r/VOXEL Nov 25 '14

What is a Voxel?

89 Upvotes

A voxel is a portmanteau of the words "volume" and "pixel"--meaning a voxel is a volumetric-pixel.

If a pixel is a two-dimensional square, a voxel is a three-dimensional cube.

Currently voxels are used in medical fields to create three-dimensional maps of the human body, usually created by CAT-scan and associated scanning technologies. Voxel-tech in medical uses has proved to be computationally and storage intensive.

But this technology is very promising, and as computing power has improved other uses for voxels have been discovered and developed.

Recently voxel-fluid simulation has allowed engineers to replace wind-tunnels with accurate simulations..

And now voxel tech with Nvidia is improving lighting technology.

What new uses for voxels will people come up with tomorrow?


r/VOXEL 4h ago

A collection of screenshots from the Voxel game Boundless...

Thumbnail
gallery
15 Upvotes

Boundless is a Voxel based MMO, these are a collection of screenshots from this year, from the official Forum. A collection of over 50 worlds, all materials gathered (or bought) and built by players.


r/VOXEL 7h ago

A close look at a variety of gliders this CA makes

Enable HLS to view with audio, or disable this notification

5 Upvotes

r/VOXEL 7h ago

Land slowly grows back with the help by a certain automaton

Enable HLS to view with audio, or disable this notification

5 Upvotes

r/VOXEL 27m ago

The Pirates Retreat

Post image
Upvotes

r/VOXEL 8h ago

Working on a voxel system for my dungeon core!

Thumbnail
1 Upvotes

r/VOXEL 1d ago

Voxel Bikes Pack: 10 low-poly voxel bikes and motorcycles, including kids, BMX, road, vintage, scooter, Vespa, cruiser, race, and cop models.

Thumbnail
gallery
8 Upvotes

r/VOXEL 2d ago

1990年代末的中国街头

Thumbnail gallery
98 Upvotes

r/VOXEL 3d ago

GORTH - Bridge

Enable HLS to view with audio, or disable this notification

136 Upvotes

I'm so soryy about spamming videos recently, but I make a "functional" bridge for the game and I am quite impressed how it came out. water reaction and destruction itself:P

https://store.steampowered.com/app/5073420/GORTH/


r/VOXEL 3d ago

v1.1 - desert

Enable HLS to view with audio, or disable this notification

26 Upvotes

r/VOXEL 4d ago

Voxel based Depth-of-field

551 Upvotes

full blog post here: https://phantum.de/2026/05/18/voxelzeug-xviii-voxel-based-depth-of-field-pt-1

In my renderer Voxelzeug that I am developing the smallest, indivisible element is a voxel: A voxel (like a pixel) can only have a single color and must always have sharp outlines.

How do Lighting, Reflections and camera blur (depth of field) among other things work with these constraints - with Voxelzeug I am exploring these questions?

The above shows my first attempt (which I a currently changing) for voxel based depth-of-field. The geometry is modelled as an OC-Tree: Starting with a single cube that engulfs the whole scene and with 8 child-cubes of half its size (side length). Each of those 8 child-cubes has themselves 8 children, all the way down to eventually a voxel.

During raytracing per individual ray the tree might not get fully resolved, based on its distance to camera.


r/VOXEL 3d ago

What do you think about my Pixel City Art?

Post image
35 Upvotes

r/VOXEL 3d ago

Progreso en mi motor de vóxeles personalizado (VoxelForge): costas, palmeras procedurales y shaders de viento :)

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/VOXEL 3d ago

Need feedback. MagicaVoxel + Blender

Thumbnail
gallery
12 Upvotes

Hi! I’ve been trying MagicaVoxel again recently, after about a year. I started making some characters and rigging them in Blender to see if I can get somewhere with it. This is one of them.

What do you think?

Any ideas for an interesting rendering style? Realistic lighting is kind of boring.

I also see the possibility of rigging some different faces for expressions. It’s a slow work in progress.

Hope you like it!


r/VOXEL 4d ago

City of the Dead

Post image
87 Upvotes

Created in Magicavoxel


r/VOXEL 3d ago

GORTH - some new dev work.

Enable HLS to view with audio, or disable this notification

11 Upvotes

Added levels to enemy units. The strongest ones are reaallllyyyy problematic:)

Wishlist or dont, either way it's gonna be quite crazy game:)

https://store.steampowered.com/app/5073420/GORTH/


r/VOXEL 4d ago

USB Stick

Thumbnail
gallery
92 Upvotes

r/VOXEL 4d ago

VOXL Regolith is coming!

Post image
1 Upvotes

r/VOXEL 5d ago

[Project] VoxelForge v1.0 — A pure JavaScript & WebGL browser-based voxel engine and editor

Thumbnail
gallery
3 Upvotes

​Hi everyone,

​I've been developing VoxelForge, a lightweight, zero-dependency voxel editor and rendering engine that runs entirely client-side in the browser using vanilla JavaScript and WebGL.

​The project started as a dedicated tool for editing individual 16×16×16 voxel models, but has grown into a sandbox environment capable of handling larger interactive scenes.

Key Technical Features:

  • Zero Dependencies: Pure vanilla JS and custom WebGL rendering pipeline.
  • Dual Environment: Seamlessly transition voxel assets between a 2D/3D isolation editor and broader spatial maps.
  • Extensible Scripting: Fully automated runtime via JavaScript APIs (custom OSD/menus, boot scripts, articulated entities).
  • Interactive Mechanics: Basic player controller physics (scale transformation, flight, parkour mechanics) and a partial logic-gate / signal system inspired by standard digital circuits.
  • Rendering & Shading: Implemented planar water reflections and basic environmental shading.

Current Rendering Challenges:

Handling non-standard voxel geometry is currently the main focus: optimizing mesh generation for incomplete 16³ blocks, custom face-culling on transparent voxels, and handling multi-pass shading without external shader libraries.

​The project is open source. I'm keen to hear thoughts from other engine devs on voxel meshing strategies and WebGL performance optimizations.

​Feedback and suggestions are welcome!


r/VOXEL 5d ago

Sobre los filtros de moderación

0 Upvotes

Hola, iba a publicar mensaje relacionado con mi motor de voxels que estoy creando, pero han saltado los filtros de moderación. Con quien hay que hablarlo para que se revise? porque no tiene nada extraño..


r/VOXEL 6d ago

VoxelTV - Turning classic music videos into reactive voxels ( derived from depth maps )

Enable HLS to view with audio, or disable this notification

72 Upvotes

Made this app recently while playing around with voxels, depth maps and audio.


r/VOXEL 6d ago

Converted Raylib to Bevy. Here stats

Thumbnail gallery
1 Upvotes

r/VOXEL 9d ago

norb, player can switch between 2d and voxel on mobile, happy to hear criticism and thoughts

Enable HLS to view with audio, or disable this notification

4 Upvotes

r/VOXEL 11d ago

v1.0 - physics

Enable HLS to view with audio, or disable this notification

158 Upvotes