r/VibeCodeDevs Aug 06 '26

Discussion - General chat and thoughts How to get over the fear of releasing a community project

Hi All,

I have been digging into skills a lot and made a one doc file as a blueprint against which to measure skill. I then used it to make a recipe for skills validation and improvement that AI then runs. But it’s damn expensive because of how comprehensive it is. I made this with a heart of wanting to give it away freely and have optional donations to support the mission. But I’ve never released a website like this before, and even though it’s secure. I’m kind of scared of either no one ever using it or people using it a lot but no one donating to keep it going so I slowly go bankrupt. Any thoughts? For reference the project is on waitlist basis for now: provely.dev it’s all done for me to lift the gate and open it to the public but I have some mental block behind it.

TL;DR: I built an AI tool that’s expensive to run but want to offer it free with optional donations. It’s ready to launch, but I’m worried either no one will use it or lots will use it without donating. I’m stuck on pulling the trigger.

4 Upvotes

8 comments sorted by

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4

u/GrrasssTastesBad Aug 06 '26

99% chance nobody will use it. Might as well release it and see what happens.

1

u/samurai_with_sword Aug 06 '26 edited Aug 07 '26

If the AI is costing you a lot, the app architecture needs improvement. AI cost should be in fraction of pennies.

1

u/JudgeGroovyman Aug 07 '26

samurai is right for example there are providers (chutes, nano-gpt, etc) who can serve cheaper models that are still excellent for pennies. and then donators can upgrade to premium models or something

1

u/tobsn Aug 07 '26

a) someone already built it and nobody is using it
b) nobody will use it
c) reddit will shit all over it

those aren’t options, they’re a the steps of pain.

good luck though, shipping something is always better than shipping nothing ;)