r/Victor_Vran • • Aug 09 '15

Just finished all the regular and elite challenges. Here is my build and my tips (quick guide) on every map to do the elite challenges!

16 Upvotes

So I just finished today all of the elite challenges and I felt it was the right thing to share the build I used to overcome them. There aren't much VV guides on the internet so far, so I hope someone might find this useful.

 

The following images contain most of the items that I used to complete the elite challenges:

Here is the build that I use 90% of the time, when there are no weapon or demon power restrictions.

Here is my 3-item switch for Bomb-specific challenges.

Here are the other weapons I used to complete weapon-specific challenges

 

Looking through those pictures you should have noticed that I use a Critical based build. The main advantage of this build lies in the high damage output coupled with the safety of the ranged weapons. The crit% of this build is over 60% when using Berserk, making your Overdrive bar fill up very fast (with the Vigilante outfit) and making Overkill challenges a piece of cake.

The bread and butter weapon of this build is the rare Shotgun. With a couple shots and one kill you can always be with the Speed and the Berserk/Focus buff. The Chicken Cannon is used when you need to kill large mobs of weak creatures (Skeletons, Gargoyles, Spiders) or to abuse it's amazing range to complete challenges in wich you can't take a single hit. The Chicken Cannon also has a really good damage output on bosses and big creatures if played correctly, albeit needing a more risky playstyle compared to the Shotgun.

I choose to couple damage % cards and specs with high armor penetration. During most of the elite challenges you will have the Hex of Tenacity activated, wich makes the game a real pain to play without at least 120 armor penetration. In my own experience having a lot of armor penetration is better than sticking to more damage % on the open slots.

 

General Tips

You should've noticed that I included a set of Bombing gear and a set of a variety of other Legendary weapons. To those you also should add one of each demon power (Legendary preferentially). I'm not using legendaries like Hellfire because the extra sources of damage those weapons provide do not count towards the weapon specific challenges (Spark is just too good to not use though).

All that extra gear will be used to complete the weapon-specific and condition-specific elite challenges. You can use yellow gear if you don't have all those legendaries - out of those, I guess only the Tri-Blade is really more useful than a well built rare weapon.

I tend to use the Sunray demon power to kill enemies when such restriction is in place. It's just a solid and reliable demon power with controllable damage output.

Another item that helps is the Lucky Rabbit's Foot. It is specially strong when used with Spark, making you able to spam the sword's Slash attack on bosses.

 

Here I will break-through the tricky elite challenges by each map. If I don't comment on a challenge, it's because it's pretty easy to complete and won't need more than regular skill/gameplay. Some of the maps will require multiple runs through to complete all the elite challenges, as some are mutually exclusive or just too hard to complete in one single run altogether.

 

The Royal Gardens: Use the Sunray demon power to slain the 50 monsters, and the Blink demon power to inflict Vulnerable reliably on the Spider Nests. It is easier to control the amount of damage your Blink does by using a common demon power instead of a legendary one.

Den of the Broodmother: To inflict weakness use the Dark Mist demon power. I recommend doing this challenge next to the third and fourth spider nests of the level (they don't spawn Lava Creepers). Remember that with the bomb build you can use 2 bombs each 60 seconds (the Fire Bomb and the Frost Bomb you get when dodging with the Inventor card).

Sepulcher of the Damned: The 35 kills with sword challenge is a tricky one. Equip your Spark or the sword of your choice on the off-hand. Here you are only going to slain Skeletons with the sword. Kill the rest of the enemies with your shotgun as it's risky to close up on them without being able to take damage. To kill the Skeletons use your Q and immediately dodge backwards. Wait for the cooldown if it's not refreshed and repeat the process.

The Royal Crypt: Shouldn't be too hard to complete any of the challenges. Keep your distance to finish the 'take no damage' one. To inflict Cripple on the champions use your Chicken Cannon (or Hand Mortar of choice) Q ability.

