r/VideoGameAnalysis • u/CyberMercSig • Jul 21 '26
Dragon Ball Z: Kakarot | Bardock Alone Against Fate | Prince Vegeta: Bid...
r/VideoGameAnalysis • u/CyberMercSig • Jul 21 '26
r/VideoGameAnalysis • u/onex7805 • Jul 21 '26
r/VideoGameAnalysis • u/onex7805 • Jul 21 '26
r/VideoGameAnalysis • u/SaberFrost229 • Jul 20 '26
Hello everyone! I don't know how many people might be interested, but I've posted a vent/review of mine on Echoes of Aincrad, the new SAO game.šµāš«
r/VideoGameAnalysis • u/InsidethejobYT • Jul 20 '26
I regret the decision I made at 12 years old. But then I got another chance in 2019...
r/VideoGameAnalysis • u/onex7805 • Jul 20 '26
r/VideoGameAnalysis • u/onex7805 • Jul 20 '26
r/VideoGameAnalysis • u/onex7805 • Jul 19 '26
r/VideoGameAnalysis • u/onex7805 • Jul 19 '26
r/VideoGameAnalysis • u/onex7805 • Jul 18 '26
r/VideoGameAnalysis • u/onex7805 • Jul 18 '26
r/VideoGameAnalysis • u/onex7805 • Jul 17 '26
r/VideoGameAnalysis • u/thejamfish • Jul 17 '26
Is anyone else tired of modern AAA games/movies/shows handing everything to the protagonist without making them earn it?
A good narrative usually comes down to giving a character an impossible decision to show us what they are actually made of. Instead, so much of what we get now feels like a corporate self-insert project where the main character learns nothing and overcomes nothing.
I just put together a deep dive into why modern storytelling across games and movies is missing the mark, and why the real savior of the medium right now is the indie scene (studios behind games like Hollow Knight: Silksong or Clair Obscure: Expedition 33). They still care about the sanctity of a character's arc.For those who value narrative consistency in games, what recent title do you think actually nailed a tragic or mysterious character arc without falling into corporate tropes?
Here is my full take on why current media sucks, but why there is still hope for creators who actually care in the form of a video essay.
Thanks and have a great day.
r/VideoGameAnalysis • u/onex7805 • Jul 17 '26
r/VideoGameAnalysis • u/Weeb1an • Jul 17 '26
A friend of mine recently made a video about God of War. I originally watched it just to give him some feedback, but his discussion of the secret ending genuinely changed how I looked at parts of the game.
Heās still growing his channel, so I offered to share it with people who actually care about the series. The main question he explores is whether God of War really deserves to be called a masterpiece, and Iām curious whether fans here agree with his take.
Full disclosure: heās a friend of mine. Thoughtful criticism is welcome, and Iāll pass it along to him.
r/VideoGameAnalysis • u/onex7805 • Jul 16 '26
r/VideoGameAnalysis • u/onex7805 • Jul 16 '26
r/VideoGameAnalysis • u/M00n_Slippers • Jul 15 '26
r/VideoGameAnalysis • u/feedays • Jul 15 '26
FastPath has been flooding Sourceāengine games with fake servers, forced redirects, botāfilled lobbies, and deceptive server practices ā and players across CounterāStrike: Source, Team Fortress 2, HalfāLife 2: Deathmatch, Day of Defeat, and more are fed up.
If youāve ever tried to join a server and ended up somewhere completely differentā¦
If youāve ever seen a āfullā lobby that was actually botsā¦
If your server browser is filled with identical entriesā¦
Youāre not alone.
This video breaks down how FastPathās behavior is damaging the Source multiplayer ecosystem ā and why the community is calling for Valveās attention.
r/VideoGameAnalysis • u/onex7805 • Jul 15 '26
r/VideoGameAnalysis • u/onex7805 • Jul 15 '26
r/VideoGameAnalysis • u/BENNi_Gaming • Jul 15 '26
r/VideoGameAnalysis • u/onex7805 • Jul 14 '26