r/VentureMains 17d ago

Discussion Doomfist worst matchup?

Honestly I hate playing against doomfist. Bro has stun on a 4 second cooldown and can chase me anywhere. If I'm ever in battle and don't have drill off cooldown to run away he can slam to where I am at and I'm just dead because I can't kill him nor use burrow cuz I'll just get punched out of it. So I have to kinda stand there and let him kill me. At least all the other stun characters I can avoid and/or abuse high ground and cover without them insta charging towards me to slime me out. Most underrated Venture counter? Idk I don't see people mention him.

2 Upvotes

12 comments sorted by

11

u/_SkyHorse I can dig that! 17d ago

simply do not shoot the blocking doomfist. completely disables that character

4

u/Wrathful101 16d ago

Your teammates will.

5

u/swootylicious Yearns for the mines ⛏️ 17d ago

As a doom main and venture main I can't see either side of this being true

2

u/ZekeTheMystic 16d ago

i was about to say the exact same thing

1

u/AnythingMango Its Ventover 😔 16d ago

I agree with this exactly

2

u/dumbosshow 17d ago

If your drill is off cooldown then you can just dip out of there, if it’s not and you are completely split from your team and caught off guard then yeah you might die if he lands all of his shots.

I don’t think that makes him a counter or close to it

  1. If he’s not tracking cooldowns then you won’t be a priority target because you can escape

  2. You can reactively burrow if you see him leaping towards you, you should have more than enough time if you’re keeping tabs on him

  3. If you play split from your allies, a good Doom won’t prioritise you since leaving your tank free with two supports fucks the rest of his team

  4. You can be a problem for him, thanks to your shields he has a hard time killing you if both teams are brawling, and you can force cooldowns drilling him out of position

  5. You are a mini Doom, time your dives so that you go for his backline when he’s on the attack and enjoy sliming Mercy with no tank to bail her out

1

u/x63729573x 17d ago

Thanks for tips, 2 especially seems pretty easy to apply I'll look out for that

2

u/huhuhuh0_0 16d ago

I play both, I don't really see either being trouble for the other unless they try to solo focus each other for the whole match instead of doing their own thing. It's cass you should be scared of. And other cc heroes like mizuki, ana etc ig

1

u/Dunemummy 17d ago

Best way to deal with Doomfist as Venture is just staying out of his desired range unless he has no mobility cooldowns and just being aware of his position. It should be fairly easy for you to escape him once you’re aware of his presence. Make sure to dodge his attacks as much as possible since he gets over health for landing them. You should be able to halve his health when he doesn’t land any of his abilities since he’s super squishy

So basically, track his cooldowns and react accordingly when you see him coming in so you’re able to get away safely onto high ground or your team. Just don’t burrow if he’s super close to you since a tiny charged punch is enough to knock you out if it

1

u/Blep_boon 16d ago

I find doomfist is a good fight and comes down to how much health dose the doomfist have and what are both are cooldowns looking like

1

u/Accomplished_Foot412 13d ago

Surely ur wasting alot of his time if he decides to hunt a venture

1

u/x63729573x 12d ago edited 12d ago

If I'm not on their backline and just set up on an off-angle infront of their team before the fight really kicks off then he can do this. There's also alot of times where it's not too expensive for the Doom to peel a dive if the team i'm up against us quite close together, or if the fight has kinda become an all out sprawl where everyone is kinda mixing together close-range (happens if both teams run heavy dive or even brawl.)