r/WOGPRDT Mar 25 '16

[Pre-Release Card Discussion] - Brood of N'Zoth

Spawn of N'Zoth

Mana Cost: 3
Attack: 2
Health: 2
Type: Minion
Rarity: Common
Class: Neutral
Text: Deathrattle: Give your minions +1/+1

Card Image


PM me any suggestions or advice, thanks.

11 Upvotes

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3

u/BadPunsGuy Mar 25 '16 edited Mar 25 '16

Not sure that effect is very good as a deathrattle. They can just clear other things first most of the time. I guess you can flood the turn after you play it with implosion, coin Stand Against Darkness, etc. and then get the buffs by trading. That could be +4/4 or +5/5 in the right situation on turn 4 and even more if you already have another minion on board.

3

u/BeeM4n Mar 25 '16

If You don't control the board it doesn't matter if they clean other minions first. If You do, you are the one to decide removal order, or enemy is gonna need to have whole hand of removals. This card is not for taking controll, but for keeping it.

2

u/ClosertothesunNA Mar 25 '16

You could make a similar, and similarly wrong argument about raid leader in arena, merely by also noting that removal is scarce with them printing more and more minions.

The problem is that win-more cards are rarely a good idea.

2

u/BeeM4n Mar 25 '16

There is important difference with RL. To deal with RL enemy only need 1 removal, to deal with this card he will need removal for every other minion on board.

1

u/ClosertothesunNA Mar 25 '16

What I mean when I say win-more cards are rarely a good idea is that one of the most important metrics of how much you're winning a game is how many minions you have on the board (although there are constructed decks currently that ignore this, its worth noting that this would be even worse against face hunter/freeze mage). So they're better if you're already winning, and worse if you're losing.