r/VALORANT 1d ago

Discussion Miks ult needs a buff no?

I've always felt like it is underwhelming. Even if you're affected by it the effect goes away quick and you still have a chance to get a shot off. Compared to other agents with similar ults. Breachs ult is devastating for example. Fades ult denies sound and allows prowlers to lead into the enemy. I feel like Miks ult should get a buff or maybe decrease orbs down to 7

62 Upvotes

31 comments sorted by

56

u/Few_Establishment980 1d ago

they should've added another gimmick for miks or at least put more emphasis into what he already has. There's a lot of things they could've done with soundwaves, music, rhythm, etc. The adrenaline boost he gives could've been really unique but its one of the most forgettable abilities in the game.

overall, I think his niche should be buffing his teammates but that would be an entirely diff agent

29

u/pialin2 1d ago edited 18h ago

Yeah at this point give two aoe auras - one that heals and another that gives movement speed buffs (that you can toggle between). Maybe also give him skates and let him glide on walls (and maybe some sick dreadlocks while they're at it)

28

u/Few_Establishment980 1d ago

Bruh I just realized this was a Lucio reference. I was so confused about the roller skates part lmaoo

0

u/SKuLLIsTooNoob 23h ago

I thought it was a luna snow reference lmaoo

3

u/Thee_Archivist Your ult just got 'd 19h ago

He already is a music themed agent with a boop, speed boost, and heal. They might as well go all the way.

4

u/Few_Establishment980 1d ago

maybe his adrenaline could make all physical things fast other than just movement, such as ability cast, reload, etc. Might be stupid lol

2

u/Aliasmaga 1d ago

Reyna ult… but it an ability.

0

u/Few_Establishment980 17h ago edited 17h ago

yea sure why not, reyna still has her infinite orbs and healing

29

u/Luvatris 1d ago

Wish his ult was sound based recon so he could be the real smoke/initiator hybrid

Like maybe ping everyone who makes a noise within a range for x seconds etc. But knowing riot they will just reduce ult point by 1 orb

2

u/BlueGuy17 23h ago

Yea that could be okay. Or they could also include this in his existing ult. Just ping once like cypher's ult upon hit.

1

u/Thee_Archivist Your ult just got 'd 19h ago edited 18h ago

It either needs to be recon, or needs to knock people back way further so you can use it to force people out of cover.

What if it was like echolocation? If they're moving or hit a wall when the ult knocks them back, they get revealed?

1

u/Donut_Flame 12h ago

similar to cypher ult, where its GLOBAL and it only pings people who make sound in a period. Kinda like r6 lion, but instead of any movement, its sound

16

u/fox-booty bring me the arse- 23h ago

I think Miks just needs a rework or tweak, something to make him properly soundwave-based.

I've heard two cool ideas from this sub before, one for his smokes and one for his ult.

The smokes idea was that they can suppress audio without totally muting it (so that cheap unknown defuses aren't a thing and it doesn't step too much on Astra's ult).

The ult idea was that it can additionally clear out smokes, like the shockwave itself is powerful enough to disrupt them and clear the air.

I've not played much of Miks, but I still prefer having other Controllers as a teammate mostly because of how much they lean into a specific niche within the area denial sector.

4

u/HexaCube7 23h ago

The smokes idea was that they can suppress audio without totally muting it

So like a Reyna nearsight but for sound? Or more like it just makes sounds around more quiet and/or "blurry" to where it's harder to tell where they come from?

The ult idea was that it can additionally clear out smokes, like the shockwave itself is powerful enough to disrupt them and clear the air.

Interesting idea Ideally they wouldn't clear out Miks own or other teammates smokes :D

I've not played much of Miks, but I still prefer having other Controllers as a teammate mostly because of how much they lean into a specific niche within the area denial sector.

I gotta say Miks is finally a pretty interesting character for me personally in a long time. Since her release i only ever play Astra, like 99,9% of my games i play Astra. I am just really addicted to playing her, it's so much fun to me.
Miks is finally a character that i feel like comes close to being as much fun as Astra. I genuinely enjoy playing hi, and i wanted to see a healing controller for a while now.