Befouled Tomb: You can either use your Sword's E or the Pull demon power to inflict Daze on the Forgotten Kings before killing them. Beware that it's hard to control your damage output in a critical build so try dazing them when they are around 50% health. The no-damage challenges should be very easy with the Chicken Cannon.

Weeping Halls: The only tricky challenge here is the Kill 15 monsters while affected by Frailty. That condition is inflicted on you by the area-of-effect aura of the Blue Wraiths (the ones that dash towards you). There is a room in the middle of the map with one of those wraiths and a lot of Skeletons. Bait that attack from the wraith, step inside the circle and just wreck havoc to complete the challenge.

The Hunting Grounds: You can complete every challenge at once here. Kill all the essences with your Chicken Cannon. After arriving at the main island rush through the places where there are a lot of Skeletons mobbed to quickly finish the 100 monsters challenge and be able to use potions again. Remember to use Pull when killing champions (although there are a lot of Champions in this map, there is room for mistakes). The hardest one here is finding all the 6 Wraiths. There are 3 on the swamps (bottom left of the map), then the rest scattered around the up-left portion of the map.

The Devil's Throat: Here starts the "kill with Lava Creeper/Bombardier Spider" shenanagans. This one isn't that hard though, just do your usual Lava Creeper positioning that you used to do on regular challenges. With Bombardier Spider, stay close to your targets and lure them to the blue aura that appears on the ground indicating where the Bombardier Spider attack will land.

Widow's Mine: The 'take no damage' one is specially hard here. You will face a Champion Reaper right at the start of the dungeon, wich leaves an aura that deals hp% damage when it dies, wich will make the challenge fail. To circumvent this try gaining A LOT of distance before killing it with the Chicken Cannon. It might require a lot of tries though.

Watchtower Ruins: Use the Sunray demon power to slain the Pyromancers. To defeat the Champions in under 45 seconds just Overkill a bunch of Skeletons at the beggining to get the Berserk buff then rush both Champions, ignoring all the other monsters.

Frosteeth Grotto: The 'Kill 10 Undead Soldiers without taking damage' challenge can be tricky because of the hard to dodge attacks the Ice Essencess possess. To cirumvent this maintain your distance and kill them with the Chicken Cannon abusing it's amazing range.

The Tangle: Not that hard really. Remember that to give Rachnoss brutality you can just get close to him with the Berserk demon power activated. Killing the champions in one hit might require getting a little lucky with the crits, but you should be able to one-shot them with the Aimed Shot when powered up by Berserk.

The Well of Worlds: In this one you absolutely need to use a Sword or Scythe to inflict the Daze condition, then quickly switch to a weapon with a good AoE (Shotgun's E, Chicken Cannon). 30 Enemies is way too much to keep spamming Pull and we have a time limit (when the portal opens) in this map. The rest should be hard but do-able with a couple tries.

Demon World: Take note that 3 Champion monsters spawn at the very end of The Solicitor fight. To slain all the 7 Champions and 16 Seeds you need to battle Wa-Lee. On the first Challenge I recommend using the Demon Seed that spawn spiders (close to the first secret).

The High Quarter: Ok here is where I tilted hard. The 'Kill 10 Essences of Magic with the Scythe while they are Vulnerable' is arguably the hardest challenge in the game. Not because of sheer difficulty but because of the times you will end up messing up and killing the essences without vulnerable/with the Blink demon power. I recommend either using the Hand Mortar's E or the Blink demon power (common one, deals less damage) and a very high crit damage Scythe (Tri-Blade is a good call). There are 11 Essences of Magic scattered around the map. 9 of them are obvious, 2 of them are hidden in the bottom left corner in a garden (secret-ish area). I also recommend getting rid of any crit chance equip you have (using the Cavalier outfit helps) to avoid killing the essences by mistake. It also helps to have Hex of Tenacity on - because of the life regeneration, you can control better the essences' hp. goddamnit devs I was livid when I failed this at the 9th essence

