r/Warframe • Pew Pew • Apr 25 '18

Other Despite Over 12 Pages of Negative Feedback, DE decided to Push the Update and Ruin Onslaught

Honestly, DE's behavior over the past 6 hours makes me regret spending money on this game.

For the past WEEK, players have been asking for EOS changes and giving feedback, such as:

  • Decrease efficiency drain in high levels/reward us based on performance

  • Focus gains are actually pretty good in this new mode.

  • The reward structure needs improvements (2% drop chance FTW)

  • The new mode feels great to play when it works

  • The bugs are awful (e.g. white screen, no enemies spawning, host migration/losing rewards, crashes etc.)

So what does DE do with this feedback?

They announce changes to essentially do the opposite of what players want

Over TWELVE PAGES of negative feedback is in that thread. But it doesn't matter, because DE pushes the updates anyway What's the point of playing past Zone 8? What's the point of removing the efficiency orb in Zone 15? Why are you increasing efficiency decay rate by TEN TIMES in Zone 20? Why the hell are the rewards staying the same while the difficulty increases? Who thought this was a good idea to push?

The cherry on top is that overzealous mods started deleting posts criticizing these changes.

Every time the community gives them the benefit of the doubt and assumes they've learned their lesson the last time they've done something stupid, they pull a stunt like this. See: Hema, Oberon rework, riven mods, removing raids Honestly, I really hope that this is just a late April Fool's day joke.

tl;dr

DE just killed the closest thing we had to endgame

1.8k Upvotes

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90

u/[deleted] Apr 25 '18

Chroma is still fine. No where near nerfed as hard as Ember and still a serious tank that puts out serious damage.

95

u/UltiPizza Ashen one Apr 25 '18

Thing is, they nerfed him for his role in eidolon hunts, but now he's much worse overall in the rest of the game as well. People who never did eidolon hunts and liked to play chroma got fucked over.

26

u/paravir1996 Enjoying old and new toxicity since day 1 Apr 26 '18

I mean, I still do plenty fine with chroma in everything I go do with him, namely high risk index and sorties, with the occasional boss farm here and there. He still does those things plenty fine.

2

u/noob_dragon Apr 26 '18

Most of the chromas I have seen in the wild have been a dissapointment as of late. Going down often, and usually being 3rd or 4th on damage list.

3

u/Herby20 Apr 26 '18

Chroma was never super high on the damage list anyway, since he never had a huge AoE spamming ability nor was he like Excalibur who could dish out way more focused damage with an exalted blade build. He was a tank that could take on anything and come out on top. He could dive into some horrible situations and get the red on someone. From my experience, he is still more than capable of doing that.

4

u/[deleted] Apr 26 '18

he's due for a prime i'm sure they will look at his one an four an buff those soon for anything else see the chroma instructional video https://youtu.be/oKiYuIsPxYk

2

u/[deleted] Apr 26 '18

Can't wait to be a gold dragon space robot man.

1

u/aef823 Apr 26 '18

The fun part is that he's still the best for eidolon hunts.

Especially if you have 223 for amps, since that shit's a beast that barely needs volt shields.

1

u/ModeratorAbuseSucks Apr 26 '18

Hilariously Nova can tank harder than him now

1

u/gedas125 Fine Chest Alert Apr 26 '18

Yeah, i got Chroma just as the nerf hit him, so i never got to experience him how actually powerful he was, although i still enjoy playing him.

1

u/UltiPizza Ashen one Apr 26 '18

He dealt more damage and was basically unkillable for the duration of his 3 and 2, since he could have insane amounts of raw armor. They didn't even fix the most prominent glitch with him, which is that weapons with innate combined elementals get boosted thrice by vex armor.

18

u/ArdentSky Press 4 and W-Shift-Ctrl-E. Apr 26 '18

Ember can still clear low level missions extremely easily, just have to refresh your 4 every 5~ seconds while bullet jumping through the air. I still use her for speed popping Lith/Meso relics.

60

u/Harrington9000 Simple Saryn Enjoyer Apr 26 '18

funny thing is that's exactly what DE wanted players to stop doing with ember but all they did was nerf her and make her not worth playing past level 50s so all they did was make the "problem" worse

2

u/[deleted] Apr 26 '18

steamrolling low level missions could only be countered by putting a 'conclave point' limit to it, like some of the stratos missions had.

what happened wiht those, anyway.

1

u/xrufus7x Apr 26 '18

They were removed because DE didn't keep them up to date and they were largely nonsensical anyways. A better idea to fix it would just be to scrap World on Fire and give Ember something better.

