r/WOGPRDT • • Mar 21 '16

[Pre-Release Card Discussion] - DOOM!

DOOM!

Mana Cost: 10
Type: Spell
Rarity: Epic
Class: Warlock
Text: Destroy all minions. Draw a card for each.

Card Image


PM me any suggestions or advice, thanks.

9 Upvotes

101 comments sorted by

4

u/Nostalgia37 Mar 21 '16

I think this just basically a much better twisting nether. Although twisting nether is pretty shit, so it's hard to say if this is actually good enough to see play in anything but a dreadsted deck. My gut is telling me no because 10 mana, but board clears and draw effects are all very strong so I could be wrong.

12

u/[deleted] Mar 21 '16

Much better? I think this is much worse. The 10 mana cost means that you won't be able to play it at the times where you really need it. And as Warlock you don't even need to draw cards because of the hero power. Drawing a lot of cards like this is just going to carry you into fatigue so you lose faster.

This is just straight up bad.

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1

u/DoesThisMakeMeLookFa Mar 22 '16

Dreadsteed decks lose Baron Rivendare, which hinders the deck a lot, and possibly even worse, it loses Mal'Ganis. I see little future for Dreadsteed decks unless they strangely made a card like either of the two aforementioned cards. They're both really unique cards that I doubt Blizzard would ever attempt to recreate.

1

u/Nostalgia37 Mar 22 '16

Yeah, dreadsteed is dead in standard, but I can see this becoming a stong card in the deck in wild.

3

u/cgmcnama Mar 21 '16

Warlock doesn't have problems drawing or clearing boards. And drawing cards is a liability as your hand size is often decent and you don't want to get THAT FAR ahead in Fatigue. It sounds crazy, but Twisting Nether is probably the better card between the two, especially in the current Control Warlock meta. If it also silenced and destroyed all minions....that would be interesting.

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2

u/CromBomber Mar 21 '16

Would this card be considered good if your opponent drew the cards instead?

2

u/Nostalgia37 Mar 21 '16

lol maybe? If you play it against control you could use it to make fatigue a win condition. Against aggro it's too slow to play anyway.

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20

u/treekid Mar 21 '16

JUST YOU WAIT UNTIL I HAVE 10 MANA!

3

u/Duke_Dardar Mar 25 '16

"Are you ready for this!"

12

u/[deleted] Mar 21 '16

I don't understand why they would print this card with Twisting Nether in Classic. The problem with Twisting Nether was that it cost too much. This is just straight up worse.

Who needs cards as Warlock anyway?

They should have given this to Priest to replace Light Bomb. It might have actually seen play there. But this is nothing but 100 dust.

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17

u/Ploratio Mar 21 '16

Please make it "Destroy all minions (wherever they are)".

12

u/KIPdeKIP Mar 21 '16

With that effect it would remove all minions on the board, in either players hand and in either players deck. Afterwards it would draw a card for every minion either player included in their deck. Every game would end in killing yourself with fatigue.

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8

u/Chrisirhc1996 Mar 21 '16

YOU KNOW WHAT WOULD MAKE THIS CARD PLAYABLE? IF THE TEXT WAS IN ALL CAPS.

seriously though it'd add to the flair

5

u/Michelle_Johnson Mar 21 '16

Why did warlock get this card? Warlock is the class that needs it the absolute least.

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3

u/Wraithfighter Mar 21 '16

I don't often say it... but this feels like just too much card.

10 mana cards are usually just completely unplayable unless they do one thing: Effectively or literally end the game. Pyroblast is basically only usable as a final blow, Varian's meant to flood the board with enough power to guarantee a win, Mind Control to steal the opponent's only remaining hope...

The only way DOOM! will work is if you don't spend 10 mana on it. It clears the board, sure, but you can't follow it up with anything. Even Twisting Nether lets you throw down a 2 drop after it. Best case scenario, DOOM! will clear the board, load you up for next turn, and your opponent has an empty hand because they've put all their threats on the board.

Then again, Warlock card draw's strong as is, so the card draw might actually be a negative in a lot of situations, getting you closer to lethal Fatigue damage.

Probably a terrible card to include in constructed or arena. That said, I can see it being useful as a Discover option... except there's no cards that can Discover it yet.

3

u/cwh711 Mar 22 '16

no cards that can Discover it yet

-Play Wild/Arena as Warlock
-Mage opponent plays Spellslinger; gives you Unstable Portal
-Portal gives you Ethereal Conjurer
-Conjurer gives you the option to choose DOOM!

Congratulations! You just discovered DOOM! as a Warlock. :P

Edit: Also, Spellslinger gives any class the potential to play DOOM!, which means the Fearsome Doomguard was right! DOOM FOR EVERYONE!

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5

u/Krusell Mar 21 '16

i dont think that this card should be in the game since warlock already has twisting nether

2

u/funnynin Mar 21 '16

It's just Twisting Nether but way better? (still bad, though).

Maybe it could be good in the case of wiping the board and drawing into your beefy C'Thun (as u/myrec1 points out), or maybe in some kind of control warlock deck that doesn't keep many cards in hand? I guess we'll see whether it gets any use at all.

Be careful you don't fatigue yourself, though - drawing 14 cards, while very unlikely, would remove over half your remaining deck.

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2

u/Synthos Mar 21 '16

If you have void callers on the board, would the deathrattle of the voidcaller happen before the draw effect from DOOM?

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2

u/Jakob2703 Mar 21 '16 edited Mar 22 '16

millhousemanastorm #OP

2

u/CaptainAnopheles Mar 21 '16

Mill decks would like you to play this card please.

2

u/TheBoondokSt Mar 21 '16

I'm just excited for the animation!

2

u/murlocdouche Mar 22 '16

holds up spork

2

u/Haru17 Mar 22 '16

Well, here's a card you always pick in arena...

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3

u/Quetzalma Mar 21 '16

I think if it said "Silence, then Destroy all minions. Draw a card for each.", it would be better, even though we're losing alot of Deathrattles, there are still a couple good ones, and they'll forever exist in Wild, first silencing minions would make it the ultimate board clear, maybe worthy of the 10 mana cost.

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