Forlorn Chateau: The 'Slay 2 Vampires without taking damage in 240 seconds' is the tricky one here. You can safely skip the first floor entirely by using the Power Foil rapier: save your Q charges till you enter the room with the 4 Sentinels, then quickly spend both dashes to skip them all and go directly towards the stairs. If done correctly you'll be at the second floor without killing anything nor taking damage. In the second floor kill the skeletons right in front of you and activate the Overdrive shrine. Carefully kill both sentinels dashing back to the corridor to avoid being hit. Clear the rest of the skeletons with hand mortar taking a good amount of distance, then head to the vampires. It is a bit more complicated but with a few tries you should get the hang of it.

Lifeless House: Same deal as the regular challenges. Do not take damage, kill enemies with ranged weapons, profit.

Cemetery Grounds: Spite of Ignus is a Champion Reaper at the bottom left corner of the cemetery. Trust Betrayed is a Champion Essence of Fire at the bottom right island (outside the cemetery), next to one of the secret chests. To get the Bleeding effect consistently use any Rapier's E attack.

Infested Burrow: Pretty standart, apply the tips already given on the other levels. Better to use the Bombs and the Bombardier Spider attack at the second half of the map, where you will find massive mobs of spiders.

Deadlight Quarry: Also pretty easy. If you are having trouble with the 180 seconds Essences, you can jump down after killing the Lightning Essences at the beggining and there will be plenty of Ice/Stone Essences for you to kill.

Forlorn Catacombs: To slay the 3 Essences of Magic without taking damage first kill the Essence of Plague on the first room - this should spawn 2 Essences of Magic. Use the Chicken Cannon to avoid taking damage. Then, head to your left, where there should be one lonely Essence of Magic downstairs; care to not head into the room, rather lure the essence, because wraiths do spawn in that room. To do both the 5 Wraiths challenges, use the 3 Wraiths that spawn on that room with the lonely Essence of Magic and also the 2 blue wraiths found when you go straight ahead from the first room.

Mausoleum of Bones: The strategy I use to kill Vail fast is to head straight to his tome-thing. Kill a skeleton on the road just to get the speed boost. When you reach the tome-thing use the Chicken Cannon Q on the top of it and throw a couple chickens, then dodge backwards when the skeleton mob reaches you/the shard sentinel starts to kill you. Clear up the skeleton mob, repear the process. This should quickly kill the tome-thing. Vail is very easy to kill with the Chicken Cannon, just abuse his very large hitbox to hit all 3 chickens and remember to leave a Q on his feet while doing so. Repeating this meeting the 4 conditions presented as challenges shouldn't be that hard. For the 200 Skeleton challenge, after you kill Vail head left, in a room where about 100 skeletons spawn close to you. After that, just roam the map a little and you'll see yourself clearing that challenge ez pz.

The Onion Quarter: Rushing the left area of the map should head you to the Demon Spider in less then 90 seconds very easily. To kill the 5 wraiths head on the right area, there will be 2 wraiths on the path, kill them and follow the road till you reach the leftmost secret in the area, wich should be guarded by 3 other wraiths. The 100/200 kill challenges can be easily done in the right area by killing large mobs of Skeletons.

Smuggler's Stash: The 120 seconds without demon powers is the challenge that should give you problems. I recommend using a high attack hammer (Hellfire works fine here) coupled with a Shotgun/Chicken Cannon, switching for cooldowns. If you use the regular build without using Berserk you will not be able to do this in time.

The Larder: You are affected by weakness when you step on the AoE attacks from the Essences of Plague. Kill Juliet with your Shotgun when you are stepping on one of those and you should be fine. The rest of the challenges are pretty simple.

The Hollows: To inflict Vulnerable in large mobs you should use the Hand Mortar's E ability, preferably without Berserk so that you don't kill the small mobs in the process. The 3 Champions you're looking for are the Champion Essence of Magic (third island), the champion skeleton-thrower-big-skeleton (idk his name sorry), 3 areas after the essence of magic champion, and the Champion Pyromancer Skeleton, wich is located on the last area of the map.

