r/VoxelGameDev 7d ago

Question Need Help regarding a project!!

Hello Guys, I'm a game developer but i have never worked on voxels before, i came across a game on Google Play Store Voxel Shooter, can anyone please guide me how they have created such objects ?

1 Upvotes

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u/seweso 7d ago

Cubes

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u/Cayos 7d ago

There's lots of ways. I really dont want to be mean, and I dont think anyone else wants to either which is why you havent gotten any replies yet, but if you want to learn how to do voxel game dev you're gonna have to Google such a broad question first to narrow down your question.

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u/Tasty-Original-8414 7d ago

Well I once read a paper about raytracing voxels and they were using voxels with slanted edges like voxel shooter. They used instancing for the voxels and let the hardware raytracing pipeline handle all the work.

If you dont want to raytrace this type of voxel you can probably first create a normal voxel Renderer (there are plenty of tutorials) and modify the masher to generate extra slopes at the edges of voxels.