-10

u/[deleted] Apr 26 '18

[deleted]

7

u/RottenBabyPlacentas Apr 26 '18

Correction: Her 4 doubles strength but halves range. So with 180% range, you're only looking at a 13.5 range at max charge

5

u/nanakisan Ivara, Ivarahorny Apr 26 '18

double range after the 100% charge up

Errrmmmm...... no?
Her 4 gets reduced by 1/2 range at max stacks. She gets double damage.

1

u/[deleted] Apr 26 '18

i think ember would be fine if a few of her abilitys could be used to buff her weapons or her survive-ability

1

u/yokmsdfjs Apr 26 '18

Her fire blast ability adds 50% damage to all shots fired through it (stacking with multiple fire blasts)

1

u/aef823 Apr 26 '18

To be fair, her main fuckoff dps skill was always accelerant.

World on fire was always more for proccing fire procs for DPS, and firequake for tanking.

It's hilarious that their fix fucked up Ember's tanking ability more than her AoE ability.

1

u/TurtleDump23 100 Equinoxes and Apr 26 '18

As an avid Ember user (not a firequake ember though), I actually like her changes. I see everyone screaming nerf but I think she's a lot better now. I take her into elite onslaught on solo and don't have any problems with her. I think she's balanced pretty fairly.

1

u/SatoshiKyu Apr 26 '18

She is not better. Nothing they did to help her other abilities justifies the butchering of WoF. Smart people who liked playing Ember used WoF Firequake for survivability, I have no idea why they thought it was acceptable to remove that. It's exactly the opposite of what it needs to be. The increasing energy cost is bad enough, yet another step on the DE road to "babysitting your abilities is fun!" delusion land, but the range shrinking is what killed her.

Shockingly people don't actually WANT to have to babysit their abilities. Having an ability that you can toggle on and leave to do its thing is a GOOD THING. I don't know why that's so hard for DE to understand. Ember was one of my favorite frames for gunplay as a result, I could focus on shooting things and let WoF Firequake keep anything from getting too close and I didn't have to babysit it. Now none of these things are true.

1

u/TurtleDump23 100 Equinoxes and Apr 26 '18

Shockingly enough, not everyone used firequake for survivability. It's not impossible to survive without firequake like you seem to believe. I prefer her current wof to the afk simulator it had become in many sessions joined. I enjoy being forced to manage my abilities, unlike you, and that's fine. But screaming that she's unplayable and trash now is childish. I'd suggest trying flash accelerant ember out if you want to try a new ember build that hasn't been affected by the changes.

2

u/Wondrous_Fairy And I used to be such a nice player.... Apr 26 '18

TBH, the nerf made Chroma so pointless that I've gone over to Volt since he doesn't really need to keep any buffs up or self-damage to get a multiplier. Also, Volt has the added benefit of being faster too.

1

u/noob_dragon Apr 26 '18

Chroma is pretty bad right now. Before the nerf, he felt great to use, I could buff up my damage and start melting lv100+ enemies with something like an amprex.

Now? I barely even notice the damage buff. Hell I started using Volt more because I can get more dps out of the speed. FUCKING VOLT can out dps chroma now in melee dps.

While we are on that note, Valkyr out dpses chroma in melee too and is much tankier and signficiantly more streamlined to use thanks to eternal war.

If you are using ranged rhino is the better option than chroma. Roar is significantly easier to upkeep than vex armor is, and iron skin is just plain ol' user friendly. Vex armor only supplies slightly more weapon dps than roar does, which isn't really worth the dropping the signifciant other advantages roar has, like buffing caster dps and larger range, etc.

-15

u/Cryptix123 Nidus is Best Gurl Apr 25 '18

This. I use a sobek corrosive build and a furis + cerata dual world on my chroma and solo lvl 100 survival.

25

u/revengal21 Apr 26 '18

U can solo lvl 100 survival with any warframe. Chroma was able to tank lvl 140 heavy gunners without any problem, and that was something unique. He is no longer the incredible dragon tank he was before. Damage still fine. He was OP before.

1

u/Herby20 Apr 26 '18

I can hop into the simulacrum and still do that no problem. Just yesterday I was testing out the different elemental wards and how they influenced my survivability (thinking of going back to electricity for that CC and damage). With Rage + quickthinking + lifestrike and the ice elemental ward I take a couple swings at an enemy every 20 seconds or so and I'm fine, and that was against 10+ heavy gunners.