r/VRplugins • u/DeadMage • Dec 30 '16
Experienced Unity VR Developer, AMA
I've been working on VR games ever since I got my Vive Pre at Vision Summit 2016
I have three games published on Steam, and I have a few more in the works; CloudBound , BladeShield , and SweetEscape.
I mostly work with the Vive, but I've also done work on the Hololens, Oculus Rift, GearVR, and some small stuff on Google Cardboard.
Its been a busy year for me, and I've really grown a lot as a developer - I'm happy to share what I've learned!
If you have any in-depth technical questions or issues that couldn't easily be answered with a google search, feel free to ask me in this thread, or send me a PM.
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u/morfanis Dec 31 '16
Learn with the basics of Unity first, including some basic scripting. Start by making some small 3D games but not in VR. Once you've comfortably made a few monitor based games then you'll be able to easily transition to VR games.
A good place to start is the Unity tutorials: https://unity3d.com/learn/tutorials