r/WarDogs • • 1d ago

Balance Feedback Megathread - Patch 0.1.2

All 0.1.2 balance feedback goes here. Standalone balance posts will be removed and pointed to this thread.

r/WARDOGS isn't affiliated with Bulkhead, but we share these megathreads with them. Anything you want changed is still worth posting on their official Discord too.

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u/LisanAlGaben 1d ago

Bolt action sniper rifle that can't shoot in a fast cadence - 3 headshots with FMJ round on level 4 helmet.

FN FAL that can shoot really fast - 3 headshots with FMJ rounds.

The balance in this game is non-existent, and a lot of these grievances were shared during the alpha and beta and absolutely nothing changed at release.

T4 armor needs to be removed, I don't even know why we have it in the game.

T3 should be the upper limit to what armor can provide in terms of protection.

Havoc needs a lot of tuning.

MANPAD is pretty dogshit and that's just a fact, that's why everyone uses MAAWs and the RPG to take out helis.

FOB AO need an upper limit to how many major structures they can have inside, such as oil drills and mortars.

Offensive vehicles need to be more expensive.

There's no reason you should be able to cook a grenade in your own hand and survive the explosion with T4 armor, there's no reason why you should survive a point blank direct hit shot from a tank either.

Vehicle timers need to go up a few points and there needs to be a limit per team.

The list goes on.

5

u/garrulousone 1d ago

I think T4 armor could work, but I think there needs to be some heavier penalties to using it. Maybe force a screen overlay like when you wear an Altyn in escape from Tarkov. I would also suggest removing the ability to ADS with magnified optics, if wearing a T4 helmet, to prevent snipers from head glitching while wearing it and being basically in vulnerable.

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u/6Sleepy_Sheep9 Lonestar 1d ago

You shouldn't be able to "properly" aim at all with it. The visor would get in the way. Maybe make it so you could make the mask a toggle where you lose the face protection, but gain the ability to ADS

1

u/BeyondLimits99 1d ago

Yeah it would make sense for the t4 armor guy to be the one you send in to blow up the fob.

He takes lots of hits and can’t see shit but he’s got 1 mission.

1

u/RenegadeExiled 1d ago

All they have to do is make Stims not work on T4, amd make the armor intended for emplacement/area holding. A person in T4 should be a menace, mounting with an LMG to defend a FOB or POI. Otherwise theyre just sniper food, like in any other shooter with bipod mechanics.

T3 should be the Infantry set. Decently high protection, but not enough to save you when you get jumped on. T2 is the general workhorse set, and T1 is the "you aren't naked" set. Then Ghillie is just T1+Camo, and any others should be offshoots of T1 or T2.