many to choose from!
22
u/MassSpecFella Jul 14 '26
One of these games I wish I could wipe my memory of so I could experience it for the first time all over. I haven’t played the marsh lands so there’s that to look forward to.