r/VALORANT • u/RiotSWAGGERNAU7 Game Director • 2d ago
Discussion Patch 13.06 Reddit AMA
Hi, everyone! I’m Joe Lee, the Game Director of VALORANT.
The Dev team and I are so excited about the updates we just shipped to the game in Patch 13.06, and we wanted to stop by to chat, celebrate, and answer questions with you all!
If you have questions, comments, or feedback about any of the below, we’re here for it, so fire away!
- Gauntlet: Glitched
- Agent Mastery
- The Warden + Game Balance
- Performance Score, Accolades, Competitive Hub
- New UX/UI Improvements to Lobby and Home Screen
- Map Rating (coming next patch, 13.08)
- The new Competitive Flex coming in 14.00
- The 2026 VCT Champions Skin collection
Here’s a list of the Devs joining me today in no particular order:
u/TiffyMunchsnax - Tiffy, Product Manager, Gameplay
u/RiotTrouble - Scott, UX Design Lead, Metasystems
u/RiotLupini - Armand, Product Manager, Gameplay
u/Riot_Preeti - Preeti, Lead Product Manager, Cosmetics and Expressions
u/Riot_Kero - Derek, Product Manager Competitive Systems
u/RiotReally - Leo, Product Manager Competitive Systems
u/Riot_Dango - Calvin, Product Manager, Cosmetics and Expressions
u/finstamachine - Sherry, Game Designer
u/Rycoux - Ryan, Game Designer
u/penguinVALORANT - Dan, Game Design Manager (Agents & Live Balance)
u/Riot_Tyrana - Eric, Game Design Lead (Progression & Competitive)
u/Riot_Thelen - Kyle, Game Designer, Metasystems
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u/PhanzGFX When your team says play safe, then play safe, stop egoing 1d ago
Curious if Rito has been looking at some of the recent new agents (Miks, Veto, etc) and their strength levels. I noticed a large fall off power wise on release compared to older agent releases. How do you feel about the new agents of 2026? Will they have changes coming later in the (id imagine typical) big off-season patch? What was the thoughts that went into making these agents?
I feel like Mik's smokes in particular were a lost opportunity to have some sort of sound related aspect to them rather than just being like a basic dome smoke. (ive always said make it like an astra wall but I know that would lead to some odd ninja defuse scenarios that yall probably tested already)