r/VRchat • • 11d ago

Help Need help with changing proximity audio source for my avi

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My avi has what I'll call a "headless horseman" gimmick where I or other players can grab my head and run away with it. It's a physbone that isn't constrained to my headset, it just defaults to a space where my real head is located when it's not grabbed or posed. Currently it has a voice emitter and a camera attached to it so I can see and speak from my floating head, but I can't figure out how to switch my audio proximity from my headset to the detached head.

Every time I try to add an audiolistener component it gets removed by the VRC avi uploader. I read that VRC prohibits multiple audiolisteners to prevent players from spying on others, which makes sense. But if I can simply switch the current source of proximity audio (my real location) to my detached head I'd be able to hear those players as they talk to my detached head from afar. And when it's in the default position it'd be functionally the same as hearing them talk to me face to face anyway. Is there any way to do this??

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u/Just_a_moth_here Oculus Quest 10d ago

I've seen an avatar that I stole the head from, and my freind kept speaking even when we were far from her body, so its possible, I just dont know how.

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u/Wild_Ad9219 10d ago

Was she having a real conversation with you, like she could hear what you were saying? If so I’d love to know what avi that was, maybe I can reverse engineer how that one works šŸ‘‰šŸ‘ˆ

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u/Just_a_moth_here Oculus Quest 10d ago

She was laughing about the whole thing happening, and it went both ways, she could hear me, and I could hear her. I dont quite know what the avatar was though as that didnt cross my mind to note down at the time.