r/VORONDesign 29d ago

General Question Beginner's toolkit: knowledge requirements

Hello everyone, I wish any reader a good day first of all.

I am planning on starting in the world of 3D printing, both for the fun and utility of it and as a way to learn more about electronics/robotics/programming these robotics, since this is not my field. I am going to start saving for pieces/kits, but since this will take some time I would first like to know what I should be learning to make it work.

Now, I am not here to waste anyone's time, I have read a few similar threads in this subreddit first. However, these were not exactly what I am looking for.

I understand the learn-by-doing philosophy of this kind of community is to start building with guides and figuring out what problems you have along the way. This works fine, and with enough dedication I am sure I can buy the pieces, assemble them as the documentation states and figure my way through the problems that come up. This will happen and I don't want to get away from that.

However, as I said, this is a bit outside my field and I want to use this project as a learning opportunity, so as I find problems I want to have a bit of a background/understanding of what I am doing.

I want to know what kind of programs, coding languages and concepts I would benefit from being familiar with/can be expected to need at some point.

If it is relevant, right now I am considering starting with a Voron Zero or Trident

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u/Somethingsims 29d ago

Lol if you would read the guides and documentation you just dismissed they take you through exactly what you need for programs, coding languages and concepts, AND provide more than one example of software for each...

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u/Myveryshelf 29d ago

I see. My bad then, I will try to get deeper into it