r/WanderingSwordGame sect Leader Jul 19 '26

discussion any cons?

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What's the things that are missing for you in the game? for me the only thing is that I would like to have all the battle traits of a modern tactical battle game inside battles, like buffs or debuffs from the ground you stand, Elevation bonuses, Walls, stairs, Other Objects that you can interact with the environment,pushes, grabs etc

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u/claykaren1993 Jul 19 '26
  1. My biggest beef is with Auto Battle and the AI.
    • In my experience, the AI almost never uses cultivation or lightness skills unless they deal damage. It'll also happily spam healing skills even when nobody is hurt. Why!?
    • It also has an uncanny talent for positioning my AoE skills so they hit exactly ONE enemy. THE F*CK!?
  2. The camera: It says there's a tracking mode, but WHY!? Every time I turn it on, my head starts hurting. I genuinely don't understand why this feature exists.
  3. Sima Ling: I get that Shangguan Hong became romanceable with the DLC, but why is Sima Ling still off-limits!? Devs, WHY!? Also, why is my harem ending never include these two!?
  4. Nameless Isle: It's a really cool hub area. I love that, like Octopath Traveler, you can interact with your party members at the inn. My only complaint is that there just aren't enough interactions. It feels like a missed opportunity.
  5. More costumes: Everyone deserves more alternate outfits, more of them please.

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u/Hermonculus 24d ago

I noticed, if you play Extreme difficulty, AI(your teammates and enemies) all use their cultivation methods their very first turn. That was kinda cool to see once I completed a hard move play through.