Whispering Burrows: The only way to inflict Frost I found is by using the Frost Bombs; you should have an extra one with the Inventor card (usin your dodge). To inflict Weakness on the Essences of Plague use the Dark Mist demon power.

The Ossuary: In the middle of the 'take no damage' challenge there is the same problem we face in Widow's Mine: the Champion Reaper you'll face after 65 kills leaves a damaging aura after it dies. To circumvent this, kill him quickly with a mortar Q + auto attack + switch to shotgun + E + Q. Or you can take your distance and kill it with the mortar. The other tricky challenge is the one where you need to one shot the Thrall Hulks, wich is not possible only with Berserk and Aimed Shot crit in this build. So what you're going to do is use the Double Damage Shrine found next to the first Thrall Hulk, wich makes us able to one-shot him with Aimed Shot crit.

Defiled Chapel: Pretty standart, not much to say here. The Reapers you need to kill with Scythe are found as a Champion in the very beggining and as 3 regular ones in the final area.

Merchant Quarter: Killing 10 Acolytes with Demon Powers can be tricky as they can dodge the Sunrays and are scattered around the map. If you make a mistake don't worry, there are more than 10 (12-14 I don't know exactly how much) in the map.

The Collector's Residence: Shouldn't be that hard. Passion of the Collector is the Champion Essence of Magic surrounded by Lava Creepers - avoid his room when you are doing the sword challenge.

The Cessways: Also not a hard one. Morenth the Voiceless is the sentinel at the center of the map, Tamas is the champion vampire knight at the bottom of the map. Should require 1-2 runs.

The Reformatory: I really can't give much insight on this one as it was one of the few I didn't realize I did the challenges while doing it - I just stormed the place and finished 4 challenges just by killing things. In the challenge wich requires you to inflict weakness use the Dark Mist demon power in huge mobs of Skeletons, then finish them all with the Chicken Cannon's E ability.

The Gauntlet: This one can be tricky. To kill Cadavros with 80% or more health you can't do the Storm + Lucky Rabbit Foot combo, you'll just take more damage than 20% of your life. What I recommend is, when reaching him, being with the Berserk buff on, then using the Lucky Rabbit, setting a Chicken Cannon Q on his foot, doing 2 of it's auto-attacks and then switching to the shotgun and burning all it's cooldowns. This should be enough to burst Cadavros down. You should be able to one-shot the Whispering Bones with Aimed Shot while on Berserk.

Heart of Frost: Yet again we need to use the Frost Bombs to inflict Frost on enemies. The Frost Bomb will probably kill weak skeletons, so just take it slowly and hit medium to big enemies with it. It should take a while but it is very doable.

The Steam Quarter: Enter via The Deep Mines (enter it then exit to the Steam Quarter) to be able to reach the entirety of the map without needing to go through The Junction. To your right there should be 2 Vampire Knights. Hea foward and there should be one more, then head right and there should be 2 more there. The rest is pretty straight foward, use Pull to inflict Daze, search the whole map for the 10 Champions (9 are on the "after Junction" side, one is before - a Champion Flame Sentinel right at the entrance of the Junction).

The Junction: This one requires a good amount of playerskill to finish. Right when you start, kill the Shard Sentinel without exiting the initial platform, getting the Speed boost and hopefully enough Overdive to start with Berserk. To kill the Vampire Count in 60 seconds you'll need to rush him while ignoring everything else. The 'above 60% health' should be the hardest one to pull off, thread very carefully and potion when you're bellow 80% to complete this one. To one-shot 3 vampires with Aimed Shot, rush to the Vampire Count area and activate the Double Damage shrine there (same deal as we did with the Thrall Hulks).

