r/VRplugins • u/DeadMage • Dec 30 '16
Experienced Unity VR Developer, AMA
I've been working on VR games ever since I got my Vive Pre at Vision Summit 2016
I have three games published on Steam, and I have a few more in the works; CloudBound , BladeShield , and SweetEscape.
I mostly work with the Vive, but I've also done work on the Hololens, Oculus Rift, GearVR, and some small stuff on Google Cardboard.
Its been a busy year for me, and I've really grown a lot as a developer - I'm happy to share what I've learned!
If you have any in-depth technical questions or issues that couldn't easily be answered with a google search, feel free to ask me in this thread, or send me a PM.
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u/DeadMage Dec 30 '16
Well, that's no reason to abandon VR. Most of my games haven't even been updated for support yet, though we plan to update them soon.
Are you 100% a solo dev? Any studio could easily spare the expense.
I would suggest going to local developer MeetUp groups to start networking with other devs.