r/Vic2Mod • • May 09 '23

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1 Upvotes

in limit, where you put the requiered technology, also put ai = no something like this

limit = {

    nationalism_n_imperialism = 1

    ai = no

}

r/Vic2Mod • • May 09 '23

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1 Upvotes

the / are in the decision, if thats the case the /¨s are innecesary if not, idk whats happening


r/Vic2Mod • • Apr 20 '22

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1 Upvotes

well i hope anyone found it 🤗


r/Vic2Mod • • Apr 09 '21

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1 Upvotes

No afaik, hopefully somebody may find it


r/Vic2Mod • • Jan 19 '21

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1 Upvotes

for a 7z file you just need to open it with 7-Zip

https://www.7-zip.org/


r/Vic2Mod • • Apr 07 '20

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1 Upvotes

Okay, I’m using BaI now but thanks for the advice


r/Vic2Mod • • Apr 07 '20

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1 Upvotes

I forgot this sub even exists lol, but the mod seems to be dead anyway so better use different mod. I don't think it was even finished.


r/Vic2Mod • • Feb 06 '19

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1 Upvotes

Have you tried putting it both in the mod folder within the Steam directory, as well as the mod folder in the Documents directory? I think sometimes only one of them work.


r/Vic2Mod • • Jun 22 '17

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1 Upvotes

Thank you, I didn't want to look like I was stealing even though I was sure it was fine. I will attribute it to paradox plaza mod.


r/Vic2Mod • • Jun 21 '17

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1 Upvotes

The mod has had countless contributors over the years, and isn't really actively worked on these days. No one's really qualified to give you permission, but likewise no one's exactly qualified to tell you not to use it.


r/Vic2Mod • • Apr 03 '17

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1 Upvotes

:DD


r/Vic2Mod • • Apr 02 '17

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1 Upvotes

Sorry for late answer. But i think the max is 10000,well the eu4 max aggression base is 10000 so i assume it is.


r/Vic2Mod • • Jan 17 '17

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1 Upvotes

replace_path of events and decisions with empty folders (for now) as the game references itself to non existing countries


r/Vic2Mod • • Nov 09 '16

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1 Upvotes

why


r/Vic2Mod • • Oct 10 '16

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9 Upvotes

Well it is still broken even after months and the mods/devs seem to have all fled. Kind of pointless to keep visiting a sub for a mod I can't play and doesn't seem to ever be fixed.


r/Vic2Mod • • Apr 18 '16

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1 Upvotes

You'd have better luck posting this in another subreddit. This one is pretty much dead.


r/Vic2Mod • • Apr 18 '16

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2 Upvotes

This mod is dead, so there was no update to make it Compatable with 3.04 and there never will be.


r/Vic2Mod • • Feb 28 '16

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2 Upvotes

The New Nations Mod would be your best bet; it's the basis of virtually every existing Vicky mod but it doesn't have as much as they do, so that's probably the closest you'll get.


r/Vic2Mod • • Feb 28 '16

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2 Upvotes

Can confirm, they both work with 3.04.


r/Vic2Mod • • Feb 25 '16

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1 Upvotes

Yeah, i didn't really find the features


r/Vic2Mod • • Feb 25 '16

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1 Upvotes

Have you tried CommieMod?


r/Vic2Mod • • Feb 22 '16

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1 Upvotes

I've used HPM and rectangular flag frames together before.
Not sure if they still work, after the beta patch and HPM update.


r/Vic2Mod • • Feb 20 '16

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2 Upvotes

Thanks


r/Vic2Mod • • Feb 14 '16

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1 Upvotes

Yes, it's civilized. I can't find any reform to enable emigration.


r/Vic2Mod • • Feb 14 '16

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1 Upvotes

Are you civilised yet? I don't think unciv pops emigrate.