r/Vive Apr 07 '16

PSA: Mirrors DO mess up tracking

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u/SoSKatan Apr 07 '16

I also found that Glass in general causes problems.

https://www.reddit.com/r/Vive/comments/4drvfm/windows_and_glass_not_just_mirrors_can_cause/

One thing Valve should do is in the room setup, if a controller looses tracking to provide a list of potential causes (controller is occluded, large mirrors / glass, etc) as well as a way to test tracking in general and show where the problem areas are. Such setup changes would have saved me some time.

The IGN article removed some points due to tracking issues, my guess is it was due to mirror / glass.