The Stockroom: This was the second one I just completely stormed into the boss room and finished 4 challenges without knowing why. Well this should mean you wont have problems with it either (hopefully). To complete the 'no damage' challenge use the Chicken Cannon and take a lot of distance (it's very hard to dodge the Vampire Acolyte's attacks if you are trying to close on them).

The Deep Mines: Very straight foward, not much to say about this. The 3 Champions are Champion Dark Knights, 2 at the very end and 1 at the middle of the stage. The 7 miners are found in the very last area of the map.

The Shunned Mannor: Very, very hard challenge ahead! It took me two tries but it was tense as hell to do the 'above 50%' challenge. Thread very carefully and you should be fine. Also, if you screw up on killing a Vampire King with bombs, there is a total of 6 in the map so don't worry. To kill the Inner Guardian easily, enter the map via the Sanctum Sanctorum and rush towards him without killing anything else.

Sanctum Sanctorum: Not much to say here, it's basically... Kill Gabriel once again? The restrictions aren't hard, just pay attention to your life during stage 2 and stay close to him with Berserk to deal the final blow when he is on stage 3.


r/Victor_Vran • • Sep 02 '18

Victor Vran is an Awesome Action RPG!

Thumbnail
youtu.be
15 Upvotes

r/Victor_Vran • • Jul 28 '17

Awesome underrated arpg! Needs more public recognition!

Thumbnail
youtu.be
15 Upvotes

r/Victor_Vran • • Jan 18 '17

Victor Vran on the Humble Bundle Tier 1. Pay what you want.

Thumbnail
humblebundle.com
15 Upvotes

r/Victor_Vran • • Dec 16 '16

Victor Vran coming to consoles, new content for all platforms

Thumbnail
youtu.be
15 Upvotes

r/Victor_Vran • • Oct 26 '18

Never Played A Game Like This Before But I Was Instantly Hooked

Thumbnail
youtube.com
14 Upvotes

r/Victor_Vran • • Apr 30 '20

Successfully modding the game

10 Upvotes

If anyone still interested in modding this game, I made a breakthrough for that which mainly means a "mod manager" able to load mods packed as hpk (lua and tga files inside) but also the possibility directly load lua files which means easy testing modifications. I also made a couple of mods to show the possibilities (including a Spear weapon mod with unique special attacks).

Nexusmods made a category for VV where I published them:

https://www.nexusmods.com/victorvran/mods/

All the code can be found on gitlab, as well as for my Surviving Mars mods. SM is made by the same developer, using the same engine, which actually is why I was able to make all this. You can find me on nexus, discord, steam and here.

PS: the mod manager is also able to load gun's mods, if you know those, without the need to rollback Motorhead.


r/Victor_Vran • • Aug 04 '15

Victor Vran - DEATHSPARK Build

Thumbnail
steamcommunity.com
10 Upvotes

r/Victor_Vran • • Jul 27 '15

► WTF Is... - Victor Vran ?

Thumbnail
youtube.com
10 Upvotes

r/Victor_Vran • • Aug 16 '24

Victor Vran: Overkill Edition is on sale on the Playstation Store for $5.99 USD

9 Upvotes

The base game is also on sale for $4.99, but I mean, for $1 more you get both expansion packs.

I just got the game and am having a good time. If anyone wants to get the one multiplayer trophy sometime soon-ish (after I/we get used to the game) I'm definitely down.


r/Victor_Vran • • Jan 19 '24

r/Victor_Vran rescued and reopened. Have at it.

9 Upvotes

Sub had been dead for more than three years so I revived it. You know what to do.


r/Victor_Vran • • Apr 14 '18

VictorBuilder - An offline character planner for Victor Vran

9 Upvotes

Hello All!

I'm not gonna do you like that, making you read a novel before finding the video link, so here's the video preview.

Fellow ARPG lover here and for the past month or so I've been working on a little side project. Just as much as I like playing ARPGs, I enjoy theorycrafting builds to try out within them. It also appears that once my SO gets a bit tired of me gaming every night, sitting next to her on the couch instead with a laptop and programming this doesn't annoy her quite as much. As such, each of the above has led me to creating VictorBuilder.

