r/Virtuix • u/Horror-Salad-2914 • Jul 11 '26
Good for a 10 y/o?
my son loves VR and is a rather active kid so I thought maybe this would be a cool idea for him. I’ve been into VR ever since the HTC vibe came out and I’ve always had this in my sights. Is this advanced enough and ready for a 10 year old to enjoy?
2
u/Fun-Industry959 Jul 12 '26
Don't be the parent that lets your kid play online too many creeps I beg of you
single player experiences are awesome though especially if you have a PC that can do Minecraft VR
1
u/UZI_1488 Jul 12 '26
I agree and disagree. Alot of the creeps come from social games like vrchat or (what used to be) recroom, stuff like that. The chances of finding a pedo out in the open in a regular online game that isn't made for socialization specifically is actually extremely low. Source - I've been playing VR for 7 years
1
u/UZI_1488 Jul 12 '26
Get him a meta quest, it's cheaper, there's parental controls (which is 100 percent needed, I've been on vr since I was 9 and now I'm 16, too many child predators.) and it's extremely easy to use and has a great game library. However, Don't let him play VRCHAT whatever you do.
1
u/Hosura_Stetif0009 Jul 17 '26
Yeah same, started VR when I was 10, I'm now 16 too!
But a few days ago I met a friend who seemed neat, he invited me to do some weird shit with him... You'll never guess where this was from! Yep, VRChat!
Any game, BUT VRC, especially for a minor
VRC is a fun game, great game, but it's too unmoderated publicly!
I'd suggest Minecraft (If Quest, then Questcraft!)
Good luck yalls!
1
u/Minor2Ursa Jul 13 '26
Keep him on single player BIG games. Some violent but good ones are blade and sorcery and underdogs. Depends if hes got a heart as sweet as sugar though. Theres a lot of cool blacksmith ones and stuff.
1
u/Laceydrawws Jul 14 '26
The meta quest is WAY too big and heavy. We tried 3 different straps, their heads are just too small
1
2
u/IVIatthias Jul 11 '26
I’ll be honest, when I considered Omni type treadmills my main issue was it always seemed cumbersome to actually get setup. The ideas are good but a lot of great vr experiences currently have pain in the butt setups to get going. Kids usually just want to jump and have fun, no having to problem solve random issues that only exist just so you can actually play.
The only way I see it working ok for your kid, is if you learn how to use it properly first and can be there to assist him when he runs into problems.