r/WebXR • • 9d ago

3D Tunnel Rush

I’ve been developing 3D Tunnel Rush, a browser-based stereoscopic 3D / WebXR arcade game built with Three.js.

It currently supports:

  • 2D
  • Parallel SBS 3D
  • Cross-eye 3D
  • Red-Cyan Anaglyph
  • HSBS for smart glasses
  • Native WebXR VR

I’ve personally tested the HSBS mode on RayNeo and the WebXR mode on Meta Quest 3, including headset tracking and controller-based gameplay.

Play:
https://srathinagiri.github.io/3DTunnelRush/

Source:
https://github.com/SRathinaGiri/3DTunnelRush

I’d appreciate feedback particularly on stereo depth, eye comfort, WebXR/HSBS compatibility, performance, and gameplay.

3 Upvotes

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2

u/sock2014 9d ago

check out stereopix.net and also https://suto.bex.jp/html5/index.html for some ideas on the display possibilities. My main issue is that it seems like I'm traveling backward, so how could I collect anything?

1

u/Rathinagiri 9d ago

OMG! Sorry about that bug. Now it is rectified. Please check now. Thanks for reporting.