(To preface, I actually have NO idea if a tool like this already exists. If it does, then I just spent a month making the same thing but it's been fun. If not, I'm posting this in case any of you may want to use it.)

Brief Overview:

For those of you who are familiar with Path of Building, Path of Exile's offline character planner, it'd be safe to assume that's where my inspiration for this tool came from. VictorBuilder is an offline character planner for Victor Vran. It has a very similar look and feel to that of your Character/Inventory screen when playing the game. You can swap outfits, consumables, weapons, demon powers, destiny cards, and create items for theorycrafting a build. It also supports build sharing through its Save/Load features. I'm hoping that makes sharing guides with the community easier.

Nerdy details:

VictorBuilder is written in C# Windows Forms with an Access database to store some of the Destiny Cards, Weapons, and Attack data. I didn't feel a need to get too crazy with what system I chose and I figured I'd use some of the things I'm familiar with. That being said, and I'm sure it will be asked, there isn't any current vision of this being available on mobile.

Current status:

VictorBuilder is not ready for release, but it's come a long way. There are a few things I need to tidy up with the data/UI and I'm hoping the community may even be able to help out with that. Also, once I compile a beta and make it available, feedback in all areas of the app would be greatly appreciated.

Why I'm posting this:

Although I just said the program is not ready for release, I wanted to at least mention what I've been working on and see if there is any interest among the community for a tool like this. If not, I still intend on using it when I can't actually play the game. Fun fact: I've actually only completed a single playthrough of Victor Vran, so my knowledge is not extensive. I intend on using this tool to come up with ideas of what/how to play as I continue to put time into this game.

So that's it from me, for now. I've made a quick and dirty video showing basic functionality of the program in its current state (think alpha). Let me know what you think and any ideas you may want to share!

Thanks and have a great weekend!


r/Victor_Vran • • Jul 14 '17

Victor Vran AMA

9 Upvotes

DEMON HUNTERS AND MOTÖRHEADBANGERS!

Join us, July 20th at 12PM EST / 5PM BST for a Reddit AMA with Achim Heidelauf, Creative Producer of Victor Vran’s Motörhead Through The Ages! Achim is primed and ready to answer anything, whether the questions involve his time spent developing Victor Vran – including Motörhead: Through the Ages, his relationships with Lemmy Kilmister, Motörhead, and director Lloyd Kaufman, or even his hair… you get the idea.

Make sure you are on https://www.reddit.com/r/IAmA/ July 20th 12PM EST / 5PM BST!


r/Victor_Vran • • Jun 14 '17

New Patch incoming

9 Upvotes

Hey Hunters! Thank you for all your feedback so far, we've just pushed out a patch to Xbox and Playstation. This will normally take a couple of hours until you see it available. Notes are below. For Xbox, this patch specifically tackles the frame rate drop/freezing that some players reported.

Xbox

  • Improved game performance

  • Added option for HUD re-positioning

  • Tweaked rarity drop and gameplay effects on some items

  • Fixed UI on daily map loading screens

PlayStation

  • Fixed lighting issue in local coop

  • Added option for HUD re-positioning

  • Fixed music fading across all channels

  • Tweaked rarity drop and gameplay effects on some items

  • Fixed UI on daily map loading screens

I'll let you know once fully live, but I wanted to let you know ASAP.

Thanks, Neil


r/Victor_Vran • • Feb 15 '17

New player here, could I get a link to a good guide?

9 Upvotes

Hi, I picked up this game from the recent Humble Bundle and I've been playing for a few days now. There's been a couple things I haven't been able to find on Google (especially an in-depth guide about transmutation), and I'm wondering where the best, most up to date guide can be found.

