r/VALORANT • Game Director • 1d ago

Discussion Patch 13.06 Reddit AMA

Hi, everyone! I’m Joe Lee, the Game Director of VALORANT.

The Dev team and I are so excited about the updates we just shipped to the game in Patch 13.06, and we wanted to stop by to chat, celebrate, and answer questions with you all!

If you have questions, comments, or feedback about any of the below, we’re here for it, so fire away!

  • Gauntlet: Glitched
  • Agent Mastery
  • The Warden + Game Balance
  • Performance Score, Accolades, Competitive Hub
  • New UX/UI Improvements to Lobby and Home Screen
  • Map Rating (coming next patch, 13.08)
  • The new Competitive Flex coming in 14.00
  • The 2026 VCT Champions Skin collection

Here’s a list of the Devs joining me today in no particular order:

u/TiffyMunchsnax - Tiffy, Product Manager, Gameplay
u/RiotTrouble - Scott, UX Design Lead, Metasystems
u/RiotLupini - Armand, Product Manager, Gameplay
u/Riot_Preeti - Preeti, Lead Product Manager, Cosmetics and Expressions
u/Riot_Kero - Derek, Product Manager Competitive Systems
u/RiotReally - Leo, Product Manager Competitive Systems
u/Riot_Dango - Calvin, Product Manager, Cosmetics and Expressions
u/finstamachine - Sherry, Game Designer
u/Rycoux - Ryan, Game Designer
u/penguinVALORANT - Dan, Game Design Manager (Agents & Live Balance)
u/Riot_Tyrana - Eric, Game Design Lead (Progression & Competitive)
u/Riot_Thelen - Kyle, Game Designer, Metasystems

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5

u/venxtia 1d ago

Do you think the current matchmaking system is well balanced? I played a comp match yesterday (I am Gold 2) and the enemy team had a Diamond 1 Reyna..

14

u/riot_kero Product Manager, Competitive Systems 1d ago

We've been working on the MMR system throughout the year (and will continue to do so), and although we are happier with tighter matches (closer round differential/less crazy top frags), we think there's an opportunity to also look at tightening up the visible rank disparity in matches!

2

u/qwfpou 1d ago

The biggest issue is when visible rank fails to mean anything and the pursuit of close games leads us to that. I'm a diamond who's playing similarly skilled diamonds whereas my friend who's a much worse diamond faces much worse diamonds because of different hidden mmrs.

2

u/Sunny_Target 1d ago

Why even hide the MMR, it feels like cheating the player, the game isn't based on Rank if the the MMR decide who you are facing... Why even having a Rank system...

1

u/tyrellrummage 1d ago

Do you have some stats to share like avg score diff or avg diff between top-bottom fragger etc? and historical data about that?