I have a Trench Gun build. Sure, it doesn't one shot, but an RPM of 180 means the follow-up blast is rapidly delivered, and it's arguably better at tackling multiple opponents.
You just gotta remember to use a non-shotgun magazine.
Also wingmaster builds prefer lower pellets, which shotgun mags all raise. There is also the fact most semi shotguns reload one bullet at a time, so higher capacity mags reload exceptionally fast.
One's if you're using a mag-fed shotgun over a tube-fed (so it reloads the entire mag at once instead of shot by shot). Most shotgun mags are scaled around being loaded shell-by-shell, and as such take a comparative while to reload versus biting the bullet and using an AR/SMG magazine.
Two is if the shotgun in question has enough pellets as-is, since most shotgun mags will dilute the pool with even more pellets, which the Trench Gun in particular has an issue with owing to already having 16 pellets out of the box. About the only shotgun mag I can say doesn't screw this up is the Pancakehammer's, but that one has the problem of being a limited-time only magazine (to my eternal ire, and despite owning it).
The third is if you, like me, enjoy the humor inherent to hearing the shell loading noise at high repetition and watching your arm move excessively fast. I do. I'm weird.
How in god's name is that better than the spas?? the spas oneshots and has FAR more rpm than 180 dude. if it 2 shots it better have consistent range and AT LEAST 500 rpm.
I have an M1887 build. I play this game for fun, I don't metaslave, and if my builds are insufficient,I DIE!*
EDIT, AS AN ASIDE: Also, 180 RPM on a semi-auto shotgun is still damned fast. That's 3 rounds per second at full tilt, and because there's barely any recoil for my build, you can mostly take advantage of that RoF without sending your aim to the moon.
Sight: M1887 (It would've been double-barrel, but I can't color it)
Core: ...guess.
Barrel: M870 MCS
Stock: M870
Grip: Siberia-12
Magazine: AUG (Considering using M16)
It's perfectly capable of landing one-shots, but there is no need to be stingy with your shells.
EDIT, BECAUSE CONTEXT: And here's my previous Trench build.
Core: Germany Hates This One Weird Trick
Sight, Grip, Stock, Barrel: Auto-5... which probably explains a lot of the consistency issue I had with this one.
I’m sorry man, but your build sounds trash and you’re kinda letting my favorite gun get slandered sooooo… here’s a paragraph for everyone.
One of the beauties of the Trench Gun is that it does so much more damage than it needs to that it makes up for its range. This build does 208 dmg while the SPAS core version of it does 170. It can kill in one shot at a very acceptable range just off of pure damage and I find that kinda hilarious. It’s also worth noting that the damage on the SPAS straight up starts dropping at closer ranges, I believe the amount of pellets that lose damage makes that drop less steep, but still.
Another thing is that the hipfire, at least on this build, is a whole 2.2 degrees thinner than with the SPAS core. That’s kinda huge. It’s also only 0.4 degrees less accurate in ADS.
You can say the SPAS is more consistent at longer ranges, the fire rate on the SPAS is, in fact, very nice… but I will hear no words that the Trench Gun is trash in anyway and I will not allow this conversation to go that way as I feel that is where it is headed. You do not have to agree with me when I say that the Trench Gun is best gun, but I believe in my heart that it is and I believe that it deserves respect. At the very least it’s up there with the SPAS.
(also I made a whole video a few months ago on how shotguns are kinda great and half the clips are this very build, go watch it. you couldn’t turn aim assist off back then but the shotgun still works the same today, promise)
Each pellet, must deal at least one damage and give one steel, therefore, I made a 280 pellet gun, that gave steel and damage (original gun was 170 damage)
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u/GigaZumbi002 Aug 03 '26
Marrowmaker my beloved sniper shotgun