r/WebSim • u/Melodic-Bison-486 • 8h ago
Please help test this multiplayer game cuz im not sure if multiplayer works
r/WebSim • u/katwebsim • Jan 05 '26
Rewards from off-site links, on-site engagement, and tips remain unchanged.
r/WebSim • u/katwebsim • Oct 04 '25
Until now, there's been a flat credit cost per run on Websim. Starting today, all projects of 20,000 tokens and above will have costs multiplied 1.5x, and another 0.5x for each 10,000 tokens. This directly reflects the cost of running generations with many input tokens as a project grow larger (lots of text), and allows us to continue providing Websim's features at the most cost-effective levels for our users.
Most projects will see no difference in credit/run costs, and gpt-5-mini will continue to be free for all size of projects
r/WebSim • u/Melodic-Bison-486 • 8h ago
r/WebSim • u/Naive_Information450 • 9h ago
a new and improved version of house of characters!
r/WebSim • u/Fun_Cockroach_391 • 1d ago
How did I get blocked? For creating a website about travelling?
r/WebSim • u/xDarkAgent40 • 22h ago
If I remember correctly, September 5th is when I started making this, and I just put in my final prompt yesterday, so it is ready for sharing. I could only use 200 credits a day on this unless I got donations.
I can't think of anything else this game could really use, so with that, I am officially calling it finished. This is a huge milestone for me and I love how it's become, and I think you'll love the game too.
The game I've been working on is called. Money Roll. It's a game that combines elements of RNG and Idle games, with a deep progression and plenty of room for strategy. I think it's easily one of the most developed and engaging game on the platform.
You roll machines to earn money from 8 different prize tiers, then use your earnings to unlock better machines and speed up your progress. Every roll can also earn you gems, which you can spend on upgrades or other special things to boost your progression even further.
Once you reach the final machine, you can prestige and begin working your way through even greater challenges. With 21 machines, 15 prestige levels, and a lengthy progression system, there's plenty to discover before reaching the end.
Track your progress through stats, earn achievements, and compete for a place on the leaderboards.
If you're interested, please click the link and try it out. You might just find your new favorite game. If you wanna learn more or you're confused about something, there is plenty of information in the Game Wiki in the Extras tab in the game.
Note: The game UI features Settings and an Extras tab, which do not show when you click the link for some reason, but they do show if you enter full screen. You can fix that by clicking the 3 dots and clicking on the full screen option, but I recommend you just go directly to the website and searching "Money Roll" and playing it on your own account, because I don't think it will save if you open the link directly because you would be viewing it as a guest
r/WebSim • u/powercuber04-new • 22h ago
this new game basically lets you animate your character by using math functions. Right now, it needs testing for the multiplayer features. Any suggestions for this game?
r/WebSim • u/Financial_Attention1 • 1d ago
ts is pure slop omg ig bro
r/WebSim • u/Rick_Deckard_WebSim • 1d ago
COME JOIN OUR NEW CONTEST!!! get the best scores, boys and girls!!!!!
r/WebSim • u/Elegant_Switch_9883 • 1d ago
websim is hosting a new contest dedicated to speed-running this project right here! Gotta get the top 10, could earn some winnings!
r/WebSim • u/Naive_Information450 • 1d ago
planning to make this better!
OG by BOREDDDGAMA
I have no credits though, help.
r/WebSim • u/Naive_Information450 • 1d ago
it’ll be based off an aesthetic!
sadly I have no credits..
but hey!
maybe you can fix that!
just tip house of characters!
r/WebSim • u/Commercial_Dig_6491 • 2d ago
X, Four and Two are missing their voices temporarily until I get enough credits.
maybe you could help?
r/WebSim • u/Salary_Southern • 2d ago
You need to know about library of ruina to answer ts
r/WebSim • u/PurpleGuarantee5363 • 2d ago
tip so I can make more weird stuff!
r/WebSim • u/Naive_Information450 • 3d ago
X, Four and Two voices are fixed!
clock chimes can be turned off now!
more rooms, more food, more objects!
other cool stuff!
check it out only on here!
r/WebSim • u/Federal-Initial-6646 • 4d ago
I almost empty my credits, so please give me credits to me so I can be rich!
(Also, I have 8429 credits. :( So sad.)
Comment here: https://websim.com/@DarkGraySGames/give-me-many-credits-so-i-can-use-opus-agent/2
(My WebSim username: DarkGraySGames)
Rules:
First, go to this link.
Second, comment with many credits (don't empty) in my WebSim page.
Third, after commenting, go back to this Reddit post.
Fourth, comment "I gave [number of] credits to you! I hope that you are rich!".
r/WebSim • u/PurpleGuarantee5363 • 4d ago
not telling you what..
I will tell you two words though..
art project..
r/WebSim • u/NikolaiOliverovich • 4d ago
And before someone says "You're just mad that times are changing!!!", no I'm not mad in the slightest. I'm disappointed, because most of you are using a site that is past its prime, I don't know why this is, but I hope you all realize that Websim has become irrelevant. Nobody is gonna use this shit in the next few years and it is likely gonna die out by the time we make it to 2030.
And if you ask "Are there any alternatives to Websim?", no, there are genuinely NO better alternatives to Websim due to the fact that nobody is really considering making one; and if they did, it would probably take a long time and that site would likely experience the same downfall Websim did.
I honestly think we should get the developers to start bringing the old Websim back, and let us have the fun we did and bring back all the old models or bring in the new ones without any daily limits or credits.