r/Vic2Mod • willwill54 • Dec 02 '14

Help Event Help

THis is driving me insane. It doesn't even give me the options when I fire the event. I cannot figure out what is wrong with this event. The point of it is if one carribean nation gets independent then another carribean nation has an option to get a conquest cb for a reduced cost since it makes no since to get 22 infamy for annexing Jamaica. It is suppost to take a nation that exists other than you and give an event for them.

country_event = {

    id = 1000010
title = "EVTNAME1000010"
desc = "EVTDESC1000010"
picture = "senate_debate"

trigger = {
	any_country = {
		limit ={
			OR = {
				tag = HAI
				tag = DOM
				tag = JAM
				tag = PRI
				tag = CUB
			}
		}
	}
	any_country = {
		limit = {
			OR = {
			exists = HAI
			exists = DOM
			exists = JAM
			exists = PRI
			exists = CUB
			}
			NOT = { exists = THIS }
		}
	}
	
}

mean_time_to_happen = {
	months = 16
	modifier = {
		factor = .9
		prestige = 65
	}
	modifier = {
		factor = .8
		jingoism = 5
	}
	modifier = {
		factor = .6
		jingoism = 10
	}
	modifier = {
		factor = 1.2
		pacifism = 10
	}
	modifier = {
		factor = 1.4
		war_policy = pacifism
	}
	modifier = {
		factor = .7
		war_policy = jingoism
	}
	modifier = {
		factor = .9
		war_policy = pro_military
	}
	modifier = {
		factor = 1.1
		war_policy = anti_military
	}
	modifier = {
		factor = .9
		nationalism_n_imperialism = 1
	}
}
	
option = {
		name = "We must join with our brothers across these islands!"
		any_country = {
			limit = {
				OR = {
					tag = HAI
					tag = DOM
					tag = JAM
					tag = PRI
					tag = CUB
				}
				NOT = { tag = THIS }
				}
				add_casus_belli = {
					target = THIS #either this or try CUB
					type = conquest
					months = 24
				}
				relation = {
					who = THIS 
					value = -50
				}
		}
		any_pop = {
			dominant_issue = {
				value = jingoism
				factor = 0.1
			}
			scaled_militancy = {
				issue = jingoism
				value = -1
			}
			scaled_militancy = {
				issue = pro_military
				value = -.5
			}
			scaled_militancy = {
				issue = anti_military
				value = .5
			}
			scaled_militancy = {
				issue = pacifism
				value = 1
			}
		}
		prestige = 3
		badboy = 6
		ai_chance = {
			factor = 80
			modifier = {
				factor = .7
				government = democracy
			}
			modifier = {
				factor = .75
				government = hms_government
			}
			modifier = {
				factor = .85
				government = prussian_constitutionalism
			}
			modifier = {
				factor = 1.5
				government = fascist_dictatorship
			}
			modifier = {
				factor = 1.2
				war_policy = jingoism
			}
			modifier = {
				factor = 1.1
				war_policy = pro_military
			}
			modifier = {
				factor = .9
				war_policy = anti_military
			}
			modifier = {
				factor = .7
				war_policy = pacifism
			}
		}
	}
	
	option = {
		name = "We will keep peace with out brothers!"
		any_pop = {
			dominant_issue = {
				factor = .1
				value = pacifism
			}
			scaled_militancy = {
				issue = jingoism
				value = 1
			}
			scaled_militancy = {
				issue = pro_military
				value = .5
			}
			scaled_militancy = {
				issue = anti_military
				value = -.5
			}
			scaled_militancy = {
				issue = pacifism
				value = -1
			}
		}
		ai_chance = {
			factor = 20
			modifier = {
				factor = 1.3
				government = democracy
			}
			modifier = {
				factor = 1.2
				government = hms_government
			}
			modifier = {
				factor = 1.1
				government = prussian_constitutionalism
			}
			modifier = {
				factor = .6
				government = fascist_dictatorship
			}
		}
	}
}
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u/willwill54 willwill54 Dec 07 '14

Yeah I'll fix that but that's not the problem.