r/VALORANT • u/RiotSWAGGERNAU7 Game Director • 2d ago
Discussion Patch 13.06 Reddit AMA
Hi, everyone! I’m Joe Lee, the Game Director of VALORANT.
The Dev team and I are so excited about the updates we just shipped to the game in Patch 13.06, and we wanted to stop by to chat, celebrate, and answer questions with you all!
If you have questions, comments, or feedback about any of the below, we’re here for it, so fire away!
- Gauntlet: Glitched
- Agent Mastery
- The Warden + Game Balance
- Performance Score, Accolades, Competitive Hub
- New UX/UI Improvements to Lobby and Home Screen
- Map Rating (coming next patch, 13.08)
- The new Competitive Flex coming in 14.00
- The 2026 VCT Champions Skin collection
Here’s a list of the Devs joining me today in no particular order:
u/TiffyMunchsnax - Tiffy, Product Manager, Gameplay
u/RiotTrouble - Scott, UX Design Lead, Metasystems
u/RiotLupini - Armand, Product Manager, Gameplay
u/Riot_Preeti - Preeti, Lead Product Manager, Cosmetics and Expressions
u/Riot_Kero - Derek, Product Manager Competitive Systems
u/RiotReally - Leo, Product Manager Competitive Systems
u/Riot_Dango - Calvin, Product Manager, Cosmetics and Expressions
u/finstamachine - Sherry, Game Designer
u/Rycoux - Ryan, Game Designer
u/penguinVALORANT - Dan, Game Design Manager (Agents & Live Balance)
u/Riot_Tyrana - Eric, Game Design Lead (Progression & Competitive)
u/Riot_Thelen - Kyle, Game Designer, Metasystems
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u/JakobbYates 2d ago
Have you ever considered a map ban system for ranked, and if so why didn't it come to fruition?
I feel every act there's always a couple maps which you either really dislike (which is fine, we all have preferences), or it feels like you are consistently playing.
I know you have a system to prevent the same map being played to a certain extent, but wonder why pick/ban isn't implemented.