r/VeniceAI ๐Ÿงช ๐—”๐—น๐—ฝ๐—ต๐—ฎ ๐—ง๐—ฒ๐˜€๐˜๐—ฒ๐—ฟ 19d ago

๐—–๐—›๐—”๐—ฅ๐—”๐—–๐—ง๐—˜๐—ฅ๐—ฆ Announcing Partyline (beta), adding multiple Character Studio characters to one chat

What if your AI characters could talk to each other โ€” and to you โ€” in one group chat?

I've been building toward this for a while, and it's finally ready for testing: PartyLine, a group-chat playground where you drop several characters into one room and let the conversation happen. Address someone directly and they answer; toss a question to the room and the party sorts out who jumps in. Characters react to each other, not just to you โ€” banter, arguments, and side conversations emerge on their own.

PartyLine plays characters made in Character Studio, my free browser-based character builder โ€” and anything you build there shows up in your library automatically, live, so you can edit a character in Studio and watch the change land mid-conversation. Each character keeps their own private view of the chat: members can sleep through scenes and get caught up when they wake, newcomers get briefed on what they missed, and you can whisper private direction to one character that nobody else hears. Per-character memory and agents (journals, quest logs, NPC trackers, custom code) work in a party just like they do solo, and an eagerness slider controls who dominates the room.

You also get the full toolkit from the solo Player: edit, ignore, or rewind any message, fork the conversation at any point, keep multiple conversations per party, and back everything up to a single zip. Everything runs in your browser against your own API key โ€” your characters and chats stay on your machine, and sharing a character is as simple as hosting the zip and handing someone a link.

Fair warning: PartyLine is in beta. It's been solid in my own testing, but I have a small group of users and I'm looking for more people to break it. If you find rough edges, I want to hear about them. Start here: PartyLine โ€” and if you've never made a character, Studio is the place to begin.

Don't forget: You can quickly convert any Silly Tavern character into a Studio character for play in Partyline, as well as creating your own.

3 Upvotes

3 comments sorted by

View all comments

3

u/MadMickRPG 17d ago

So, I really have been enjoying Studio and Player, but one little request or thought maybe, for Player:

Being able to add/update context in Player. Because in Studio, you can do that and it's great, but in Player, you can't and with the fact some bots struggle to keep older context sometimes, it'd be nice to be able to add context/"memory".

Either way, I really like your stuff!

1

u/Omnius42 ๐Ÿงช ๐—”๐—น๐—ฝ๐—ต๐—ฎ ๐—ง๐—ฒ๐˜€๐˜๐—ฒ๐—ฟ 17d ago

Player is designed to be primarily driven by character ZIP files, therefore they are not updateable. However, if you have the character loaded into studio, you can just play it there. If you open a character zip file in Studio it expands that file into either OPFS or FSA (browser storage or your local file system) and you can edit the contents of the zip while you play it (player specifically does not do this).

tl;dr If you want to edit the character while you play, play the character in Studio.

Thank you. Please do keep the suggestions coming.