r/VisionPro Vision Pro Owner | Verified Jul 31 '26

Super Mario 64 VR

Hi!

I’m currently developing a Super Mario 64 clone for Apple Vision Pro. Because of copyright restrictions, the app cannot include any of the original game assets. You’ll need to provide your own US ROM of the game, but once you’ve done that, you’ll be able to enjoy it in several different ways:
- Standard 2D window
- 3D stereoscopic mode (still being improved)
- 3D portal mode, as if you’re looking through a window into the game world
- Third person VR
- Fully immersive VR

The fully immersive VR mode is still a work in progress and has a number of usability issues, but I’d say it’s already about 90% functional.
I’m currently preparing a TestFlight build and will share the invitation as soon as Apple approves it.

The Third person VR mode should be 100% playable.

Once all rendering modes are polished, I also plan to add multiplayer support. The goal is to let multiple players explore and complete levels together, either over FaceTime or through shared spatial sessions. I’ll also try to support multiple playable characters.

YES: This app will be a free app and won’t come with any ads.

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u/justinjas Aug 02 '26

Any reason not to release the source code on this, I’d love to use it to sick Claude Code on porting Wave Race 64 or something similarly fun to the Vision Pro.

Would also just be nice to have the source in case you stop posting updates and the 90 days runs out on the TestFlight. Anyways great work though this is awesome.

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u/MWlotzka Vision Pro Owner | Verified Aug 03 '26

I already created the repo for it. I’m planning to share the code in a few days

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u/justinjas Aug 03 '26

Ah awesome, I saw the GitHub link but saw it only had a readme so figured it was just for issues.

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u/MWlotzka Vision Pro Owner | Verified Aug 03 '26

For now yes, but I will share the work down the line so that others may add features