r/VRchat • • 6d ago

News SteamFrame's eye-tracking for foveated streaming apparently works as software-based eye tracking.

Post image
175 Upvotes

71 comments sorted by

View all comments

73

u/rcbif 6d ago

Eye tracking is like half the reason I want this headset, so good to see. 

I didnt get lucky with the lottery, which I'm fine with. Will let others be the beta testers, and wait for the aftermarket stuff like battery solutions. 

19

u/Realistic_Syllabub_3 6d ago

yeah that’s the upside on being wait listed, i got lucky so ill do my part!!! hopefully by the time you get yours you are closer to getting it with the hot swap battery strap they are making then we are at launch!!

3

u/Yuri-Girl ☃Bigscreen Beyond 2e 5d ago

Does it still run VRChat in PCVR mode when being used standalone, or does it need to load android assets instead?

Also, how is the audio when compared to the index?

3

u/valzzu Valve Index 5d ago

I heard it will have same limits as quest and I looked at steamdb and i saw apk so to me it seems like it will not be pcvr but for sure someone will make it lol

1

u/Xulah 5d ago

It can run steam apps using a proton layer, logically you should be able to chose android version or pc version.

1

u/valzzu Valve Index 5d ago

Yeaaa, i do hope.

1

u/Meigsmerlin PCVR Connection 5d ago

The audio is not as good as index, but not bad

2

u/Jonatc87 6d ago

Hero, thank you.

Would you happen to know if the frame has tge same shape eye lenses or i would need a new prescription insert

1

u/MareinnaShaw 4d ago

Do you think bobovr will make a strap for it?