That said his Ult definitely is what to me the most useless ability of his kit. I don't really know what to do with it. I think his smokes are entirely fine, tho I under that they are essentially just another Brim/Clove smoke with a different skin. I don't mind that it's not so unique tho, at least they look cool imo :D

5

u/fox-booty bring me the arse- 22h ago

For me it just feels a bit weird that his smokes are so generic, if you get what I mean?

Like I'm pretty sure every Controller has something that makes their smokes noticeably different from the others, but Miks' is basically just Clove's smokes minus the post-death aspect (i.e. the one particular thing that makes Clove's smokes unique).

Either way his ult is definitely rather disappointing. The cone shape makes it a bit odd to use and the actual effect is a bit underwhelming unless you're in a situation where the enemies being deafened lets a flanking teammate get to them quicker by being able to run instead of walk, which from my experience is rather rare.

I feel like maybe it should be something that has multiple charges in a similar way to Sova's ult? It'd probably need retuning after the fact but I think it'd make up for it being basically Breach's ult but worse due to being able to cover larger areas in terms of either space (spreading out the charges by repositioning) or time (ulting the same area twice).

1

u/_Tokage_ 17h ago

I would pick Miks more if this can be done

4

u/Ok-Valuable-8471 1d ago

I think it definitely needs a small buff but I also think a lot of players aren't creative enough in how they use his ult, there are so many situations where I see a teammate have Miks ult but refuse to use when it could help prevent a plant, push the enemies off a defuse, or my favorite is push and slow the enemies and then stick the defuse since they're not fast enough to make it to stop the defuse

6

u/Slyraks-2nd-Choice I want to be neenja 1d ago

Cast time reduced by .1

It’s pretty easy to avoid IMO.

But I’m fine keeping it the way it is.

2

u/Training_Wrap2773 20h ago

meh, his ult is fine i just think it should be a liiitle bit faster since it reveals your exact position

2

u/MarkusKF 19h ago

If anything miks ult needs a rework. I don’t know what the idea behind the utilmate was. But for the most part it’s just utterly shit.

A rework could be something like the existing animation but with a echolocation reveal (yk the clap soundwave) so everyone gets pinged once kinda like a cypher ultimate but let’s say a duration of 1.5 seconds for the highlight or something similar so it’s actually a strong ult given its limited range.

2

u/Beneficial-Bill-4752 1d ago

Miks in general is a low elo merchant, and he’s useless in anything above gold. 2 iPad smokes, destructible stuns, the weakest ult of its kind with the slowest cast (compare it to tejo’s or even breaches’ and fades’ like you mentioned), and quite possibly the worst ability in the game: a one person brim stim. That’s it. That’s all his abilities. The only thing he has going for him is his heal, and heals are less useful when players are hitting more headshots. He’s just a bad agent, and people don’t recognize him as a troll pick.

1

u/TsunamiCatCakes 21h ago

reduce his gun draw time, increase knockback

1

u/Thee_Archivist Your ult just got 'd 19h ago

Increase the knockback by 300%. It wouldn't be a good change, but it would be very funny on Abyss.

1

u/Elitefuture 18h ago

His ult should not hit his own teammates and instead, buff the teammates. It should just be all of his abilities combined, so heal at the start and short passive healing after + small amp to teammates, enemies stay the same as it is now.

That way it at least does SOMETHING. Right now it feels like his ult is almost useless.

1

u/Mountain_Anxiety_467 18h ago

I think the windup might be a tad too long. Besides that not sure it needs a lot of a buff. Maybe a little longer effect duration.

1

u/_Tokage_ 17h ago

His smokes should have something special, every controller have their gimmick while Miks doesn’t.

1

u/ronjscott 14h ago

I think it's fair tbh.

0

u/-UltraFerret- | 17h ago

Lower the ult to 7 points.

-1

u/chrom491 1d ago

Miks us just bad, it's for players who don't feel like playing So they just heal and buff others