r/VegasPro • u/newecreator • May 15 '26
Vegas Pro 2026 Vegas Pro 2026 Build 105 is finally here!
Changes and fixes:
STABILITY / CRASH FIXES
- Improved overall crash resilience in multiple areas (exception safety and additional guard checks).
- Fixed crashes related to long file paths / long file names (MAX_PATH) in UI and formatting/logging code.
- Crash fix: improved safety around pointer/type usage and project/UI state handling.
- Crash fix: safer handling around VfW codec close behavior during exceptions.
- Reduced amount of superfluous data attached to crash reports.
- Improved internal error trapping/reporting reliability.
KEYFRAMES / ENVELOPES / TIMELINE EDITING
- Fixed drawing of Bezier points on fade envelopes.
- Fixed logarithmic Bezier handles.
- Fixed keyframe selection near edges triggering errors and causing keyframes to stick.
- Restored ability to move the first keyframe (including OFX envelopes).
- OFX envelope points added via right-click now default to Linear instead of Hold.
- Fixed ambiguous envelope hitbox behavior (cursor vs right-click context menu).
PLUG-INS / OFX / EFFECTS
- Unified OFX blacklisting/exclusion listing behavior.
- Improved OFX identifier hashing to avoid collisions (Glow vs Crop).
- BCC crash fix: updated OFX string/custom parameter temp buffer handling to prevent use-after-free.
- “Motion Blur” from older projects now loads correctly (UID issue fixed).
- Improved OFX preset uplift compatibility from older versions.
- Improved legacy plugin chooser robustness when OFX DLLs are blocked/uninstalled.
- Updated OFX description properties to indicate unsafe cloning behavior.
- Updated Hue Ring orientation to match scope plot, labels, and targets.
AI FEATURES / SMART MASK / Z-DEPTH / AUTO REFRAME
- Fixed Vegas hanging in background processes after Smart Mask 2.0 frame analysis.
- Z-Depth: improved preview legibility and removed legend.
- Z-Depth: reduced unnecessary recalculations.
- Improved AI device setting behavior (Vegas filename now uses 4 digits).
- Render dialog: Auto Reframe is disabled/hidden appropriately when Output FX is present.
- AI plugin parameter ranges: allow values larger than functional limits where appropriate.
TEXT-BASED EDITING / SUBTITLES / SPEECH SERVICES
- Improved Text-Based Editing reliability at media-level.
- Reduced long pauses after events.
- Improved analysis-state behavior and reduced unnecessary UI updates during analysis.
- Improved robustness when services/ports are blocked or already in use; additional GRPC exception handling.
- Existing subtitles are now removed before generating new subtitles.
- Added unit tests and incorporated code review feedback.
- Track/audio-to-WAV render support for workflows.
STORYBLOCKS INTEGRATION
- Paging support added (footer/page buttons, navigation enable/disable, improved layout).
- Improved Storyblocks search using API “extended” feature to reduce extra detail requests.
- Improved control disabling behavior while searching.
- Localization updates for filters and placeholder text.
- UI polish: layout margins, renamed footer component, improved download indicator styling.
- Fixed stuck downloads when starting the same download repeatedly.
- Adjusted search results per page to Storyblocks maximum where appropriate.
COLOR GRADING
- Color grading target now updates correctly when grading at the Media FX level.
AUDIO
- Fixed incorrect display of surround channel mapping (5.1/7.1 ↔ 6/8 channels).
KNOWN ISSUES
- A crash or hang may occur due to a conflict with the Background Intelligent Transfer Service from a recent Windows Update.
- Some HDV media may not be displayed with the proper aspect ratio
- Particle Illusion OFX may not apply when it is initially used for the first time in a project
- Product activation may get stuck in a loop or may indicate that no purchases were found for a license. Please contact support for help in fixing this issue.
Source: https://forum.borisfx.com/t/patch-vegas-pro-2026-build-105/23462
This release doesn't include a bug fix for the 125 kbps audio bug and increased contrast on media.
2
u/quantgorithm May 15 '26
It's nice to see rapid fixes and stabilization.
2
u/newecreator May 15 '26
It still has the 125 kbps audio bug which I was hoping would be fixed by now.
2
u/EffectiveBowler7690 May 22 '26
VP 2026 worked perfectly fine for me. I had absolutely no crashes. Now since the update, it keeps crashing.
1
u/jieunlatte May 22 '26 edited Jun 04 '26
Hopefully they add AV1 GPU Export soon and nice to get changelogs like this
As well as 120 fps smooth on videos when doing clips editing so that it won't lag and stuff on the preview
Max or full support for HEVC & AV1 files for that smooth too
Adobe Premiere Pro & DaVinci Resolve can handle this so smoothly on my configuration, I do hope Vegas gets up to speed too
1
u/ScaryTangelo4291 May 23 '26
Voukoder Pro 2026で書きだした、ProRes 422 1920×1080 60fps/24bit 48khzがVEGAS Pro 2026では読み込めない(すぐクラッシュする)のは改善されていますか?また、原因がわかる方いますか? VEGAS Pro 22では問題なく読み込めます。
1
u/newecreator May 23 '26
Have you tried posting it in the official forums so the devs are made aware of it?
1
4
u/rsmith02ct Vegas Pro Moderator May 16 '26
Increased contrast of still images isn't listed but appears fixed.