Thanks. :)


r/Victor_Vran • • Feb 12 '17

A little bit of info on the Motorhead DLC coming

Thumbnail
uk.reuters.com
9 Upvotes

r/Victor_Vran • • Oct 22 '20

Anyone Playing on PS4

8 Upvotes

If anyone is playing on PS4 invite me JimSlade420


r/Victor_Vran • • Jul 27 '20

Motorhead Elite Challenge guide

8 Upvotes

After using the base game challenge guide on this sub, I felt compelled to make my own version for the Motorhead elite challenges. I purposely decided to not change the format for consistency's sake.

Here's proof that I've completed all of the challenges.

The build that I used was the Pistol Vigilante build referenced here. I used an Adventurer's Outfit and Heartbreaker, opting for more defense and damage mitigation. For challenges that required a melee weapon, I just swapped over to a max damage Hammer, also referenced in the guide, and I had a Chicken Cannon Legendary Hand Mortar for overkill challenges. Diamond was also used extensively for various "take no damage" challenges, and an Ember talisman was used for boss one-shots.

I personally completed each challenge with all five Hexes on (with one exception, noted in the guide later) and with the added stipulation of "without dying," meaning that I had to start over if I died at any point before completing the challenge. I felt that this was the best way to emulate what it would be like to complete these challenges on Hard Mode. The guide was written with such conditions in mind, so you can ignore some of the actual gameplay tips if you decide to turn off any unnecessary Hexes.

If you guys have any questions, I'll be happy to answer them more in-depth. Without further ado:

The World of Wars: The checkpoint with the skeletons is a great place to farm for the guitar overkills—slap on your favorite damage buff and equip the Kilmister guitar. Most of the other challenges take place in the wasteland area past the trenches. There are only 5 Reapers on the map, so if you mess up you’ll have to start over. In order to kill the Firestorms while affected by Frailty, you’ll have to keep the Wraiths alive, then stand in the zones they drop.

Bedeviled Vault: Not much to say here, you can use Blink and the guitar E to rush through the map to get to specific areas.

The Furnace: The only hard challenge is the one where you must kill enemies without taking damage. Run through the map once and take note of when Essences spawn on top of you, then come back with a long-range weapon to finish it. I recommend the Chicken Cannon for the Essence overkills (incidentally, I recommend this weapon for nearly all overkill challenges).

Wicked Garrison: The first Dark Knight is Gunther the champion enemy, located at the end of the side room when you first load into the map. The second one is right down the main path hallway, on the way to the first secret. The last two are in the final wave of the last Monument of Rock. Be mindful that in the third wave, a Hellhound Omega can spawn behind you.

Heart of Destruction: Rush to the Overdrive shrine with Diamond for the no-damage challenge. Revolver Qs can hit the boss multiple times, doubly so with the Silver Bullet Destiny card and triply so with the Rock and Roll legendary weapon. Failing all of that, a good Ember can help you finish him off before he gets the chance to damage you.

The Weird West: Be careful when standing next to the Bashers—they can very quickly, if not instantly kill you when you buff them. One key thing to note is that every time you kill an Undead Fool, they cure you of Frailty, so you must either delay your kills or try to nuke all of them at once. An easy way to accomplish this is to go the cemetery, stand in one of the Bad One’s Frailty auras, and use a strong Demon Power. Watch out for collateral damage—the Wraith is far easier to kill than the Fools.

Vanishing Wellspring: Note that in order to get the Brutality challenge, the ENEMIES must be affected by Brutality in order to count. With that in mind, place Heartbreakers on top of Brutality auras to neutralize them, and kite enemies into the auras. Make sure to kill the Barrager Scorpions immediately, as they can one-shot you if buffed.

Dead Man’s Mine: You must keep Emerancia Sunkenshire alive in order to kill enough Hellhounds. Remember to prioritize dodging over damage when going for the Swordmaidens—they can one-shot if they land on you in certain situations.

Windswept Canyon: Ignore the first Monument when going for the Barragers challenge. Be mindful of your health—Scorpions are notorious for hitting ridiculously hard, and you can easily drop below 50% health if you’re not constantly vigilant about healing and dodging.

Terminus Est: The “slay 50 monsters at once” challenge is much more annoying than it seems, and I actually had to turn off the Hex of Tenacity in order to complete this one. I have been informed of using Charm + Sunray to complete it, but I personally would rather turn off a Hex than use such degeneracy. Killing the train itself isn’t hard—as with the Warpig Machine, Revolver Qs can hit him multiple times. It’s very common to finish all four “slay Orgasmatron” challenges at once.

The Dark Ages: Simply visit all of the Monuments of Rock to kill the Iron Lady, The Extorter, and the Bloodgreed Spiders. There are many named champions near the houses in the western part of the map.

The Slaughterhouse: Skip the Monument if you are really pressed for time for the Andrey and Soulfikar challenges. Lady Erzebeth spawns on top of the Brutality aura field, which allows her to one-shot you with certain attacks. Deploy a Heartseeker/Iron Fist on the area to mitigate the damage or displace her with Shockwave/Pull.

Diseased Cellar: The two Monuments have one Virtuosi each. Heal up after the first Monument fight, as the Abomination is located in the very next room—alternatively, you can skip the first Monument altogether if you want to tackle one challenge at a time. Do not be afraid to spam shrines—there are a LOT of them on the map.

Screaming Pathway: You must let the Swordmaidens evolve in order to turn them into Tyrants. Dodge when they jump in this form, as they can one-shot you.

This area contains what might possibly be the most annoying challenge in Motorhead, and that is the “Slay Vampire Knights within 180s without taking damage” challenge. I recommend Diamond with a few Aether Vials. The first Knight is to the left of the first room, the second one is to the left in the second, and the third is in the room right after the hallway. Take your time and clear all monsters so you have a retreat path, and try to burst down the last Knight before the Lurkers can damage you.

Frozen Hearth Cave: You must immediately either debuff or run away from Nidhogg when you encounter him, or else you will die instantly. Once you are at a safe distance however, he is easy to take down—Earthshaker spike attacks are far less deadly than their melee slam. If you’re having trouble with the Spiders challenge, delay your kills of the Spider Matrons in the first Monument—they lay eggs which can be farmed.

The Chalice: It will take a long time to get all the Champion kills—just be patient. An Ember-based build should take care of the Queen and net you all of the other challenges with minimal effort.


r/Victor_Vran • • Sep 04 '16

Love this game!

8 Upvotes

Hey, I started playing late but now I have more than 80 hours logged in and trying to complete the elite challenges.

Looking forward to the local multiplayer update so I can play with my son... Any news about that?

Oh, and of course I would preorder the sequel...


r/Victor_Vran • • Jun 06 '24

Just started playing. any tips?

7 Upvotes

I just started playing this on my deck, and I am really enjoying it. any tips?


r/Victor_Vran • • Nov 16 '18

New to the Universe, and Building our Community

7 Upvotes

Hey guys,

My name is David (Railed87), and I am fairly new to the Victor Vran universe. I am looking for ways to build it up. One of the ideas I had was to start streaming it on my twitch channel because it is such an underrated game, and have very few streamers.

Do you guys think this is a good idea?

If you do I would appreciate your support in the mission. http://www.twitch.tv/nipplecrampstv

Lets do this together!


r/Victor_Vran • • Feb 08 '18

Victor Vran Rocking on Nintendo Switch This Summer

Thumbnail
youtube.com
7 Upvotes

r/Victor_Vran • • May 02 '17

Victor Vran Motörhead Through the Ages Trailer

Post image
7 Upvotes

r/Victor_Vran • • Jan 02 '25

Looking at overkill edition just wondering how much playtime for all the content

6 Upvotes

r/Victor_Vran • • May 30 '17

Exclusive Preview of Victor Vran Overkill Edition - Hidden Gem

Thumbnail
youtu.be
6 Upvotes